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Panikuru Panekuru (Japan, PPA1 Ver.A)

Game Information
manufacturer Namco
year 2002
genre N/A
downloads 16
Screenshots
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Download Details
split set panikuru.zip 23.76m
merged set panikuru.7z 19.73m
standalone set panikuru.7z 19.73m
Game Details
Arcade Video game published 23 years ago:

Panicuru Panekuru (c) 2002 Namco.

- TECHNICAL -

Namco System 10 Hardware
Game ID : PPA

Main CPU : R3000A 32 bit RISC processor, Operating performance - 30 MIPS, Instruction Cache - 4KB
OSC : 53.693175MHz and 101.4912MHz
BUS : 132 MB/sec.
OS ROM : 512 Kilobytes
Additional Sound Chips : Playstation SPU, 24 Channels, 44.1KHz sample rate, PCM audio source, Digital effects include: Envelope, Looping, Digital Reverb, Load up to 512K of sampled waveforms, Supports MIDI Instruments.
Main RAM: 2 Megabytes
Video RAM: 2 Megabyte
Sound RAM : 512 Kilobytes
Graphical Processor : 360,000 polygons/sec, Sprite/BG drawing, Adjustable frame buffer, No line restriction, 4,000 8x8 pixel sprites with individual scaling and rotation, Simultaneous backgrounds (Parallax scrolling)
Sprite Effects : Rotation, Scaling up/down, Warping, Transparency, Fading, Priority, Vertical and horizontal line scroll
Resolution : 256x224 - 740x480
Colours : 16.7 million colors, Unlimited CLUTs (Color Look-Up Tables)

- TRIVIA -

Released in March 2002.

This game supports internet ranking. The way to access is a password after game over.

- CONTRIBUTE -

Edit this entry: https://www.arcade-history.com/?&page=detail&id=3419&o=2
Driver Details
source namco/namcos10.cpp
status imperfect
emulation good
savestate unsupported
graphics imperfect
sound imperfect
Screen Details
display screen
type raster
orientation horizontal
width 640px
height 480px
refresh 60mhz
Input Details
player 1
type joy
buttons 6
directions 8
player 2
type joy
buttons 6
directions 8
Chipset Details
name Sony CXD8606BQ
clock 96.79mhz
name Speaker
clock N/A
name PlayStation SPU
clock 48.39mhz
name CD/DA
clock 43.07khz
ROM Details
name size crc
0.8e 16.50m a68b0965
1.8d 16.50m 18e5135d
2.7e 16.50m cd3b25e0