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Guzzler

Game Information
manufacturer Tehkan
year 1983
cloned by guzzlers
genre N/A
downloads 0
Screenshots
guzzler title
guzzler title
guzzler title
guzzler title
Download Details
split set guzzler.zip 39.41k
merged set guzzler.7z 33.23k
standalone set guzzler.7z 32.95k
artwork guzzler.zip 559.49k
Game Details
Arcade Video game published 42 years ago:

Guzzler (c) 1983 Tehkan.

Each level is a maze of varying openness. Monsters spawn from colorful fires that must be extinguished to complete the level. The character can attack with three blasts of liquid before becoming empty. With each blast of liquid, the character moves faster and gets closer to being an empty outline with pink shoes. When empty the character is a shell of a sprite, but can move more quickly. Liquid is replenished by drinking (guzzling) from puddles. Occasionally, an alcoholic beverage will appear in the center of the screen. If the player picks up this beverage, liquid supply fills to maximum and the fires temporarily freeze.

- TECHNICAL -

Main CPU : Zilog Z80 (@ 3.072 Mhz)
Sound CPU : Zilog Z80 (@ 2 Mhz)
Sound Chips : (2x) General Instrument AY8910 (@ 2 Mhz)

Players : 2
Control : 4-way joystick
Buttons : 1

- TRIVIA -

Guzzler was released in April 1983.

This game is very unique in that it depicts the hero of the story as a drunkard who's the shame of the family (look at some of the cut scenes) yet is able to put out fires (by puking? no less). It wasn't until the early 1990's when the fighting games would include a fighter who drinks as part of his repertoire.

Massimo Gaspari holds the official record for this game with 3,049,590 points.

- SCORING -

1 Fireball : 200 points
2 Fireballs : 400 points
3 Fireballs : 800 points

1 Fire : 1,000 points
1 Fire and 1 Fireball : 2,000 points
1 Fire and 2 Fireballs : 4,000 points

Bonus at end of round.

Above scores double when 'GUZZLER' letters on bottom are lit. See 'Tips and Tricks' for how to do this.

There's also 10 points given for every few seconds survived.

- TIPS AND TRICKS -

If you want to double your scores at the end of the round (and your bonus as well) be sure to light the 'GUZZLER' letters on the bottom of the screen. The way you do this is to hit one of the fireballs (or a fire that becomes like a fireball) in each row when the letter is highlighted (red border around the letter).

- PORTS -

* CONSOLES:
[JP] Sega SG-1000 (1983) "Guzzler [Model W-006]"

* COMPUTERS:
MSX

- CONTRIBUTE -

Edit this entry: https://www.arcade-history.com/?&page=detail&id=1059&o=2
Driver Details
source nichibutsu/cclimber.cpp
status good
emulation good
savestate supported
Screen Details
display screen
type raster
orientation horizontal
width 256px
height 224px
refresh 60.57mhz
Input Details
player 1
type joy
buttons 1
directions 4
player 2
type joy
buttons 1
directions 4
Chipset Details
name Zilog Z80
clock 2.93mhz
name Zilog Z80
clock 1.91mhz
name Speaker
clock N/A
name AY-3-8910A PSG
clock 1.91mhz
name AY-3-8910A PSG
clock 1.91mhz
ROM Details
name size crc
guzz-01.bin 8.00k 58aaa1e9
guzz-02.bin 8.00k f80ceb17
guzz-03.bin 8.00k e63c65a2
guzz-04.bin 8.00k 45be42f5
guzz-16.bin 8.00k 61ee00b7
guzz-12.bin 4.00k f3754d9e
guzz-13.bin 4.00k afc464e2
guzz-14.bin 4.00k acbdfe1f
guzz-15.bin 4.00k 66978c05
guzz-11.bin 4.00k ec2e9d86
guzz-10.bin 4.00k bd3f0bf7
guzz-09.bin 4.00k 18927579
guzzler.003 256.00b f86930c1
guzzler.002 256.00b b566ea9e
guzzler.001 32.00b 69089495