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Minefield

Game Information
manufacturer Stern Electronics
year 1983
cloned by minefldfe
genre N/A
downloads 0
Screenshots
minefld title
minefld title
minefld title
minefld title
Download Details
split set minefld.zip 16.49k
merged set minefld.7z 18.76k
standalone set minefld.7z 13.13k
Game Details
Arcade Video game published 42 years ago:

Minefield (c) 1983 Stern Electronics.

A horizontal tank shooter game, with great atmosphere Parallax scrolling background.

The mid-day heat is rapidly becoming unbearable as the supply helicopter lowers your battle tank on to edge of the desert. You have a whole day's travelling ahead, 90 miles across the seemingly endless desert, until you reach the target of your mission - the enemy's desert fortress. Only after you have managed to destroy it, will it be safe for the transport helicopter to collect you and send you on another full-scale mission.

Unfortunately, the going across the desert is not easy. Your tank has run out of super-missiles and you must replenish your armoury from the stockpiles on the way. If you don't collect enough you will not be able to destroy the forts and the enemy base, which is so well protected you need three missile hits to put it out of action. However, you have unlimited supplies of shells for your heavy duty gun that can fire in all directions.

To add to your diffĂ­culties, the enemy have buried deadly mines all over the desert floor which you must avoid at all costs, or lose a tank. Once you are on your way, the enemy, knowing of your mission, keep sending all manner of war machines to try and stop your journey. You must take action against them all, and avoid their bombs. After 60 miles of hazardous travel night arrives, and the enemy use this opportunity to try and confuse you by sending a varied mixture of attackers under cover of darkness, Beware, some of them are robot controlled and will try and crash into your tank.

Good luck in your mission-the reward is high. A spare tank every 30.000 points and a chance to record our initials on the tank coomander's roll of honour.

- TECHNICAL -

Main CPU : Zilog Z80 (@ 3.072 Mhz)
Sound CPU : Zilog Z80 (@ 1.78975 Mhz)
Sound Chips : (2x) General Instrument AY8910 (@ 1.78975 Mhz)

Screen orientation : Vertical
Video resolution : 224 x 256 pixels
Screen refresh : 60.61 Hz
Palette colors : 354

Players : 2
Control : Double 8-way joysticks
Buttons : 1

- STAFF -

Designed and programmed by : Chris Oberth

- CONTRIBUTE -

Edit this entry: https://www.arcade-history.com/?&page=detail&id=1635&o=2
Driver Details
source galaxian/scobra.cpp
status good
emulation good
savestate supported
Screen Details
display screen
type raster
orientation horizontal
width 256px
height 224px
refresh 60.61mhz
Input Details
player 1
type doublejoy
buttons 1
directions 8
Chipset Details
name Zilog Z80
clock 2.93mhz
name Zilog Z80
clock 1.71mhz
name Speaker
clock N/A
name AY-3-8910A PSG
clock 1.71mhz
name AY-3-8910A PSG
clock 1.71mhz
ROM Details
name size crc
ma22c 4.00k 1367a035
ma22e 4.00k 68946d21
ma22f 4.00k 7663aee5
ma22h 4.00k 9787475d
ma22j 4.00k 2ceceb54
ma22l 4.00k 85138fc9
ma15c 2.00k 8bef736b
ma15d 2.00k f67b3f97
ma15f 2.00k 9f703006
ma15h 2.00k ed0dccb1
minefld.clr 32.00b 1877368e