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Hyperdrive (ver 1.40, Oct 23 1998)

Game Information
manufacturer Midway Games
year 1998
genre N/A
downloads 0
Screenshots
hyprdriv title
hyprdriv title
hyprdriv title
hyprdriv title
Download Details
split set hyprdriv.zip 789.27k
merged set hyprdriv.7z 652.03k
standalone set hyprdriv.7z 652.03k
chd hyprdriv.chd 247.67m
Game Details
Arcade Video game published 27 years ago:

Hyperdrive (c) 1998 Midway Games.

Midway's futuristic arcade hover-racing game. Hyperdrive features custom arcade controls and state-of-the-art 3-D graphics.

- TECHNICAL -

Main CPU : R5000 (@ 200 Mhz)
Sound CPU : ADSP2115 (@ 16 Mhz)
Sound Chips : (2x) DMA-driven (@ 16 Mhz)

Players : 2
Control : stick
Buttons : 4

- TRIVIA -

Released in February 1998 in USA.

- TIPS AND TRICKS -

* Mirror Mode : Press View1 during the track select screen. Mirror mode flips the track right to left, so that all the right-hand turns become left-hand turns and vice versa.

* Expert Mode : Press View2 during the track select screen. Expert mode turns off the 'catch-up' code, so there is no computer help for the players that are behind. This is for players who want a fair-and-square head-to-head race without any computer assistance. Also in expert mode, the green guide boxes for the boost zones are disabled, and the 'help boxes', that pop are disabled.

* Mirror Mode and Expert Mode can both be active at the same time. Just hold down View1 and View2 at the same time during the track select screen.

* No Drones Mode : Press View1 during the ship select screen. This mode is included for the really good players who want the race solely the result of head-to-head racing, without the chance of the race being influenced by one person getting bumped by a drone, or by the drones clustering around one person and not the other.

* Cruise Control : If the player doesn't step on the gas pedal at the start of the game, then the game will automatically keep the gas pedal at 80% of max speed.

* Barrel Rolls : Double-tapping the yellow buttons makes the ship roll to the right and left. The player gets a small but useful speed boost if he can pull off a barrel roll.

* Afterburner : Double-tapping the gas pedal makes the ship speed up and the exhaust flare up.

- STAFF -

SOFTWARE: Matt Booty, Ed Keenan, Brian Eddy, Peter Giokaris
ART: Mike Ossian, Dave Zabloudil, Jim Rohn, Brian Morris, Tony Lentini
MUSIC/SOUND: Dan Forden
Mechanical engineer: Peter Dorn

- CONTRIBUTE -

Edit this entry: https://www.arcade-history.com/?&page=detail&id=3314&o=2
Driver Details
source midway/seattle.cpp
status good
emulation good
savestate supported
Screen Details
display screen
type raster
orientation horizontal
width 640px
height 480px
refresh 57mhz
Input Details
player N/A
type joy
buttons 5
directions 2
player N/A
type stick
buttons N/A
directions N/A
player N/A
type pedal
buttons N/A
directions N/A
Chipset Details
name MIPS R5000 (little)
clock 190.73mhz
name Analog Devices ADSP-2115
clock 15.26mhz
name CD/DA
clock 43.07khz
name CD/DA
clock 43.07khz
name Speaker
clock N/A
name Speaker
clock N/A
name DCS2 Audio 2115
clock N/A
name DMA-driven DAC
clock N/A
name DMA-driven DAC
clock N/A
ROM Details
name size crc
hyperdrive1.2.u33 1.00m fcc922fb
seattle.snd 32.00k bec7d3ae
hyperdrive1.1.u32 512.00k 3120991e
hyprdrve.u32 512.00k 3e18cb80