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BeatHead (prototype)

Game Information
manufacturer Atari Games
year 1993
genre Platform
downloads 70
Screenshots
beathead title
beathead snap
Download Details
split set beathead.zip 2.89MiB
merged set beathead.7z 2.66MiB
standalone set beathead.7z 2.65MiB
Game Details

Arcade Video game published 31 years ago:

Beat Head (c) 1993 Atari Games.

Jump on the tiles that match your color or that have your color and your opponent's color. Jump on enough to fill your spaces before your opponent fills his.

- TECHNICAL -

Main CPU : ASAP (@ 14.31818 Mhz), MOS Technology 6502 (@ 1.7895 Mhz)
Sound Chips : Yamaha YM2151 (@ 3.579 Mhz), OKI6295 (@ 9.037 Khz)

Screen orientation : Horizontal
Video resolution : 336 x 240 pixels
Screen refresh : 60.00 Hz
Palette colors : 32768

Players : 2
Control : 8-way joystick
Buttons : 2

Beat Head has nothing remotely resembling Sprites or M.O.s., the hardware is a fairly naive bitmap, although it is implemented in VRAM, which allows, e.g. fast copies to reduce the CPU needed for static content.

Beat Head is the only Atari Coin-Op game to derive its 'time base' from the audio, and to do so uses a rarely used feature of CPU/Audio communication. A bug there would not affect any other game, and would manifest in Beat Head as timeouts and 'jerks' as the video was re-sync'd to the audio.

- TRIVIA -

At the time, Atari were very keen to fund 'unusual' game concepts, such as "Toobin'" and Beat Head was one of those chosen. However, the game mechanic was incredibly repetitive and once you'd beaten 5 opponents, not much really changed. The reason for the very limited number of 'waves' is that the game did not get past a 'short field-test' stage. It was intended to be out only a few days. Atari had a pretty bad rep in those days, which showed in the cash box. And Beat Head had fairly powerful enemies within Atari, so it was killed at a very preliminary stage of the program. It certainly was never intended to be so limited.

Driver Details
source atari/beathead.cpp
driver status good
emulation status good
save states supported
channels 1
Screen Details
display screen
type raster
orientation horizontal
width 336
height 240
refresh rate 60.00hz
Input Details
player: 1
type joy
directions 8way
buttons 2way
player: 2
type joy
directions 8way
buttons 2way
Chipset Details
Atari ASAP 14.32mhz
MOS Technology 6502 1.79mhz
Speaker present
Atari JSA III Sound Board present
YM2151 OPM 3.58mhz
OKI MSM6295 ADPCM 1.19mhz
ROM Details
name size crc
bhsnd.bin 64.00KiB dfd33f02
bhprog0.bin 512.00KiB 87975721
bhprog1.bin 512.00KiB 25d89743
bhprog2.bin 512.00KiB 87722609
bhprog3.bin 512.00KiB a795d616
bhpics0.bin 512.00KiB 926bf65d
bhpics1.bin 512.00KiB a8f12e41
bhpics2.bin 512.00KiB 00b96481
bhpics3.bin 512.00KiB 99c4f1db
bhpcm0.bin 128.00KiB 609ca626
bhpcm1.bin 128.00KiB 35511509
bhpcm2.bin 128.00KiB f71a840a
bhpcm3.bin 128.00KiB fedd4936