Air Race (prototype)
Game Information
manufacturer | Atari Games |
year | 1985 |
genre | N/A |
downloads | 1 |
Screenshots


Download Details
split set | airrace.zip 53.30k |
merged set | airrace.7z 41.79k |
standalone set | airrace.7z 41.79k |
Game Details
Arcade Video game published 40 years ago:
Air Race (c) 1985 Atari Games Corp.
A futuristic racing game where you pilot a ship around the futuristic race course.
- TECHNICAL -
Runs on the Atari System IV Hardware.
Main CPU: Motorola 68000 (@ 8 Mhz), TMS32010 (@ 16 Mhz)
Screen Orientation : Horizontal
Video Resolution : 512 x 384 Pixels
Screen Refresh : 60.00 Hz
Palette Colors : 256
Players : 1
Control : 2-Way Joystick
- TRIVIA -
A very rare prototype game. This game ran on the same hardware as "The Last Starfighter" (1984). Unfortunately, this game also suffered the same fate as the "The Last Starfighter" (1984). It was never released due to high cost of the hardware preventing the game being sold to the market. If released, it would have been the first space-themed racing game utilizing flat-shaded 3-D Polygons.
- STAFF -
Programmed and designed by: Rick Moncrief, Jim Morris, Mike Albaugh
Animator: Sam Comstock, Ted Michon
Sound by: Brad Fuller
- CONTRIBUTE -
Edit this entry: https://www.arcade-history.com/?&page=detail&id=35309&o=2
Air Race (c) 1985 Atari Games Corp.
A futuristic racing game where you pilot a ship around the futuristic race course.
- TECHNICAL -
Runs on the Atari System IV Hardware.
Main CPU: Motorola 68000 (@ 8 Mhz), TMS32010 (@ 16 Mhz)
Screen Orientation : Horizontal
Video Resolution : 512 x 384 Pixels
Screen Refresh : 60.00 Hz
Palette Colors : 256
Players : 1
Control : 2-Way Joystick
- TRIVIA -
A very rare prototype game. This game ran on the same hardware as "The Last Starfighter" (1984). Unfortunately, this game also suffered the same fate as the "The Last Starfighter" (1984). It was never released due to high cost of the hardware preventing the game being sold to the market. If released, it would have been the first space-themed racing game utilizing flat-shaded 3-D Polygons.
- STAFF -
Programmed and designed by: Rick Moncrief, Jim Morris, Mike Albaugh
Animator: Sam Comstock, Ted Michon
Sound by: Brad Fuller
- CONTRIBUTE -
Edit this entry: https://www.arcade-history.com/?&page=detail&id=35309&o=2
Driver Details
source | atari/atarisy4.cpp |
status | imperfect |
emulation | good |
savestate | unsupported |
nosoundhardware | yes |
incomplete | yes |
type | graphics |
status | imperfect |
Screen Details
display | screen |
type | raster |
orientation | horizontal |
width | 512px |
height | 384px |
refresh | 60.01mhz |
Input Details
player | N/A |
type | doublejoy |
buttons | 6 |
directions | 8 |
player | N/A |
type | stick |
buttons | N/A |
directions | N/A |
Chipset Details
name | Motorola MC68000 |
clock | 7.63mhz |
name | Texas Instruments TMS32010 |
clock | 15.26mhz |
name | Texas Instruments TMS32010 |
clock | 15.26mhz |
ROM Details
name | size | crc |
---|---|---|
demo.hex | 151.28k | 937fa025 |
mathbs.lda | 7.50k | d215acd4 |
2d_data | 29.95k | nodump |