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Kick Start: Wheelie King

Game Information
manufacturer Taito Corporation
year 1984
genre N/A
downloads 0
Screenshots
kikstart title
kikstart title
kikstart title
Download Details
split set kikstart.zip 32.82k
bios/device m68705p5.zip 266.00b
merged set kikstart.7z 27.66k
standalone set kikstart.7z 27.69k
Game Details
Arcade Video game published 41 years ago:

Kick Start - Wheelie King (c) 1984 Taito Corporation.

A motorcycle racing game.

- TECHNICAL -

Runs on the "Taito SJ System" hardware.
Prom Stickers : A20

Players: up to 2 (alternate)
Control: 2-way joystick (horizontal)
Buttons: 4 (in type 1: 3-way positional switch) or 2 (in type 2: 2-button control).
4 BUTTONS (TYPE 1) => A = accelerate, B = gear 1, C = gear 2, D = gear 3.
OR 2 BUTTONS (TYPE 2) => A = gear 2, B = gear 3. Motorcycle accelerates automatically in this control method.

- TRIVIA -

Kick Start Wheelie King was released in July 1984 in Japan.

Copyright year is written in Roman numerals and is shown before the title screen. A dip switch can hide it.

The high score is anonymous.

Despite the sub-title, no wheelie can be performed in this game.

- TIPS AND TRICKS -

* Watch the side of the road:
If you're (too) close to the edge of the road, the black curbs will turn red. Avoid riding on the edges, mainly on straights before a sharp turn with barrels or other riders. Riding just after the edge will cause the player-controlled rider to fall down.

* See the control type:
You have more control over your bike when the dip switch is set to "3-way positional switch"; "2 buttons" control type accelerates the bike automatically on gear 1 which may lead to more frequent crashes with barrels, other bikers or even with the edge of the road.

* Don't crash too often:
One crash subtracts 10 seconds from the time limit. Frequent crashes lead to a game over. This game has no continues.

* Reduce gears before sharp turns:
KickStart has no brake button, so you(may) need to shift down even to gear 1 (if you're using a positional switch) if you want to survive sharp the turns.

- CONTRIBUTE -

Edit this entry: https://www.arcade-history.com/?&page=detail&id=1271&o=2
Driver Details
source taito/taitosj.cpp
status good
emulation good
savestate supported
Screen Details
display screen
type raster
orientation horizontal
width 256px
height 224px
refresh 59.19mhz
Input Details
player 1
type joy
buttons 4
directions 2
player 2
type joy
buttons 4
directions 2
Chipset Details
name Zilog Z80
clock 3.81mhz
name Zilog Z80
clock 2.86mhz
name Motorola MC68705P5
clock 2.86mhz
name Speaker
clock N/A
name AY-3-8910A PSG
clock 1.43mhz
name AY-3-8910A PSG
clock 1.43mhz
name AY-3-8910A PSG
clock 1.43mhz
name AY-3-8910A PSG
clock 1.43mhz
name 8-Bit R-2R DAC
clock N/A
name Discrete Sound
clock N/A
ROM Details
name size crc
a20-01 8.00k 5810be97
a20-02 8.00k 13e9565d
a20-03 8.00k 93d7a9e1
a20-04 8.00k 1f23c5d6
a20-05 8.00k 66e100aa
a20-10 4.00k de4352a4
a20-11 4.00k 8db12dd9
a20-12 4.00k e7eeb933
a20-13.ic91 2.00k 3fb6c4fb
a20-06 8.00k 6582fc89
a20-07 8.00k 8c0b76d2
a20-08 8.00k 0cca7a9d
a20-09 8.00k da625ccf
eb16.22 256.00b b833b5ea
pal16l8.28 260.00b nodump