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Guzzler

Game Information
manufacturer Tehkan
year 1983
Cloned by guzzlers
genre Maze
downloads 77
Screenshots
guzzler title
guzzler snap
guzzler gameover
guzzler scores
Download Details
split set guzzler.zip 39.41KiB
merged set guzzler.7z 33.03KiB
standalone set guzzler.7z 32.84KiB
Game Details

Arcade Video game published 41 years ago:

Guzzler (c) 1983 Tehkan.

Each level is a maze of varying openness. Monsters spawn from colorful fires that must be extinguished to complete the level. The character can attack with three blasts of liquid before becoming empty. With each blast of liquid, the character moves faster and gets closer to being an empty outline with pink shoes. When empty the character is a shell of a sprite, but can move more quickly. Liquid is replenished by drinking (guzzling) from puddles. Occasionally, an alcoholic beverage will appear in the center of the screen. If the player picks up this beverage, liquid supply fills to maximum and the fires temporarily freeze.

- TECHNICAL -

Main CPU : Zilog Z80 (@ 3.072 Mhz)
Sound CPU : Zilog Z80 (@ 2 Mhz)
Sound Chips : (2x) General Instrument AY8910 (@ 2 Mhz)

Players : 2
Control : 4-way joystick
Buttons : 1

- TRIVIA -

Guzzler was released in April 1983.

This game is very unique in that it depicts the hero of the story as a drunkard who's the shame of the family (look at some of the cut scenes) yet is able to put out fires (by puking? no less). It wasn't until the early 1990's when the fighting games would include a fighter who drinks as part of his repertoire.

Massimo Gaspari holds the official record for this game with 3,049,590 points.

- SCORING -

1 Fireball : 200 points
2 Fireballs : 400 points
3 Fireballs : 800 points

1 Fire : 1,000 points
1 Fire and 1 Fireball : 2,000 points
1 Fire and 2 Fireballs : 4,000 points

Bonus at end of round.

Above scores double when 'GUZZLER' letters on bottom are lit. See 'Tips and Tricks' for how to do this.

There's also 10 points given for every few seconds survived.

- TIPS AND TRICKS -

If you want to double your scores at the end of the round (and your bonus as well) be sure to light the 'GUZZLER' letters on the bottom of the screen. The way you do this is to hit one of the fireballs (or a fire that becomes like a fireball) in each row when the letter is highlighted (red border around the letter).

- PORTS -

* CONSOLES:
[JP] Sega SG-1000 (1983) "Guzzler [Model W-006]"

* COMPUTERS:
Driver Details
source nichibutsu/cclimber.cpp
driver status good
emulation status good
save states supported
channels 1
Screen Details
display screen
type raster
orientation vertical
width 256
height 224
refresh rate 60.57hz
Input Details
player: 1
type joy
directions 4way
buttons 1way
player: 2
type joy
directions 4way
buttons 1way
Chipset Details
Zilog Z80 3.07mhz
Zilog Z80 2.00mhz
Speaker present
AY-3-8910A PSG 2.00mhz
AY-3-8910A PSG 2.00mhz
ROM Details
name size crc
guzz-01.bin 8.00KiB 58aaa1e9
guzz-02.bin 8.00KiB f80ceb17
guzz-03.bin 8.00KiB e63c65a2
guzz-04.bin 8.00KiB 45be42f5
guzz-16.bin 8.00KiB 61ee00b7
guzz-12.bin 4.00KiB f3754d9e
guzz-13.bin 4.00KiB afc464e2
guzz-14.bin 4.00KiB acbdfe1f
guzz-15.bin 4.00KiB 66978c05
guzz-11.bin 4.00KiB ec2e9d86
guzz-10.bin 4.00KiB bd3f0bf7
guzz-09.bin 4.00KiB 18927579
guzzler.003 256.00B f86930c1
guzzler.002 256.00B b566ea9e
guzzler.001 32.00B 69089495