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Blazing Star

Game Information
manufacturer Yumekobo
year 1998
genre Shoot-'Em-Up
downloads 299
Screenshots
blazstar title
blazstar snap
blazstar howto
blazstar select
blazstar gameover
blazstar scores
blazstar bosses
Download Details
split set blazstar.zip 20.60MiB
merged set blazstar.7z 18.66MiB
standalone set blazstar.7z 18.97MiB
bios neogeo.zip 1.77MiB
Game Details
SNK Neo-Geo MVS cart. published 26 years ago:

Blazing Star (c) 1998 Yumekobo.

Blazing Star is a horizontally-scrolling shoot-em-up in which the planets of Remuria and Mutras are engaged in endless interplanetary war. This fuels the development of ever-more dangerous weapons, eventually leading to the production of fully organic weapons that combine both human and alien technology. Soon, a fully sentient weapon called 'Brawshella' is born. Brawshella gathers all animal life on Remuria and Mutras and bends them to its will, forcing them to attack and assimilate the human race.

Within days of Brawshella's appearance all humans are assimilated and now have no other purpose than to continue fighting each other. Over time, six of the assimilated fighter pilots regain their consciousness and remember their pasts. Upon rediscovering their humanity, they turn against the machines, in a battle to save humanity.

Blazing Star is controlled via joystick and two buttons. Button 'A' fires the normal shot, if this is tapped rapidly, however, a variation on the normal shot is used. If the A button is held down, the ship stores energy for a charged shot, which is fired when the button is released. The charged-shot attacks have a duration based on how long the button is held for. Pressing the B button during the attack will split the projectile, greatly increasing its range.

Players can choose to pilot one of six different ships, each with its own strengths and weaknesses. The 'Hellhound' is the perfect ship for performing high-scoring combos, for example. The 'Windina' has a wide and powerful shot; both 'Dinos' - the Pulstar hunters - are excellent in defense and pack efficient weapons. Finally, Aryutalism and Peplos require a little more skill and are best suited to experienced players.

Power-ups can increase the strength of the player's guns, while also increasing the maximum power of the charged shot. The types of shots, charge-up attacks, and split shots used are dependent on which ship the player selects.

- TECHNICAL -

Runs on the SNK "Neo-Geo MVS" hardware.
Game ID: NGM-239

Players: 2
Control: 8-way joystick
Buttons: 2
=> Ship name (pilot) > [A] Normal/Rapid/Charge attack, [B] Break attack
=> Hell Hound (Caster) > [A] 4 way shot/6 way shot/Deathflame, [B] Hell burst
=> Windina (Leefa) > [A] Wave/Tidal wave/3 way spread, [B] Homing
=> Aryustailm (JB) > [A] Laser/Lightning bolt/Sword, [B] Sword field
=> Peplos (Asayuki) > [A] 3 way shot/3 way fire/Holy flare, [B] Devil breath
=> Dino 135 (Naomi Y.) > [A] Shot/Rapidshot/Spreadshot, [B] Special scatter
=> Dino 246 (Kaoru Y.) > [A] Shot/Rapidshot/Chargeshot, [B] Bomber

- TRIVIA -

Blazing Star was released in January 1998. It is Yumekobo's first game developed and released for the Neo-Geo MVS.

KAORU.Y (The last ship at the character selection screen) is the lead character from "Pulstar".

Part of the "Pulstar" / "R*Type" team also worked on Blazing Star (see Staff section for more information).

Pony Canyon / Scitron released a limited-edition soundtrack album for this game (Blazing Star - PCCB-00306) on March 18, 1998.

- TIPS AND TRICKS -

* Stage Select : At the ship select screen, hold RIGHT and D on both 1 and 2-player sides, then select your ship. The next screen will be a stage select menu.

* While choosing a ship in the select screen, press C+D for an extra color ship.

* Asayuki and its Peplos ship can't power-up with any items.

- STAFF -

Executive producers : Akio Inove, Nobuyuki Okude
Producer : Takaya ida
Sub. producer : Isamu yutani
Director : Michio Sato
Main programmer : Minoru Yoshida
Sub. programmer : Taka / M. Sakae
Chief designer : Tomonori Nagakubo
Designers : Kyou Yamanaka, Izumi Senou, Saki, Shotabira, Yumetard, Tatsuo Shioda
Character designer : Daikichi
Design helpers : Mayumi Takeuchi, Itsuo Iton, Mitsuo Takano, Masakazu Ishizaki
Sound designer : Yasuaki Fujita
Music composer : Harumi Fujita

- PORTS -

* CONSOLES:
[JP] SNK Neo-Geo AES (1998) "Blazing Star [Model NGH-239]"

* OTHERS:
Driver Details
source neogeo/neogeo.cpp
driver status good
emulation status good
save states supported
channels 2
Screen Details
display screen
type raster
orientation horizontal
width 320
height 224
refresh rate 59.19hz
Input Details
player: 1
type joy
directions 8way
buttons 4way
player: 2
type joy
directions 8way
buttons 4way
Chipset Details
Motorola MC68000 12.00mhz
Zilog Z80 4.00mhz
YM2610 OPNB 8.00mhz
Speaker present
Speaker present
ROM Details
name size crc
sp-s2.sp1 128.00KiB 9036d879
sp-s.sp1 128.00KiB c7f2fa45
sp-45.sp1 512.00KiB 03cc9f6a
sp-s3.sp1 128.00KiB 91b64be3
sp-u2.sp1 128.00KiB e72943de
sp-e.sp1 128.00KiB 2723a5b5
sp1-u2 128.00KiB 62f021f4
sp1-u4.bin 128.00KiB 1179a30f
sp1-u3.bin 128.00KiB 2025b7a2
vs-bios.rom 128.00KiB f0e8f27d
sp-j2.sp1 128.00KiB acede59c
sp1.jipan.1024 128.00KiB 9fb0abe4
japan-j3.bin 128.00KiB dff6d41f
sp1-j3.bin 128.00KiB fbc6d469
sp-j3.sp1 512.00KiB 486cb450
sp-1v1_3db8c.bin 128.00KiB 162f0ebe
uni-bios_4_0.rom 128.00KiB a7aab458
uni-bios_3_3.rom 128.00KiB 24858466
uni-bios_3_2.rom 128.00KiB a4e8b9b3
uni-bios_3_1.rom 128.00KiB 0c58093f
uni-bios_3_0.rom 128.00KiB a97c89a9
uni-bios_2_3.rom 128.00KiB 27664eb5
uni-bios_2_3o.rom 128.00KiB 601720ae
uni-bios_2_2.rom 128.00KiB 2d50996a
uni-bios_2_1.rom 128.00KiB 8dabf76b
uni-bios_2_0.rom 128.00KiB 0c12c2ad
uni-bios_1_3.rom 128.00KiB b24b44a0
uni-bios_1_2.rom 128.00KiB 4fa698e9
uni-bios_1_2o.rom 128.00KiB e19d3ce9
uni-bios_1_1.rom 128.00KiB 5dda0d84
uni-bios_1_0.rom 128.00KiB 0ce453a0
239-p1.p1 1.00MiB 183682f8
239-p2.sp2 2.00MiB 9a9f4154
239-s1.s1 128.00KiB d56cb498
sfix.sfix 128.00KiB c2ea0cfd
000-lo.lo 128.00KiB 5a86cff2
sm1.sm1 128.00KiB 94416d67
239-m1.m1 128.00KiB d31a3aea
239-v1.v1 4.00MiB 1b8d5bf7
239-v2.v2 4.00MiB 74cf0a70
239-c1.c1 4.00MiB 84f6d584
239-c2.c2 4.00MiB 05a0cb22
239-c3.c3 4.00MiB 5fb69c9e
239-c4.c4 4.00MiB 0be028c4
239-c5.c5 4.00MiB 74bae5f8
239-c6.c6 4.00MiB 4e0700d2
239-c7.c7 4.00MiB 010ff4fd
239-c8.c8 4.00MiB db60460e