Super Soccer (Nintendo Super System)
Game Information
manufacturer | Human Inc. |
year | 1992 |
genre | N/A |
downloads | 0 |
Screenshots



Download Details
split set | nss_ssoc.zip 257.02k |
bios/device | s_smp.zip 209.00b |
bios/device | m50458.zip 2.39k |
bios/device | nss.zip 49.23k ↗ |
merged set | nss_ssoc.7z 222.22k |
standalone set | nss_ssoc.7z 244.00k |
Game Details
Nintendo Super System cart. published 33 years ago:
Super Soccer (c) 1992 Nintendo.
Coin-op version of the classic Super Famicom soccer game. For more information about the game itself, please see the original Japanese version entry; "uper Formation Soccer [Model SHVC-FS]".
- TECHNICAL -
Nintendo Super System hardware
Main CPU : G65C816 (@ 3.58 Mhz)
Sound CPU : SPC700 (@ 1.024 Mhz)
Sound Chips : Custom (@ 1.024 Mhz)
Players : 4
Control : 8-way joystick
Buttons : 6
=> [A] Short Kick / Slide Tackle
=> [B] Long Kick / Slide Tackle / Kick
=> [Y] Passes to whoever is selected with the red arrow / Check (tackle)
=> [X] Does nothing
=> [R] Changes red arrow thing to another team mate (see passing below)
=> [L] Changes red arrow thing to another team mate (see passing below)
- TRIVIA -
Differences between the console version and this arcade version :
* At the 'SELECT FORMATION' screen, AUTO and MANUAL goalkeeper option are removed. MANUAL is by default.
* 'SELECT LINEUP' screen removed (appears only after a RED card).
* TIME option in EXHIBITION mode removed.
* Expert mode code removed.
* CPU vs. CPU code removed.
* Ending code removed.
* The tip to get Nintendo team for the second player is removed.
- CONTRIBUTE -
Edit this entry: https://www.arcade-history.com/?&page=detail&id=1851&o=2
Super Soccer (c) 1992 Nintendo.
Coin-op version of the classic Super Famicom soccer game. For more information about the game itself, please see the original Japanese version entry; "uper Formation Soccer [Model SHVC-FS]".
- TECHNICAL -
Nintendo Super System hardware
Main CPU : G65C816 (@ 3.58 Mhz)
Sound CPU : SPC700 (@ 1.024 Mhz)
Sound Chips : Custom (@ 1.024 Mhz)
Players : 4
Control : 8-way joystick
Buttons : 6
=> [A] Short Kick / Slide Tackle
=> [B] Long Kick / Slide Tackle / Kick
=> [Y] Passes to whoever is selected with the red arrow / Check (tackle)
=> [X] Does nothing
=> [R] Changes red arrow thing to another team mate (see passing below)
=> [L] Changes red arrow thing to another team mate (see passing below)
- TRIVIA -
Differences between the console version and this arcade version :
* At the 'SELECT FORMATION' screen, AUTO and MANUAL goalkeeper option are removed. MANUAL is by default.
* 'SELECT LINEUP' screen removed (appears only after a RED card).
* TIME option in EXHIBITION mode removed.
* Expert mode code removed.
* CPU vs. CPU code removed.
* Ending code removed.
* The tip to get Nintendo team for the second player is removed.
- CONTRIBUTE -
Edit this entry: https://www.arcade-history.com/?&page=detail&id=1851&o=2
Driver Details
source | nintendo/nss.cpp |
status | preliminary |
emulation | preliminary |
savestate | unsupported |
type | sound |
status | imperfect |
Screen Details
display | screen |
type | raster |
orientation | horizontal |
width | 512px |
height | 225px |
refresh | 60.1mhz |
display | osd |
type | raster |
orientation | horizontal |
width | 288px |
height | 216px |
refresh | 60mhz |
Input Details
player | 1 |
type | joy |
buttons | 13 |
directions | 8 |
player | 2 |
type | joy |
buttons | 6 |
directions | 8 |
Chipset Details
name | Ricoh 5A22 |
clock | 20.48mhz |
name | Nintendo/Sony S-SMP |
clock | 1.95mhz |
name | Zilog Z80 |
clock | 3.81mhz |
name | Speaker |
clock | N/A |
name | Speaker |
clock | N/A |
name | Nintendo/Sony S-DSP |
clock | 23.44mhz |
ROM Details
name | size | crc |
---|---|---|
nss-ic14.02.ic14 | 32.00k | e06cb58f |
nss-c.ic14 | 32.00k | a8e202b3 |
nss-v3.ic14 | 32.00k | ac385b53 |
s-soccer.ic1 | 512.00k | 70b7f50e |
s-soccer.ic3 | 32.00k | c09211c3 |
security.prm | 16.00b | e41c4204 |