Finest Hour (Japan)
Screenshots




Download Details
split set | finehour.zip 2.19m |
bios/device | namcoc65.zip 2.11k |
merged set | finehour.7z 1.78m |
standalone set | finehour.7z 1.78m |
Game Details
Arcade Video game published 36 years ago:
Finest Hour (c) 1989 Namco.
Stomp through the enemy opposition in your very own assault mech! Equipped with a laser beam, Vernier jump-jets, auto-targeting, and automatic cooling system, this mech is a force to be reckoned with. Of course, the enemy doesn't know that yet, do they? Teach 'em a lesson in threat assessment!
- TECHNICAL -
Namco System 2 hardware
Game ID : FH
Main CPU : (2x) Motorola 68000 (@ 12.288 Mhz), M6809 (@ 3.072 Mhz), HD63705 (@ 2.048 Mhz)
Sound Chips : C140 (@ 21.39 Khz), YM2151 (@ 3.57958 Mhz)
Screen orientation : Horizontal
Video resolution : 288 x 224 pixels
Screen refresh : 60.61 Hz
Palette colors : 8192
Players : 2
Control : 8-way joystick
Buttons : 3
- TRIVIA -
Released in September 1989.
Finest Hour is the first game from Namco where the hero is a robot.
Many of the stages' names seem to be named after songs by the rock band Rush - for example, 'Distant Early Warning' and 'Subdivisions'.
Victor Entertainment released a limited-edition soundtrack album for this game (Finest Hour : Namco Game Sound Express Vol.3 - VICL-15004) on 21/09/1990.
- STAFF -
Produced by : S. Yokoyama
Development directed by : S. Okamoto
General agent : K. Matsuoka
Management by : S. Sakurai
Marketing investigated by : Toshio Natsui
Superviser of test play : Y. Seto
Directed & programmed by : K. Nikaido
Character designers : Y. Teshima, T. Kinoshita, K. Yanagihara, S. Sasaki
Graphic designers : N. Yanagisawa, H. Fukuda, Mitsuru Fukuoka (M. Fukuoka), Masato Nagashima
Development supported by : M. Kato
Music composed by : Katsurou Tajima
Logotype designed by : N. Abe
Lyrics translated by : R. Okamoto
Publicity poster arranged by : H. Kuwahara
Presidental advisor : E. Sato
Graphic utility distribution : A. Nagamatsu
Coordinate supported by : E. Saita, Y. Honda
- CONTRIBUTE -
Edit this entry: https://www.arcade-history.com/?&page=detail&id=848&o=2
Finest Hour (c) 1989 Namco.
Stomp through the enemy opposition in your very own assault mech! Equipped with a laser beam, Vernier jump-jets, auto-targeting, and automatic cooling system, this mech is a force to be reckoned with. Of course, the enemy doesn't know that yet, do they? Teach 'em a lesson in threat assessment!
- TECHNICAL -
Namco System 2 hardware
Game ID : FH
Main CPU : (2x) Motorola 68000 (@ 12.288 Mhz), M6809 (@ 3.072 Mhz), HD63705 (@ 2.048 Mhz)
Sound Chips : C140 (@ 21.39 Khz), YM2151 (@ 3.57958 Mhz)
Screen orientation : Horizontal
Video resolution : 288 x 224 pixels
Screen refresh : 60.61 Hz
Palette colors : 8192
Players : 2
Control : 8-way joystick
Buttons : 3
- TRIVIA -
Released in September 1989.
Finest Hour is the first game from Namco where the hero is a robot.
Many of the stages' names seem to be named after songs by the rock band Rush - for example, 'Distant Early Warning' and 'Subdivisions'.
Victor Entertainment released a limited-edition soundtrack album for this game (Finest Hour : Namco Game Sound Express Vol.3 - VICL-15004) on 21/09/1990.
- STAFF -
Produced by : S. Yokoyama
Development directed by : S. Okamoto
General agent : K. Matsuoka
Management by : S. Sakurai
Marketing investigated by : Toshio Natsui
Superviser of test play : Y. Seto
Directed & programmed by : K. Nikaido
Character designers : Y. Teshima, T. Kinoshita, K. Yanagihara, S. Sasaki
Graphic designers : N. Yanagisawa, H. Fukuda, Mitsuru Fukuoka (M. Fukuoka), Masato Nagashima
Development supported by : M. Kato
Music composed by : Katsurou Tajima
Logotype designed by : N. Abe
Lyrics translated by : R. Okamoto
Publicity poster arranged by : H. Kuwahara
Presidental advisor : E. Sato
Graphic utility distribution : A. Nagamatsu
Coordinate supported by : E. Saita, Y. Honda
- CONTRIBUTE -
Edit this entry: https://www.arcade-history.com/?&page=detail&id=848&o=2
Driver Details
source | namco/namcos2.cpp |
status | good |
emulation | good |
savestate | supported |
Screen Details
display | screen |
type | raster |
orientation | horizontal |
width | 288px |
height | 224px |
refresh | 60.61mhz |
Input Details
player | 1 |
type | joy |
buttons | 3 |
directions | 8 |
player | 2 |
type | joy |
buttons | 3 |
directions | 8 |
Chipset Details
name | Motorola MC68000 |
clock | 11.72mhz |
name | Motorola MC68000 |
clock | 11.72mhz |
name | Motorola MC6809E |
clock | 1.95mhz |
name | Hitachi HD63705Z0 |
clock | 1.95mhz |
name | Speaker |
clock | N/A |
name | Speaker |
clock | N/A |
name | Namco C140 |
clock | 20.83khz |
name | YM2151 OPM |
clock | 3.41mhz |
ROM Details
name | size | crc |
---|---|---|
fh1_mp0.bin | 128.00k | 355d9119 |
fh1_mp1.bin | 128.00k | 647eb621 |
fh1_sp0.bin | 128.00k | aa6289e9 |
fh1_sp1.bin | 128.00k | 8532d5c7 |
fh1_sd0.bin | 128.00k | 059a9cfd |
sys2c65c.bin | 32.00k | a5b2a4ff |
fh1_ob0.bin | 512.00k | b1fd86f1 |
fh1_ob1.bin | 512.00k | 519c44ce |
fh1_ob2.bin | 512.00k | 9c5de4fa |
fh1_ob3.bin | 512.00k | 54d4edce |
fh1_ch0.bin | 256.00k | 516900d1 |
fh1_ch1.bin | 256.00k | 964d06bd |
fh1_ch2.bin | 256.00k | fbb9449e |
fh1_ch3.bin | 256.00k | c18eda8a |
fh1_ch4.bin | 256.00k | 80dd188a |
fh1_ch5.bin | 256.00k | 40969876 |
fh1_rz0.bin | 128.00k | 6c96c5c1 |
fh1_rz1.bin | 128.00k | 44699eb9 |
fh1_rz2.bin | 128.00k | 5ec14abf |
fh1_rz3.bin | 128.00k | 9f5a91b2 |
fh1_rz4.bin | 128.00k | 0b4379e6 |
fh1_rz5.bin | 128.00k | e034e560 |
fh1_sha.bin | 256.00k | 15875eb0 |
fh1_dt0.13s | 128.00k | 2441c26f |
fh1_dt1.13p | 128.00k | 48154deb |
fh1_dt2.13r | 128.00k | 12453ba4 |
fh1_dt3.13n | 128.00k | 50bab9da |
fh1_vo1.bin | 512.00k | 07560fc7 |