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Pirate Treasure

Game Information
manufacturer Pacific Polytechnical Corp. (Tong Electronic license)
year 1982
genre N/A
downloads 0
Screenshots
piratetr title
piratetr title
piratetr title
piratetr title
piratetr title
Download Details
split set piratetr.zip 21.20k
merged set piratetr.7z 18.70k
standalone set piratetr.7z 18.70k
artwork piratetr.zip 73.87k
Game Details
Arcade Video game published 43 years ago:

Pirate Treasure (c) 1982 Tong Electronic.

The player uses the joystick to move the red pirate ship across the islands to score points: small islands (25 points), medium islands (100 points), big islands (150 points), and great big islands (250 points). Avoid colliding with the black enemy pirate ship and be aware that this ship can also create a live volcano on one of the islands you raided. If you run into a volcano, your ship will explode.

Try to capture the treasure chest when you see it on one of the islands but sometimes the enemy ship will take it and move it onto another island. Your ship can sometimes move through the top, bottom and sides of the screen but at other times the edges of the screen will be blocked by red lines. Everytime you capture one of the treasures, depending on what stage you are on, the prize can be worth from 1000 to 7000 points plus a bonus for every island you raid after you have captured the treasure.

There are seven different stages where you must steal a treasure from one of the infamous pirates including Captain Hook, Captain Kidd, Blackbeard, Long John Silver, Jolly Roger, Pegleg Pete, and The Mad Hackers. After all seven treasures have been captured, there is an intermission where an eye-patched skull and crossbones winks and grins and it says "Yar! Har! Har! Har! Dead Men Tell No Tales!" After that, the stages start all over again, but with increased difficulty. You have three ships at the beginning of the game and you are rewarded an extra ship at 90,000 points.

- TECHNICAL -

Main CPU : MOS Technology M6502 (@ 1.25 Mhz)
Sound CPU : MOS Technology M6502 (@ 1.5 Mhz)
Sound Chips : General Instrument AY8910 (@ 1.78975 Mhz)

Screen orientation : Horizontal
Video resolution : 256 x 256 pixels
Screen refresh : 57.00 Hz
Palette Colors : 16

Players : 2
Control : 8-way joystick

- TRIVIA -

Like "Tugboat" and "Leprechaun", this game was designed to try to tap in to the market of very young children by being non-violent and distributed in extra small kid-sized cabinets.

This video game is about four feet high and is designed specially for children ages three to five.

- CONTRIBUTE -

Edit this entry: https://www.arcade-history.com/?&page=detail&id=3316&o=2
Driver Details
source alliedleisure/killcom.cpp
status good
emulation good
savestate supported
Screen Details
display screen
type raster
orientation horizontal
width 256px
height 256px
refresh 59.2mhz
Input Details
player 1
type joy
buttons N/A
directions 8
player 2
type joy
buttons N/A
directions 8
Chipset Details
name MOS Technology 6502
clock 0.95mhz
name MOS Technology 6502
clock 0.95mhz
name Speaker
clock N/A
name AY-3-8910A PSG
clock 1.91mhz
ROM Details
name size crc
1.u13 4.00k 4433bb61
2.u14 4.00k 9bdc4b77
3.u15 4.00k ebced718
4.u16 4.00k f494e657
5.u17 4.00k 2789d68e
6.u18 4.00k d91abb3a
7.u19 4.00k 6e8808c4
8.u20 4.00k 2802d626
s.u31 4.00k 2fe86a11