MDK [news] [browse] [changed] [links]

The Battle-Road

Game Information
manufacturer Irem
year 1984
genre N/A
downloads 0
Screenshots
battroad title
battroad title
battroad title
battroad title
Download Details
split set battroad.zip 69.17k
merged set battroad.7z 56.94k
standalone set battroad.7z 56.94k
Game Details
Arcade Video game published 41 years ago:

The Battle-Road (c) 1984 Irem.

- TECHNICAL -

Irem M-62 system hardware

Main CPU: Zilog Z80 (@ 3.072 Mhz)
Sound CPU: Motorola M6803 (@ 894.886 Khz)
Sound Chips: (2x) General Instrument AY8910 (@ 894.886 Khz), (2x) MSM5205 (@ 384 Khz)

Screen orientation: square screen
Screen resolution: 256x256 (pixels)

Players: up to 2 (alternating turns)
Control: 8-way joystick
Buttons: 2
[A] = FIRE FORWARD, [B] = SHOOT SIDE BULLETS

- TRIVIA -

Released in October 1984 in Japan.

The Battle-Road is a response to Midway's "Spy Hunter [Model A27]", released in November 1983, although the car can't be transformed into a boat. There are no oil slicks or smoke screens. The rockets are fired only by an NPC helicopter.

'Crash' is misspelled as 'Clash' (error shown after a stage).

The high score supports up to 8 letters.

- TIPS AND TRICKS -

* You can shoot the turrets at farm stages, but the bullets will be fired even if you're relatively far from the cannons.
* You can run the pedestrians throwing grenades down (town stages), but this leads to quick fuel depletion. Don't hit the moving balls either.
* The guards hidden behind the wooden barricades at 'forest 3' stage are unarmed, so you don't need to run them down.
* The helicopter drops rockets, a hit causes game over.
* Don't hit the fallen rocks at valley stages. The tunnel doesn't protect either from rockets or fallen rocks.
* Watch out at stage 'waste 2': the suicide terrorist is driving fast and will climb to the car with a rope; you actually can't evade him, leading to a game over.
* Drive slowly at 'waste 1' stage not to hit any mine and to react fast when you see one. A hit causes explosion and leads to a game over.
* Don't collect points at forest stages: they don't give fuel or extra life.
* The game is over in the following ways: no fuel, loss of all 4 wheels and aforementioned suicide terrorist blow up (seen at 'waste 2' stage), rocket explosion (valley stages), hit mine ('waste 1' stage).

- CONTRIBUTE -

Edit this entry: https://www.arcade-history.com/?&page=detail&id=211&o=2
Driver Details
source irem/m62.cpp
status imperfect
emulation good
savestate supported
type sound
status imperfect
Screen Details
display screen
type raster
orientation horizontal
width 256px
height 256px
refresh 56.34mhz
Input Details
player 1
type joy
buttons 2
directions 8
player 2
type joy
buttons 2
directions 8
Chipset Details
name Zilog Z80
clock 2.93mhz
name Motorola MC6803
clock 3.41mhz
name Speaker
clock N/A
name AY-3-8910A PSG
clock 873.91khz
name AY-3-8910A PSG
clock 873.91khz
name OKI MSM5205 ADPCM
clock 375.00khz
name OKI MSM5205 ADPCM
clock 375.00khz
name Netlist Sound Device
clock N/A
ROM Details
name size crc
br-a-4e.b 8.00k 9bf14768
br-a-4d.b 8.00k 39ca1627
br-a-4b.b 8.00k 1865bb22
br-a-4a 8.00k 65b61c21
br-c-7c 8.00k 2e1eca52
br-c-7l 8.00k f2178578
br-c-7d 8.00k 3aa9fa30
br-c-7b 8.00k 0b31b90b
br-c-7a 8.00k ec3b0080
br-c-7k 8.00k edc75f7f
br-a-3e 8.00k a7140871
br-a-3f 8.00k 1bb51b30
br-a-3h 8.00k afb3e083
br-c-6h 8.00k ca50841c
br-c-6n 8.00k 7d53163a
br-c-6k 8.00k 5951e12a
br-b-4k.a 8.00k d3c5e85b
br-b-4f.a 8.00k 4354232a
br-b-3n.a 8.00k 2668dbef
br-b-4n.a 8.00k c719a324
br-b-4c.a 8.00k 0b3193bf
br-b-4e.a 8.00k 3662e8fb
br-c-1b 8.00k 8088911e
br-c-1c 8.00k 3d78b653
br-b-5p 32.00b ce746937
br-b-1m 256.00b 3bd30c7d
br-b-1n 256.00b b7f3dc3b
br-b-1l 256.00b 5271c7d8
br-c-3j 256.00b aceaed79
br-c-3l 256.00b 7cf6f380
br-c-3k 256.00b d90e4a54
br-c-1j 32.00b 78eb5d77
br-b-6f 256.00b 82c20d12