Lock'n'Chase (DECO Cassette) (US)
Game Information
manufacturer | Data East Corporation |
year | 1981 |
Cloned by | clocknchj |
genre | Maze |
downloads | 75 |
Screenshots
Download Details
split set | clocknch.zip 15.57KiB |
merged set | clocknch.7z 28.96KiB |
standalone set | clocknch.7z 19.98KiB |
bios | decocass.zip 21.85KiB ↗ |
Game Details
DECO cass. published 43 years ago:
Lock'n'Chase (c) 1981 Data East.
The game is a maze game. Like "Pac-Man", you're trying to eat up dots while four cops (with the names Spiffy, Smarty, Scaredy and Silly) try to stop you. While you don't have energizers to eat the cops with, you CAN block them off with walls (or better yet, try to trap them in the corners). When you're finished eating dots, there are 2 exits for you to escape from the cops.
- TECHNICAL -
Runs on the "DECO Cassette System" hardware
Model DT-111
- TRIVIA -
Lock'n'Chase was released in April 1981. It was known as the 11th video game made for this system (Cassette No. 11).
- SCORING -
Dot : 20 points
Hat : 200 points
Crown : 300 points
Suitcase : 500 points
Telephone : 100 points
Watch : 800 points
Camera : 1,000 points
Sunglasses : 2,000 points
Flashlight : 400 points
Key : 3,000 points
Heart : 5,000 points
Money bags : 500, 1,000, 2,000, 4,000 points
Trap 1 Cop : 100 points
Trap 2 Cops : 300 points
Trap 3 Cops : 1,000 points
Driver Details
source | dataeast/decocass.cpp |
driver status | good |
emulation status | good |
save states | unsupported |
channels | 1 |
Screen Details
display | screen |
type | raster |
orientation | vertical |
width | 256 |
height | 240 |
refresh rate | 57.44hz |
Input Details
player: | 1 |
type | joy |
directions | 8way |
buttons | 2way |
player: | 1 |
type | stick |
directions | N/A |
buttons | N/A |
player: | 2 |
type | joy |
directions | 8way |
buttons | 2way |
player: | 2 |
type | stick |
directions | N/A |
buttons | N/A |
Chipset Details
DECO 222 | 750.00khz |
MOS Technology 6502 | 500.00khz |
Intel 8041A | 6.00mhz |
Speaker | present |
AY-3-8910A PSG | 1.50mhz |
AY-3-8910A PSG | 1.50mhz |
ROM Details
name | size | crc |
---|---|---|
v0a-.7e | 4.00KiB | 3d33ac34 |
v0b-.7e | 4.00KiB | 23d929b7 |
v0c-.7e | 4.00KiB | 9f505709 |
v0d-.7e | 4.00KiB | 1e0c22b1 |
dsp-3_p0-a.m9 | 2.00KiB | 2541e34b |
dsp-3_p1-.l9 | 2.00KiB | 3bfff5f3 |
dsp-3_p0-b.m9 | 2.00KiB | b67a91d9 |
dsp-3_p1-.l9 | 2.00KiB | 3bfff5f3 |
dsp-3_p0-c.m9 | 2.00KiB | c76c4057 |
dsp-3_p1-.l9 | 2.00KiB | 3bfff5f3 |
dsp-3_p0-d.m9 | 2.00KiB | 4b7d72bc |
dsp-3_p1-.l9 | 2.00KiB | 3bfff5f3 |
v1-.5a | 2.00KiB | b66b2c2a |
v1-.5a | 2.00KiB | b66b2c2a |
v1-.5a | 2.00KiB | b66b2c2a |
v1-.5a | 2.00KiB | b66b2c2a |
rms-3_p2-.c9 | 1.00KiB | 6c4a891f |
rms-3_p2-.c9 | 1.00KiB | 6c4a891f |
rms-3_p2-.c9 | 1.00KiB | 6c4a891f |
rms-3_p2-.c9 | 1.00KiB | 6c4a891f |
v2.3m | 32.00B | 238fdb40 |
v4.10d | 32.00B | 3b5836b4 |
v3.3j | 32.00B | 51eef657 |
v2.3m | 32.00B | 238fdb40 |
v4.10d | 32.00B | 3b5836b4 |
v3.3j | 32.00B | 51eef657 |
v2.3m | 32.00B | 238fdb40 |
v4.10d | 32.00B | 3b5836b4 |
v3.3j | 32.00B | 51eef657 |
v2.3m | 32.00B | 238fdb40 |
v4.10d | 32.00B | 3b5836b4 |
v3.3j | 32.00B | 51eef657 |
dsp-3_p3-.e5 | 32.00B | 539a5a64 |
rms-3_p4-.f6 | 32.00B | 9014c0fd |
dsp-3_p5-.m4 | 32.00B | e52089a0 |
dsp-3_p3-.e5 | 32.00B | 539a5a64 |
rms-3_p4-.f6 | 32.00B | 9014c0fd |
dsp-3_p5-.m4 | 32.00B | e52089a0 |
dsp-3_p3-.e5 | 32.00B | 539a5a64 |
rms-3_p4-.f6 | 32.00B | 9014c0fd |
dsp-3_p5-.m4 | 32.00B | e52089a0 |
dsp-3_p3-.e5 | 32.00B | 539a5a64 |
rms-3_p4-.f6 | 32.00B | 9014c0fd |
dsp-3_p5-.m4 | 32.00B | e52089a0 |
cassmcu.1c | 1.00KiB | a6df18fd |
dp-1110_b.dgl | 32.00B | e09ae5de |
clocknch.cas | 32.00KiB | c9d163a4 |