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Desert Patrol

Game Information
manufacturer Project Support Engineering
year 1977
Cloned by dpatrola
downloads 200
Screenshots
dpatrol title
dpatrol snap
Download Details
split set dpatrol.zip 1.50KiB
merged set dpatrol.7z 1.28KiB
standalone set dpatrol.7z 1.22KiB
Game Details

Arcade Video game published 47 years ago:

Desert Patrol (c) 1977 Project Support Engineering.

One of 3 shooting-type gun games produced by PSE using similar hardware.

Desert Patrol is a timer based, single player game. Players shoot at various aircraft targets flying on screen from left to right or right to left with a mounted machine gun on the control panel. The objective is to successfully shoot down various aircraft targets consisting of planes, jets, and a helicopter within an allotted amount of time. The time setting is operator adjustable with a pot for speeding up or slowing down of how fast the time counts down to zero.

If an aircraft is successfully hit, a figure then appears on the screen as a parachuting pilot. Players have to avoid hitting the pilot or else points are deducted from point total and also the ability to shoot gun is disabled for a few seconds. This is the penalty for shooting down a parachuting pilot.

If player shoots down the parachuting pilot, the parachute disappears and the pilot then immediately plummets to the ground at a fast rate. When that happens, a scream sound effect is played as pilot plummets to the ground. The machine gun is then disabled for a few seconds as a form of a penalty for shooting at the parchuting pilot.

- TECHNICAL -

The machine gun has a recoil action when pressing the fire button and shakes around when firing.

The game is non-cpu, but uses roms and proms to store game data, game screen images and a scream sound effect.

The scream sound effect is stored in a ROM chip and is the only audio sound effect for Desert Patrol that is stored in a rom. The audio pcb uses discrete components to generate remaining sound effects and also to control how scream sound effect is played.

Driver Details
source misc/pse.cpp
driver status preliminary
emulation status preliminary
save states unsupported
sound unemulated
channels 0
Screen Details
display screen
type raster
orientation horizontal
width 455
height 262
refresh rate 60.05hz
Chipset Details
type cpu
tag maincpu
name Netlist CPU Device
clock 1.00ghz
ROM Details
name size crc
bd1.d2 1.00KiB e4c8e4ab
bd1.e2 1.00KiB 256b3320
bd2.l4 512.00B bc87c648
bd2.l1 512.00B 4ddcc237
bd2.h7 32.00B nodump
bd3.d1 128.00B nodump