Judge Dredd (Rev C Dec. 17 1997)
Screenshots
Download Details
split set | jdredd.zip 44.86KiB |
merged set | jdredd.7z 38.78KiB |
standalone set | jdredd.7z 141.69KiB |
bios | coh1000a.zip 123.32KiB ↗ |
chd | jdreddc.chd 404.60M |
Game Details
Arcade Video game published 27 years ago:
Judge Dredd Arcade (c) 1997 Acclaim.
- TECHNICAL -
Main CPU : SPU (@ 16.9344 Mhz)
Sound Chips : SPU (@ 16.9344 Mhz)
Screen orientation : Horizontal
Video resolution : 640 x 480 pixels
Screen refresh : 60.00 Hz
Palette Colors : 65536
Players : 2
Control : 8-way joystick
Buttons : 6
- TRIVIA -
Released in October 1997.
The game was NOT based on the film at all - in fact it was begun long before programmers/designers knew about the film. During it's lifetime it went through three name changes (two being completely non-dredd related) before finally changing back into a Dredd based game!
- UPDATES -
REV. B :
* Build date : "12 :22 :24 Nov 26 1997"
REV. C :
* Build date : "12 :08 :44 Dec 17 1997"
- STAFF -
*Team Gremlin*
Lead Programmer: Jim Tebbutt
Lead 3D Artists: Syd Franklin, Dave Lewis
Character Models & Graphics: Matt Sandford, Nick Tipping, Mick Hurst
Front End Programmer: Alex 'Ferret' Ferrier
Additional Programming: Phil Rankin, Jake Habgood, Paul Hiley
Motion Capture Engineers: Mike Sheehan, Tony Wills, Rob Millington
Product Support: Rob Millington, Simon Short
Capture Artists: Alex Kelly, Brian Aiken
Sound FX: Raymond Usher Allan Walker
In-Game Music: Stuart Ross
Software Manager: Tim Heaton
Quality Assurance Manager: Carl Cavers
Creative Manager: Pat Phelan
Test Supervisor: Jon Watson
Lead Tester: Julia Sturman
Product Testers: Travis Ryan, Steven Woodward, Matt Tuckett, Eric Booker
Produced by: Steven Zaluo
*Video Cut Sequences*
Judge Dredd: Richard Waters
Royston Bean: Christopher Wilkinson
The Mayor: David Fredrickson
Chief Judge: Marc Finn
Control Judge: Tina Pelini
Bodyguard: Ade Carless
Litter Geek: Ricki Martin
Lighting Director: Marc Clayton
Camera Operator: Darren Mills
Music: Pat Phelan
Costume Stylist: Jon Musson
Make-Up Designer: Abigail Graves
Make-Up Assistant: Judith Crowe
Prop Construction: Nik Hull
Live Special Effects: Cyberteknix
Graphics & Storyboards: Les Spink
Production Assistance: Ade Carless, Keith Dando
Digital Speech Effects: Darren Mills
FMV written, directed & produced by: Allan Coltman
*Acclaim Team*
System Software: Mike Sundius
Custom Hardware: Jim Hunkins
Engineering Manager: Manoj Bhatnagar
Marketing Manager: Phil Alne
Driver Details
source | sony/zn.cpp |
driver status | imperfect |
emulation status | good |
save states | unsupported |
graphics | imperfect |
sound | imperfect |
channels | 2 |
Screen Details
display | screen |
type | raster |
orientation | horizontal |
width | 640 |
height | 480 |
refresh rate | 60.00hz |
Input Details
player: | 1 |
type | lightgun |
directions | N/A |
buttons | 2way |
player: | 2 |
type | lightgun |
directions | N/A |
buttons | 2way |
Chipset Details
Sony CXD8530CQ | 67.74mhz |
Speaker | present |
Speaker | present |
PlayStation SPU | 33.87mhz |
ROM Details
name | size | crc |
---|---|---|
m534002c-15.ic353 | 512.00KiB | 8d8d0764 |
ac01.ic652 | 8.00B | c425eaf5 |
78081g503.ic655 | 8.00KiB | nodump |
9e54_01-16-98_1566_u_36.u36 | 128.00KiB | 37addbf9 |
79d3_01-16-98_1565_u_35.u35 | 128.00KiB | c1e17191 |
ac02 | 8.00B | 1412d475 |