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Dr. Micro

Game Information
manufacturer Sanritsu
year 1983
genre N/A
downloads 0
Screenshots
drmicro title
drmicro title
drmicro title
drmicro title
Download Details
split set drmicro.zip 53.47k
merged set drmicro.7z 45.06k
standalone set drmicro.7z 45.06k
Game Details
Arcade Video game published 42 years ago:

Dr. Micro (c) 1983 Sanritsu.

An early platform game in which the player must defeat a mad scientist, avoiding and destroying his evil creations in the process.

The game consists of 3 single-screen levels :

On the first the player must move from the left to the right of the screen, dropping down onto constantly moving metal pillars and shooting the enemies.

On the second level, the player must steer a floating ball around the screen, killing as many enemies as possible. Once enough enemies have been killed, an exit will open which the player must enter. The floating ball gradually diminishes and the player will have to drop to the bottom of the screen several times to get a replacement ball.

The final screen takes place on the scientist's production line; with machinery that must be carefully negotiated. Two large robots bar the route to the scientist and must be destroyed before the scientist can be reached.

- TECHNICAL -

Main CPU: Zilog Z80 (@ 3.072 Mhz)
Sound Chips: (3x) Texas Instruments SN76496 (@ 4.608 Mhz), OKI MSM5205 (@ 384 Khz)

Screen orientation: Vertical
Video resolution: 224 x 256 pixels
Screen refresh: 60.00 Hz
Palette colors: 32

Players: 2
Control: 4-way joystick
Buttons: 1

- TRIVIA -

The gradually deprecating platforms in this game (in the form of beach-balls) may be the first occurrence of this mechanism in the platform game genre. Numerous other examples would follow, including such examples as the perishable missiles in Contra 3 (SNES) which the player would cling to mid-level for want of sterner grounding.

While much of the content herein resembles the original Donkey Kong series, little else can be detracted from Dr. Micro in terms of originality.

The 'Evil Doctor' nemesis may also have established its video gaming roots here- subsequent incarnations are most obvious in the RockMan / MegaMan series.

Even the title's font seems to resemble Capcom's fine platform / shooter.

It is also fair to say that Dr. Micro pioneers unusually detailed features for it’s time- the lifeboat beneath our hero's feet, for example, follows him meticulously throughout the first screen.

The music that plays in the background is the song 'Chitty Chitty Bang Bang', originally from the Metro Goldwyn Mayer musical of the same name. You're pretty much going to sing the song at some point if you play the game.

- STAFF -

Developed by: Sanritsu

- CONTRIBUTE -

Edit this entry: https://www.arcade-history.com/?&page=detail&id=685&o=2
Driver Details
source sanritsu/drmicro.cpp
status good
emulation good
savestate supported
Screen Details
display screen
type raster
orientation horizontal
width 256px
height 224px
refresh 60mhz
Input Details
player 1
type joy
buttons 1
directions 4
player 2
type joy
buttons 1
directions 4
Chipset Details
name Zilog Z80
clock 2.93mhz
name Speaker
clock N/A
name SN76496
clock 2.93mhz
name SN76496
clock 2.93mhz
name SN76496
clock 2.93mhz
name OKI MSM5205 ADPCM
clock 375.00khz
ROM Details
name size crc
dm-00.13b 8.00k 270f2145
dm-01.14b 8.00k bba30c80
dm-02.15b 8.00k d9e4ca6b
dm-03.13d 8.00k b7bcb45b
dm-04.14d 8.00k 071db054
dm-05.15d 8.00k f41b8d8a
dm-23.5l 8.00k 279a76b8
dm-24.5n 8.00k ee8ed1ec
dm-20.4a 8.00k 6f5dbf22
dm-21.4c 8.00k 8b17ff47
dm-22.4d 8.00k 84daf771
dm-40.12m 8.00k 3d080af9
dm-41.13m 8.00k ddd7bda2
dm-62.9h 32.00b e3e36eaf
dm-61.4m 256.00b 0dd8e365
dm-60.6e 256.00b 540a3953