Mr. Goemon (Japan)
Screenshots





Download Details
split set | mrgoemon.zip 79.21k |
merged set | mrgoemon.7z 70.34k |
standalone set | mrgoemon.7z 70.34k |
Game Details
Arcade Video game published 39 years ago:
Mr. Goemon (c) 1986 Konami.
- TECHNICAL -
Main CPU : Zilog Z80 (@ 3.072 Mhz)
Sound Chips : SN76496 (@ 1.536 Mhz)
Screen orientation : Horizontal
Video resolution : 240 x 224 pixels
Screen refresh : 60.00 Hz
Palette colors : 32
Players : 2
Control : 4-way joystick
Buttons : 2
- TRIVIA -
Released in May 1986.
Goemon is based on Ishikawa Goemon, an infamous outlaw in 16th century Japan. Some stories tell of Goemon becoming a criminal after stealing from his cruel master and killing his pursuers. Later he becomes a merchant in Kyoto and Osaka by day and a thief by night. Whilst some remember him as simply a thief, others celebrate him as being a Japanese Robin Hood, robbing from the rich to give to the poor.
- SCORING -
Collecting a weapon : 100 points.
Killing a warrior : 200 points.
Killing a second warrior : 400 points.
Killing a third warrior : 800 points.
Warriors when powered up : 800 points each.
Killing a flying boss : 1,600 points.
Collecting a gold bar at the end of a level : 800-4,000 points.
- TIPS AND TRICKS -
* Attack the moon by Kiseru (Button 1). If your attack hits, the rabbit will fall down.
* Warriors can only fire at you when on a platform, so bouncing them up into the air is useful to prevent them firing.
* When you collect a golden hammer keep running right, and warriors will keep appearing and running into you for 800 points each.
* If you are faced with several warriors, bounce a few off the bottom of the screen to get them out of your way.
* Try not to use the last 'head weapon' you collect, as you can carry it forward to the next stage. It's very useful to start a stage already armed.
* When collecting the gold bars if you jump to try to get the furthest to the right, it is worth a higher score.
- SERIES -
ACTION SERIES
1. Mr. Goemon (1986, AC)
2. Ganbare Goemon! Karakuri Douchuu [Model RC815] (1986, FC)
3. Ganbare Goemon 2 [Model RC833] (1989, FC)
4. Ganbare Goemon - Sarawareta Ebisumaru [Model DMG-GCJ] (1991, GB)
5. Ganbare Goemon - Yuki Hime Kyuushutsu Emaki [Model SHVC-GG] (1991, SFC)
6. Ganbare Goemon 2 - Kiteretsu Shougun Magginesu [Model SHVC-KL] (1993, SFC)
7. Ganbare Goemon 3 - Shishi Juurokubee no Karakuri Manjigatame [Model SHVC-2U] (1994, SFC)
8. Ganbare Goemon Kirakira Douchuu - Boku ga Dancer ni Natta Wake [Model SHVC-A4GJ-JPN] (1995, SFC)
9. Ganbare Goemon - Uchuu Kaizoku Akogingu [Model SLPS-00217] (1996, PS1)
10. Ganbare Goemon - Kurofunetou no Nazo [Model DMG-AGDJ-JPN] (1997, GB)
11. Ganbare Goemon - Neo Momoyama Bakufu no Odori [Model NUS-NG5J] (1997, N64)
12. Ganbare Goemon - Dero Dero Douchuu Obake Tenkomori [Model NUS-NG6J] (1998, N64)
13. Ganbare Goemon - Kuru Nara Koi! Ayashi Geikka no Kuroi Kage (1998, PS1)
14. Ganbare Goemon - Hoshizorashi Dynamites Arawaru!! [Model CGB-BEKJ-JPN] (2000, GBC)
15. Ganbare Goemon - Ooedo Daikaiten [Model SLPM-86774] (2001, PS1)
16. Goemon - Shin Sedai Shuumei [Model SLPM-86997] (2001, PS1)
17. Ganbare Goemon - Toukai Douchuu Ooedo Tengurigaeshi no Maki [Model NTR-A5EJ-JPN] (2005, NDS)
RPG SERIES
1. Ganbare Goemon Gaiden - Keita Ougon Kiseru [Model RC840] (1990, FC)
2. Ganbare Goemon Gaiden 2 - Tenka no Zaihou [Model RC857] (1992, FC)
3. Ganbare Goemon - Mononoke Douchuu Tobisuise Nabebugyou! (1999, GBC)
4. Ganbare Goemon - Tengutou no Gyakushuu [Model DMG-AGUJ-JPN] (1999, GBC)
- PORTS -
* CONSOLES:
[JP] Sony PS4 [PSN] (dec.25, 2014) "Arcade Archives - Mr. Goemon [Model CUSA-01543]"
Sony PlayStation 4 [PSN] [AS] (may.25, 2015) "Arcade Archives - Mr. Goemon"
Sony PlayStation 4 [PSN] [US] (sept.22, 2015) "Arcade Archives - Mr. Goemon [Model CUSA-02766]"
Sony PlayStation 4 [PSN] [EU] [AU] (oct.27, 2015) "Arcade Archives - Mr. Goemon [Model CUSA-02761]"
- CONTRIBUTE -
Edit this entry: https://www.arcade-history.com/?&page=detail&id=1691&o=2
Mr. Goemon (c) 1986 Konami.
- TECHNICAL -
Main CPU : Zilog Z80 (@ 3.072 Mhz)
Sound Chips : SN76496 (@ 1.536 Mhz)
Screen orientation : Horizontal
Video resolution : 240 x 224 pixels
Screen refresh : 60.00 Hz
Palette colors : 32
Players : 2
Control : 4-way joystick
Buttons : 2
- TRIVIA -
Released in May 1986.
Goemon is based on Ishikawa Goemon, an infamous outlaw in 16th century Japan. Some stories tell of Goemon becoming a criminal after stealing from his cruel master and killing his pursuers. Later he becomes a merchant in Kyoto and Osaka by day and a thief by night. Whilst some remember him as simply a thief, others celebrate him as being a Japanese Robin Hood, robbing from the rich to give to the poor.
- SCORING -
Collecting a weapon : 100 points.
Killing a warrior : 200 points.
Killing a second warrior : 400 points.
Killing a third warrior : 800 points.
Warriors when powered up : 800 points each.
Killing a flying boss : 1,600 points.
Collecting a gold bar at the end of a level : 800-4,000 points.
- TIPS AND TRICKS -
* Attack the moon by Kiseru (Button 1). If your attack hits, the rabbit will fall down.
* Warriors can only fire at you when on a platform, so bouncing them up into the air is useful to prevent them firing.
* When you collect a golden hammer keep running right, and warriors will keep appearing and running into you for 800 points each.
* If you are faced with several warriors, bounce a few off the bottom of the screen to get them out of your way.
* Try not to use the last 'head weapon' you collect, as you can carry it forward to the next stage. It's very useful to start a stage already armed.
* When collecting the gold bars if you jump to try to get the furthest to the right, it is worth a higher score.
- SERIES -
ACTION SERIES
1. Mr. Goemon (1986, AC)
2. Ganbare Goemon! Karakuri Douchuu [Model RC815] (1986, FC)
3. Ganbare Goemon 2 [Model RC833] (1989, FC)
4. Ganbare Goemon - Sarawareta Ebisumaru [Model DMG-GCJ] (1991, GB)
5. Ganbare Goemon - Yuki Hime Kyuushutsu Emaki [Model SHVC-GG] (1991, SFC)
6. Ganbare Goemon 2 - Kiteretsu Shougun Magginesu [Model SHVC-KL] (1993, SFC)
7. Ganbare Goemon 3 - Shishi Juurokubee no Karakuri Manjigatame [Model SHVC-2U] (1994, SFC)
8. Ganbare Goemon Kirakira Douchuu - Boku ga Dancer ni Natta Wake [Model SHVC-A4GJ-JPN] (1995, SFC)
9. Ganbare Goemon - Uchuu Kaizoku Akogingu [Model SLPS-00217] (1996, PS1)
10. Ganbare Goemon - Kurofunetou no Nazo [Model DMG-AGDJ-JPN] (1997, GB)
11. Ganbare Goemon - Neo Momoyama Bakufu no Odori [Model NUS-NG5J] (1997, N64)
12. Ganbare Goemon - Dero Dero Douchuu Obake Tenkomori [Model NUS-NG6J] (1998, N64)
13. Ganbare Goemon - Kuru Nara Koi! Ayashi Geikka no Kuroi Kage (1998, PS1)
14. Ganbare Goemon - Hoshizorashi Dynamites Arawaru!! [Model CGB-BEKJ-JPN] (2000, GBC)
15. Ganbare Goemon - Ooedo Daikaiten [Model SLPM-86774] (2001, PS1)
16. Goemon - Shin Sedai Shuumei [Model SLPM-86997] (2001, PS1)
17. Ganbare Goemon - Toukai Douchuu Ooedo Tengurigaeshi no Maki [Model NTR-A5EJ-JPN] (2005, NDS)
RPG SERIES
1. Ganbare Goemon Gaiden - Keita Ougon Kiseru [Model RC840] (1990, FC)
2. Ganbare Goemon Gaiden 2 - Tenka no Zaihou [Model RC857] (1992, FC)
3. Ganbare Goemon - Mononoke Douchuu Tobisuise Nabebugyou! (1999, GBC)
4. Ganbare Goemon - Tengutou no Gyakushuu [Model DMG-AGUJ-JPN] (1999, GBC)
- PORTS -
* CONSOLES:
[JP] Sony PS4 [PSN] (dec.25, 2014) "Arcade Archives - Mr. Goemon [Model CUSA-01543]"
Sony PlayStation 4 [PSN] [AS] (may.25, 2015) "Arcade Archives - Mr. Goemon"
Sony PlayStation 4 [PSN] [US] (sept.22, 2015) "Arcade Archives - Mr. Goemon [Model CUSA-02766]"
Sony PlayStation 4 [PSN] [EU] [AU] (oct.27, 2015) "Arcade Archives - Mr. Goemon [Model CUSA-02761]"
- CONTRIBUTE -
Edit this entry: https://www.arcade-history.com/?&page=detail&id=1691&o=2
Driver Details
source | konami/gberet.cpp |
status | good |
emulation | good |
savestate | supported |
Screen Details
display | screen |
type | raster |
orientation | horizontal |
width | 240px |
height | 224px |
refresh | 60.6mhz |
Input Details
player | 1 |
type | joy |
buttons | 2 |
directions | 8 |
player | 2 |
type | joy |
buttons | 2 |
directions | 8 |
Chipset Details
name | Zilog Z80 |
clock | 2.93mhz |
name | Speaker |
clock | N/A |
name | SN76489A |
clock | 1.46mhz |
ROM Details
name | size | crc |
---|---|---|
621d01.10c | 32.00k | b2219c56 |
621d02.12c | 32.00k | c3337a97 |
621a05.6d | 16.00k | f0a6dfc5 |
621d03.4d | 32.00k | 66f2b973 |
621d04.5d | 32.00k | 47df6301 |
621a06.5f | 32.00b | 7c90de5f |
621a08.7f | 256.00b | 2fb244dd |
621a07.6f | 256.00b | 3980acdc |