Bygone (prototype)
Game Information
manufacturer | Taito Corporation |
year | 1985 |
genre | N/A |
downloads | 0 |
Screenshots




Download Details
split set | bygone.zip 46.65k |
bios/device | m68705p5.zip 266.00b |
merged set | bygone.7z 39.11k |
standalone set | bygone.7z 39.26k |
Game Details
Arcade Video game published 40 years ago:
Bygone (c) 1985 Taito Corp.
An innovative and fun platform game.
The player controls a small blue Slinky robot, jumping while adhering and moving through a series of natural platforms levels and must eliminate different kinds of enemy creatures and catch special robotics parts to become different types of robot, always with the possibility once transformed of returning it to its bygone form and try different combinations of transformation, to reach higher zones and defeat the boss, a stone monster that must be shoot several times in his eye without touch it, to go to next levels.
- TECHNICAL -
Main CPU: Zilog Z80 (@ 6 Mhz), Motorola M68705 (@ 2 Mhz)
Sound CPU: Zilog Z80 (@ 6 Mhz)
Sound Chips: (2x) Yamaha YM2203 (@ 4 Mhz)
Screen orientation: Horizontal
Video resolution: 240 x 224 pixels
Screen refresh: 60.00 Hz
Palette colors: 1024
Players: 2
Control: 8-way joystick
- TRIVIA -
It seems this game was never released.
- CONTRIBUTE -
Edit this entry: https://www.arcade-history.com/?&page=detail&id=29216&o=2
Bygone (c) 1985 Taito Corp.
An innovative and fun platform game.
The player controls a small blue Slinky robot, jumping while adhering and moving through a series of natural platforms levels and must eliminate different kinds of enemy creatures and catch special robotics parts to become different types of robot, always with the possibility once transformed of returning it to its bygone form and try different combinations of transformation, to reach higher zones and defeat the boss, a stone monster that must be shoot several times in his eye without touch it, to go to next levels.
- TECHNICAL -
Main CPU: Zilog Z80 (@ 6 Mhz), Motorola M68705 (@ 2 Mhz)
Sound CPU: Zilog Z80 (@ 6 Mhz)
Sound Chips: (2x) Yamaha YM2203 (@ 4 Mhz)
Screen orientation: Horizontal
Video resolution: 240 x 224 pixels
Screen refresh: 60.00 Hz
Palette colors: 1024
Players: 2
Control: 8-way joystick
- TRIVIA -
It seems this game was never released.
- CONTRIBUTE -
Edit this entry: https://www.arcade-history.com/?&page=detail&id=29216&o=2
Driver Details
source | taito/lkage.cpp |
status | imperfect |
emulation | good |
savestate | supported |
graphics | imperfect |
sound | imperfect |
Screen Details
display | screen |
type | raster |
orientation | horizontal |
width | 240px |
height | 224px |
refresh | 60mhz |
Input Details
player | 1 |
type | joy |
buttons | 2 |
directions | 8 |
player | 2 |
type | joy |
buttons | 2 |
directions | 8 |
Chipset Details
name | Zilog Z80 |
clock | 5.72mhz |
name | Zilog Z80 |
clock | 3.81mhz |
name | Motorola MC68705P5 |
clock | 2.86mhz |
name | Speaker |
clock | N/A |
name | YM2203 OPN |
clock | 3.81mhz |
name | YM2203 OPN |
clock | 3.81mhz |
ROM Details
name | size | crc |
---|---|---|
a53_05.ic37 | 32.00k | 63a3f08b |
a53_06.ic38 | 32.00k | cb0dcb08 |
a53_07.ic54 | 32.00k | 72f69a77 |
a51_09.ic53 | 2.00k | 0e8b8846 |
a53_08.ic51 | 16.00k | f85139f9 |
a53_01.ic84 | 16.00k | 38cf7fb2 |
a53_02.ic85 | 16.00k | dca7adfe |
a53_03.ic86 | 16.00k | af3eb997 |
a53_04.ic87 | 16.00k | 65af72d3 |
a54-10.ic2 | 1.00k | 369722d9 |