MDK [news] [browse] [series] [mfr] [changed] [links]

Hikaru BIOS

Game Information
manufacturer Sega
year 2000
genre N/A
downloads 47
Screenshots
hikaru title
hikaru title
'. $name.' title
'. $name.' title
'. $name.' title
'. $name.' title
'. $name.' title
'. $name.' title
'. $name.' title
'. $name.' title
Download Details
split set hikaru.zip 1.00m
bios/device mie.zip 725.00b
bios/device jvs13551.zip 14.73k
merged set hikaru.7z 254.79k
standalone set hikaru.7z 262.89k
Game Details
Arcade System published 26 years ago:

Hikaru (c) 1999 Sega Enterprises, Ltd.

- TECHNICAL -

CPU: 2 x Hitachi SH-4 128 bit RISC CPU with graphic functions @ 200 MHz 360 MIPS / 1.4 GFLOPS.
Graphic Engine: Sega Custom 3D.
Sound Engine: 2x ARM7 Yamaha AICA @ 45 MHz with internal 32-bit RISC CPU, 64 channel ADPCM.
Main Memory 64 Mbytes.
Graphic Memory: 28 Mbytes.
Sound Memory: 8 Mbytes.
Media: ROM Board (max 352 MBytes).
Simultaneous Number of Colors: Approx. 16,770,000 (24bits).
Resolution: 24 KHz, 496x384 Pixels, 31 KHz 640x480 Pixels.
Polygons: 2 Million polys a sec.
Shading: Phong Shading.
Lighting: Horizontal, Spot, 1024 lights per scene, 4 lights per polygon, 8 window surfaces.
Effects: (at least) Phong Shading, Fog, Depth Queueing, Stencil, Shadow, Motion blur.
Others Capabilities: Bitmap Layer x 2, Calendar, Dual Monitor (24 kHz).
Extensions: communication, 4 channel audio, PCI, MIDI, RS-232C.
Connection: Jamma Video compliant.

- TRIVIA -

This board was totally custom and very expensive to produce, it was only really designed for one game ("Brave Fire Fighters") as it could do complex fire/water graphics. There were eventually only 6 games made for this system before it was dropped in favor of the much cheaper "NAOMI 2".

It was also the first arcade board to be able to do Phong shading.

- CONTRIBUTE -

Edit this entry: https://www.arcade-history.com/?&page=detail&id=48363&o=2
Driver Details
source sega/hikaru.cpp
status preliminary
emulation preliminary
savestate unsupported
type sound
status unemulated
Screen Details
display screen
type raster
orientation horizontal
width 640px
height 480px
refresh 60mhz
Input Details
player 1
type joy
buttons 6
directions 8
player 2
type joy
buttons 6
directions 8
Chipset Details
name Hitachi SH7091
clock 190.73mhz
name Hitachi SH7091
clock 190.73mhz
name Zilog Z80
clock 15.26mhz
name Toshiba TMP90PH44
clock 9.54mhz
name ARM7 (little)
clock 2.69mhz
name Speaker
clock N/A
name Yamaha AICA
clock 21.53mhz
ROM Details
name size crc
epr-23400a.ic94 2.00m 2aa906a7
epr-23400.ic94 2.00m 3d557104
epr-21904.ic94 2.00m d96298b6
prot_bot.ic94 2.00m 7cbf2fb6
93c46.ic115 128.00b 737dc714
x76f100.ic85 132.00b 194c6c18