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Aztarac

Game Information
manufacturer Centuri
year 1983
genre N/A
downloads 2
Screenshots
aztarac title
aztarac title
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aztarac title
aztarac title
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Download Details
split set aztarac.zip 32.06k
merged set aztarac.7z 27.92k
standalone set aztarac.7z 27.92k
artwork aztarac.zip 412.25k
Game Details
Arcade Video game published 42 years ago:

Aztarac (c) 1983 Centuri.

The actual game has you piloting a little space tank. The tank and its turret are controlled independently, which allows you to move in one direction while shooting in another. Your mission is to guard various space outposts from hordes of incoming enemy ships. Each level will have several outposts all clustered together in the center. If an enemy ship touches an outpost, then the outpost is destroyed. You can activate a long range scanner by using your second button. This allows you to locate enemies before they get close, that way you can fly off and get them before they even have a shot at the outposts.

- TECHNICAL -

Aztarac was only available in an upright dedicated cabinet. You might remember this title as the game that had a round plastic bubble over the monitor. Basically the monitor bezel stuck out towards the player. This provided a nice 'warp' effect on the center area of the game. The marquee simply had a yellow 'Aztarac' logo floating over a blue grid. The control panel had similar grid graphics and featured an analog joystick that had two buttons, along with an optical spinner. The sideart on this title was a painted Aztarac logo, along with a geometric spaceship, and a whole bunch of stripes. This sideart is easily repaintable due to the simple design. It has been said that only 500 units were built.

Cabinet dimensions : 73'' (185,42cm) high x 28'' (71,12cm) wide x 32'' (81,28cm) deep. Weight : 330 lbs (150 kg). Monitor : Wells Gardner 19K6401 color X-Y.

Main CPU : Motorola 68000 (@ 8 Mhz)
Sound CPU : Zilog Z80 (@ 2 Mhz)
Sound Chips : (4x) General Instrument AY8910 (@ 2 Mhz)

Screen orientation : Horizontal

Players : 2
Control : dial
Buttons : 2

- TRIVIA -

This is the second and last Vector based game ever produced by Centuri.

Here is a copy of an original game proposal document by Tim Stryker : Defend the starbase from alien invaders (sounds really novel so far, right?). Ship is maneuverable in two dimensions, has laser weaponry, and can use radar to locate menacing planetoids and enemy squadrons. Enemy squadrons come in two flavors : slow, Space-Invader-like phalanxes of twenty to forty ships bearing rockets, and fast, elite loners bearing lasers. Field of play (the simulated 'universe') is considerably larger than what can be seen on the screen at any one time : the player's ship is always displayed at the center of the screen and only 'sees' the portion of the universe within a given radius about its current position. Enemy ships attack from random points around the compass, bent on destroying the starbase, but will engage the player's ship if it presents itself. Ship has limited fuel and laser energy, but may return to starbase to refuel and recharge at any time. Points are awarded for each enemy craft destroyed, and are deducted for each defending ship lost. Game ends when starbase is destroyed by enemy; limitation of playing time is achieved through gradual escalation of enemy attacks.

Tim committed suicide in the Blue Mountains of Colorado in August of 1996 for unknown reasons. On the night of Aug. 6, Tim Stryker, 41, pulled off a remote road in the Blue Mountains in northwest Colorado, stepped out of his car, put a shotgun to his head and pulled the trigger.

Dennis Bartlett holds the official record for this game with 142,390 points on February 11, 1984.

- TIPS AND TRICKS -

* Programmer's name : spinning the spinner at a high rate during parts of the attract-mode will result in the programmer's name (Tim Stryker) appearing in approximately 3-inch-high letters across the center of the screen.

- STAFF -

Designed and programmed by : Tim Stryker

- CONTRIBUTE -

Edit this entry: https://www.arcade-history.com/?&page=detail&id=157&o=2
Driver Details
source alliedleisure/aztarac.cpp
status good
emulation good
savestate supported
Screen Details
display screen
type vector
orientation horizontal
refresh 40mhz
Input Details
player N/A
type stick
buttons 2
directions N/A
player N/A
type dial
buttons N/A
directions N/A
Chipset Details
name Motorola MC68000
clock 7.63mhz
name Zilog Z80
clock 1.91mhz
name Speaker
clock N/A
name AY-3-8910A PSG
clock 1.91mhz
name AY-3-8910A PSG
clock 1.91mhz
name AY-3-8910A PSG
clock 1.91mhz
name AY-3-8910A PSG
clock 1.91mhz
ROM Details
name size crc
6.l8 4.00k 25f8da18
0.n8 4.00k 04e20626
7.l7 4.00k 230e244c
1.n7 4.00k 37b12697
8.l6 4.00k 1293fb9d
2.n6 4.00k 712c206a
9.l5 4.00k 743a6501
3.n5 4.00k a65cbf99
a.l4 4.00k 9cf1b0a1
4.n4 4.00k 5f0080d5
b.l3 4.00k 8cc7f7fa
5.n3 4.00k 40452376
c.j4 4.00k e897dfcd
d.j3 4.00k 4016de77
l5.l5 32.00b 317fb438
k8.k8 4.00k 596ad8d9
k9.k9 4.00k b8544823