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Embargo

Game Information
manufacturer Cinematronics
year 1977
genre Maze
downloads 45
Screenshots
embargo title
embargo snap
Download Details
split set embargo.zip 3.84KiB
merged set embargo.7z 2.88KiB
standalone set embargo.7z 2.88KiB
Game Details

Arcade Video game published 47 years ago:

Embargo (c) 1977 Cinematronics.

Embargo is a one to four player blocking genre game. Each player must deposit a coin. There is a stylized map of Cuba (with a canal through the center) in the middle of the screen. There are four boats, one in each corner of the screen. If there were less than four players then the computer played the remainder. As the boats sail out they leave a continuous trail of mines behind. The players can control the direction and, with a single button, stop two mines from being laid in every twelve.

Each time a boat hits another boat, a mine, the screen edge or Cuba, it explodes and the surviving boats each get one point. This continues until zero or one boat is left. (If two boats collide they both blow up.) I believe there were four rounds per game. The strategy was to block off as much open water as you could while leaving a hole in your line of mines so you could double back and duck through it.

- TECHNICAL -

The display was a standard NTSC raster black-and-white monitor. The main logic board used a Signetics 2650 8-bit microprocessor chip.

The video timing was generated using TTL SSI synchronous counters and standard logic gates.

The sound board was separate from the main logic board. The explosion sound was based on a pseudo-random number generator which used a resistor ladder to generate something approximating white noise (although many thought it sounded like someone coughing). There was a single tone generator as well as gating logic, all controlled by the main logic board.

The four directional control knobs were encoded using standard 12 position make-before-break wafer switches that had the detent ball removed. Each had a matrix of diodes attached which generated a 4-bit Gray code.

Main CPU : S2650 (@ 625 Khz)

Screen orientation : Horizontal
Video resolution : 256 x 240 pixels
Screen refresh : 60.00 Hz
Palette Colors : 2

Players : 4
Control : dial
Buttons : 4 (1 for each player)

- TRIVIA -

This was Cinematronics third game and first original game design. It took about 9 months from concept to production. The game was not a hit and only sold well in Florida. Space Wars was the next game and launched a golden age for the company.

- STAFF -

Game Concept: Jim Pearce
Driver Details
source cinematronics/embargo.cpp
driver status preliminary
emulation status good
save states supported
sound unemulated
channels 0
Screen Details
display screen
type raster
orientation horizontal
width 256
height 240
refresh rate 60.00hz
Input Details
player: 1
type dial
directions N/A
buttons 1way
player: 2
type dial
directions N/A
buttons 1way
player: 3
type dial
directions N/A
buttons 1way
player: 4
type dial
directions N/A
buttons 1way
Chipset Details
type cpu
tag maincpu
name Signetics 2650
clock 625.00khz
ROM Details
name size crc
emb1 512.00B 00dcbc24
emb2 512.00B e7069b11
emb3 512.00B 1af7a966
emb4 512.00B d9c75da0
emb5 512.00B 15960b58
emb6 512.00B 7ba23058
emb7 512.00B 6d46a593
emb8 512.00B f0b00634