Burnin' Rubber
Game Information
manufacturer | Data East |
year | 1982 |
cloned by | bnj bnjm caractn caractn2 |
genre | N/A |
downloads | 0 |
Screenshots





Download Details
split set | brubber.zip 22.59k |
merged set | brubber.7z 21.55k |
standalone set | brubber.7z 18.77k |
artwork | brubber.zip 973.35k |
Game Details
Arcade Video game published 43 years ago:
Burnin' Rubber (c) 1982 Data East Corporation.
An overhead driving game where you jump or bump enemy cars for points.
- TECHNICAL -
Main CPU : MOS Technology M6502 (@ 750 Khz)
Sound CPU : MOS Technology M6502 (@ 500 Khz)
Sound Chips : (2x) General Instrument AY8910 (@ 1.5 Mhz)
Players : 2
Control : 8-way joystick
Buttons : 1 (JUMP)
- TRIVIA -
Burnin' Rubber was released in November 1982 in Japan.
Marco Donadio holds the official record for this game with 2429540 points on October 5, 1984.
Export releases:
"Bump 'n' Jump [Model 349]" (Bally Midway)
"Bump 'n' Jump [Model 350]" (Bally Midway)
- SCORING -
Destroying a car : 200, 300 or 500 points, depending on car.
End of stage bonus : 200 + 100 points/level x number of cars destroyed.
Special Bonus : 50000 points for destroying no cars.
- TIPS AND TRICKS -
* Bonus Points : if you make it through an entire board without smashing any cars, you'll get a 50000 point bonus.
* You can jump off the edge of the screen and land on the other side. Use this tactic to escape from a tight spot, but only when the track is widest.
* Try not to get caught between three cars, as when you bump one into a wall, chances are the impact will bounce you back into the wall.
- PORTS -
* CONSOLES:
[JP] Nintendo Famicom (oct.8, 1986) "Buggy Popper [Model DFC-BP]"
- CONTRIBUTE -
Edit this entry: https://www.arcade-history.com/?&page=detail&id=358&o=2
Burnin' Rubber (c) 1982 Data East Corporation.
An overhead driving game where you jump or bump enemy cars for points.
- TECHNICAL -
Main CPU : MOS Technology M6502 (@ 750 Khz)
Sound CPU : MOS Technology M6502 (@ 500 Khz)
Sound Chips : (2x) General Instrument AY8910 (@ 1.5 Mhz)
Players : 2
Control : 8-way joystick
Buttons : 1 (JUMP)
- TRIVIA -
Burnin' Rubber was released in November 1982 in Japan.
Marco Donadio holds the official record for this game with 2429540 points on October 5, 1984.
Export releases:
"Bump 'n' Jump [Model 349]" (Bally Midway)
"Bump 'n' Jump [Model 350]" (Bally Midway)
- SCORING -
Destroying a car : 200, 300 or 500 points, depending on car.
End of stage bonus : 200 + 100 points/level x number of cars destroyed.
Special Bonus : 50000 points for destroying no cars.
- TIPS AND TRICKS -
* Bonus Points : if you make it through an entire board without smashing any cars, you'll get a 50000 point bonus.
* You can jump off the edge of the screen and land on the other side. Use this tactic to escape from a tight spot, but only when the track is widest.
* Try not to get caught between three cars, as when you bump one into a wall, chances are the impact will bounce you back into the wall.
- PORTS -
* CONSOLES:
[JP] Nintendo Famicom (oct.8, 1986) "Buggy Popper [Model DFC-BP]"
- CONTRIBUTE -
Edit this entry: https://www.arcade-history.com/?&page=detail&id=358&o=2
Driver Details
source | dataeast/btime.cpp |
status | good |
emulation | good |
savestate | supported |
Screen Details
display | screen |
type | raster |
orientation | horizontal |
width | 256px |
height | 240px |
refresh | 57.44mhz |
Input Details
player | 1 |
type | joy |
buttons | 1 |
directions | 8 |
player | 2 |
type | joy |
buttons | 1 |
directions | 8 |
Chipset Details
name | DECO C10707 |
clock | 732.42khz |
name | MOS Technology 6502 |
clock | 488.28khz |
name | Speaker |
clock | N/A |
name | AY-3-8910A PSG |
clock | 1.43mhz |
name | AY-3-8910A PSG |
clock | 1.43mhz |
name | Discrete Sound |
clock | N/A |
ROM Details
name | size | crc |
---|---|---|
brubber.12c | 8.00k | b5279c70 |
brubber.12d | 8.00k | b2ce51f5 |
bnj6c.bin | 4.00k | 8c02f662 |
bnj4e.bin | 8.00k | b864d082 |
bnj4f.bin | 8.00k | 6c31d77a |
bnj4h.bin | 8.00k | 5824e6fb |
bnj10e.bin | 4.00k | f4e9eb49 |
bnj10f.bin | 4.00k | a9ffacb4 |