Power Ninja Action Challenge
Game Information
| manufacturer | Linus Ã…kesson |
| year | 2009 |
| genre | N/A |
| downloads | 27 |
Screenshots










Download Details
| split set | powernin.zip 4.61k |
| merged set | powernin.7z 4.40k |
| standalone set | powernin.7z 4.40k |
Game Details
Other published 16 years ago:
Power Ninja Action Challenge (c) 2009 Akesson, Linus.
ATmega88-based hardware chiptune.
- TECHNICAL -
The microcontroller runs at 8 MHz and emits a 44.1 kHz mono signal. Each new sample is generated in at most 181 clock cycles. There's enough processing power for five channels.
- CONTRIBUTE -
Edit this entry: https://www.arcade-history.com/?&page=detail&id=275911&o=2
Power Ninja Action Challenge (c) 2009 Akesson, Linus.
ATmega88-based hardware chiptune.
- TECHNICAL -
The microcontroller runs at 8 MHz and emits a 44.1 kHz mono signal. Each new sample is generated in at most 181 clock cycles. There's enough processing power for five channels.
- CONTRIBUTE -
Edit this entry: https://www.arcade-history.com/?&page=detail&id=275911&o=2
Driver Details
| source | homebrew/lft_chiptune.cpp |
| status | good |
| emulation | good |
| savestate | unsupported |
Screen Details
Chipset Details
| name | Atmel ATmega88 |
| clock | 7.63mhz |
| name | Speaker |
| clock | N/A |
| name | 8-Bit R-2R DAC |
| clock | N/A |
ROM Details
| name | size | crc |
|---|---|---|
| powernin.bin | 8.00k | 67458936 |
| eeprom.raw | 512.00b | bd7bc39f |