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Quester (Japan)

Game Information
manufacturer Namco
year 1987
Cloned by questers
genre Ball & Paddle
downloads 74
Screenshots
quester title
quester snap
quester gameover
quester scores
quester ending
Download Details
split set quester.zip 156.35KiB
merged set quester.7z 131.48KiB
standalone set quester.7z 125.63KiB
Game Details

Arcade Video game published 37 years ago:

Quester (c) 1987 Namco ltd.

The player must move a paddle left and right across the bottom of the screen deflecting a ball to hit bricks. Some bricks contain special power-ups to enhance play.

- TECHNICAL -

Namco System 1 hardware
Game ID: QS

Screen orientation: Vertical
Video resolution: 224 x 288 pixels
Screen refresh: 60.61 Hz
Palette colors: 24-bit RGB palette

Players: up to 2 (alternate)
Control: Dial
Buttons: 1
[A] = shoot the ball

- TRIVIA -

Quester was released in September 1987 in Japan only. It represented at its time the Namco's response to Taito's "Arkanoid".

Round #2 is inspired by round #3 of Arkanoid, although the red blocks can be destroyed after a few shots. Round #5 shows a flagship from Galaxian. Round #6 shows Pac-Man.

Completion of the game gives you the image of Earth, eastern hemisphere with western side of the Pacific ocean and then appears the CGI sequence with the capsule landing in the aeronautical base during daytime.

Creative staff is written in white, engineering - in yellow (programming section) and red (hardware section).

Even if you complete entire game, you'll still a game over.

The high score allows you to put 8 characters.

Victor Entertainment released a limited-edition soundtrack album for this game (Namco Video Game Graffiti Vol.4 - VDR-5282) on 08/03/1989.

- TIPS AND TRICKS -

* Quester is a timed game. Complete the stage in less than 2 minutes to get bonus. The time you required to complete the stage is shown after it. Otherwise, you'll see time 'UP' in the post-stage box and you'll get no bonus.
* There are 2 types of blocks speeding the ball up or slowing it down: the red triangle pointed up speeds the ball up, blue triangle pointed down - slows it down. You may need to avoid both blocks.
* Pick the 'B' power-up and as soon as the molecule appears, insert the ball there to increase the ball count rapidly. This tip is useful for stage #4.
* Watch out for meteorites: they shorten the paddle.
* Take 'L' power-up to mount a barrier.
* Bonus stages occur every 7 rounds. They require you to push the fire button to shoot the balls and clear all the blocks in 15 seconds.
* A bunch of stages feature disco blocks - they add red ones next to flashing bricks. Shoot them 4 times to wipe them out of the play-field.
* Complete 33 stages.

- STAFF -

[CREATIVE] Game designer: Shinji Noguchi
[CREATIVE] Field designers: Toru Iwatani, Shinji Noguchi, Yukihiko Yagi
[CREATIVE] Graphic designers: Nobutaka Nakajima, Shinji Noguchi, Yukari Miyagi, Satoshi Norimatsu, Michiyo Yamashita
[CREATIVE] Title logo designer: Akira Usukura
[CREATIVE] Music composer: Shinji Hosoe

[ENGINEERING, PROGRAMMING SECTION] Game sequence: Kosei Matsuura
[ENGINEERING, PROGRAMMING SECTION] Device driver: Atsushi Yuhara
[ENGINEERING, PROGRAMMING SECTION] Sound driver: Junko Ozawa, Takatoshi Kobayashi
[ENGINEERING, PROGRAMMING SECTION] Hardware test: Hideto Yamazaki

[ENGINEERING, HARDWARE SECTION] PCB & chip design: Toru Ogawa, Makoto Inoue, Tsutomu Fujita, Takao Okada, Kazukiyo Shinozaki
[ENGINEERING, HARDWARE SECTION] Control panel: Akira Ohsugi, Hiroyuki Kobayashi

Driver Details
source namco/namcos1.cpp
driver status good
emulation status good
save states supported
channels 2
Screen Details
display screen
type raster
orientation vertical
width 288
height 224
refresh rate 60.61hz
Input Details
player: 1
type dial
directions N/A
buttons 1way
player: 2
type dial
directions N/A
buttons 1way
Chipset Details
Motorola MC6809E 1.54mhz
Motorola MC6809E 1.54mhz
Motorola MC6809E 1.54mhz
Hitachi HD63701V0 6.14mhz
Speaker present
Speaker present
YM2151 OPM 3.58mhz
Namco CUS30 12.00khz
8-Bit R-2R DAC present
8-Bit R-2R DAC present
ROM Details
name size crc
qs1_s0.bin 64.00KiB c2ef3af9
qs1_p5.bin 64.00KiB c8e11f30
qs1_p7b.bin 64.00KiB f358a944
cus64-64a1.mcu 4.00KiB ffb5c0bd
qs1_v0.bin 64.00KiB 6a2f3038
qs1_c8.bin 64.00KiB 06730d54
qs1_c0.bin 128.00KiB ca69bd7a
qs1_c1.bin 128.00KiB d660ba71
qs1_c2.bin 128.00KiB 4686f656
qs1_o0.bin 64.00KiB e24f0bf1
qs1_o1.bin 64.00KiB e4aab0ca