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Astro Fantasia (DECO Cassette) (US)

Game Information
manufacturer Data East Corporation
year 1981
genre Shoot-'Em-Up
downloads 83
Screenshots
castfant title
castfant snap
castfant gameover
Download Details
split set castfant.zip 16.24KiB
merged set castfant.7z 15.16KiB
standalone set castfant.7z 20.36KiB
bios decocass.zip 21.85KiB
Game Details

DECO cass. published 43 years ago:

Astro Fantasia (c) 1981 Data East Corp.

This is a "Galaga" style vertical shoot'em up with a few unique twists that make it interesting. You pilot a single fighter ship against an armada of enemies (sound familiar?). There are 2 different play screens that alternate.

The opening screen uses pseudo 3-D graphics and has a large red bit of what appears to be machinery (or perhaps part of a very large spaceship) as background on the bottom half of the screen. You can move your ship around anywhere on the red background, but the black area beyond is off limits.

The game opens with a large mothership craft visible at the top of the screen, but your shots cannot reach it at this point. Red UFOs quickly begin attacking you, swooping in line formations from the top area of the screen. They actually scale in size as they get closer to you (a nice effect for a 1981 raster title). By moving around you will discover that the screen can scroll upwards quite a bit, and the enemy armada comes into view if you get near the top of your area.

The armada consists of several rows of ships in classic "Space Invaders" style, except for the fact that they are tiny. You can quickly blast the armada away, as you have twin shots on this opening screen, and you can have several sets of them on screen at once (it really only takes a few seconds to take out the armada).

After the armada is gone, the mothership begins spewing out groups of red UFOs (who make suicide runs at your ship), and a new green ship that actually fires at you. Be sure and shoot these green ships quickly, as they split into 3 separate enemies once they reach your movable territory. Eventually the mothership will stop spewing fighters at you, and the entire screen will scroll up (taking you completely away from your red 'home base'), and the game will begin the second wave.

The second wave pits you against the mothership directly. You will find that your multi shot is gone, and you can only have one shot on the screen at a time. The mothership has 3 areas that must be blasted away (a 'spark' on each side, and then the center which takes several more hits than the sparks do). The mothership does not flash, or otherwise provide any feedback on a successful hit, but just blast away, and eventually you will get it.

After killing the mothership, the game will award you bonus points based upon how much fuel you have left and then the game will begin again with increased difficulty.

- TECHNICAL -

This video game runs on the "DECO Cassette System" Hardware

Cartridge ID: Model DT-107

- TRIVIA -

Astro Fantasia was released in February 1981 in the Japanese arcade. It was known there as the 7th (Cassette no. 07) video game made for the DECO Cassette System.

Driver Details
source dataeast/decocass.cpp
driver status good
emulation status good
save states unsupported
channels 1
Screen Details
display screen
type raster
orientation vertical
width 256
height 240
refresh rate 57.44hz
Input Details
player: 1
type joy
directions 8way
buttons 2way
player: 1
type stick
directions N/A
buttons N/A
player: 2
type joy
directions 8way
buttons 2way
player: 2
type stick
directions N/A
buttons N/A
Chipset Details
DECO 222 750.00khz
MOS Technology 6502 500.00khz
Intel 8041A 6.00mhz
Speaker present
AY-3-8910A PSG 1.50mhz
AY-3-8910A PSG 1.50mhz
ROM Details
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cassmcu.1c 1.00KiB a6df18fd
de-0061.pro 32.00B e09ae5de
castfant.cas 32.00KiB 6d77d1b5