MDK [news] [browse] [changed] [links]

Rescue

Game Information
manufacturer Stern Electronics
year 1982
cloned by aponow rescueb rescuefe
genre N/A
downloads 0
Screenshots
rescue title
rescue title
rescue title
rescue title
Download Details
split set rescue.zip 16.54k
merged set rescue.7z 18.20k
standalone set rescue.7z 12.83k
Game Details
Arcade Video game published 43 years ago:

Rescue (c) 1982 Stern Electronics.

The player pilots a rescue helicopter and must try to rescue numerous airmen who have parachuted into the sea below. The rescue chopper is under constant attack from enemy helicopters, while sharks swim in the ocean below and will kill any floating airmen they come across. Later levels also have enemy subs and ships all intent on foiling the rescue mission. Players must be careful to avoid the falling wreckage of any enemy helicopters they have just destroyed, and also need to be wary of hitting any parachuting airmen with their 'copter blades, as this will kill the airmen instantly.

In a very similar vein to Williams' legendary "Robotron", also released in '82, the rescue chopper is armed with a gun that can fire in eight different directions, irrespective of the direction the rescue chopper is flying in. In addition to the eight-way gun, the 'copter can also drop missiles from its underside, which is essential for destroying enemy subs and ships.

To complete a stage, players must pick up a set number of fallen airmen from the sea (determined at the start of each level) and deposit them safely onto a nearby island.

- TECHNICAL -

Main CPU : Zilog Z80 (@ 3.072 Mhz)
Sound CPU : Zilog Z80 (@ 1.78975 Mhz)
Sound Chips : (2x) General Instrument AY8910 (@ 1.78975 Mhz)

Screen orientation : Vertical
Video resolution : 224 x 256 pixels
Screen refresh : 60.61 Hz
Palette colors : 226

Players : 2
Control : Double 8-way joysticks
Buttons : 1

- TRIVIA -

Released in November 1982.

A bootleg of this game is known as "Apocaljpse Now".

- STAFF -

Designed and programmed by : Chris Oberth

- CONTRIBUTE -

Edit this entry: https://www.arcade-history.com/?&page=detail&id=2207&o=2
Driver Details
source galaxian/scobra.cpp
status good
emulation good
savestate supported
Screen Details
display screen
type raster
orientation horizontal
width 256px
height 224px
refresh 60.61mhz
Input Details
player 1
type doublejoy
buttons 1
directions 8
Chipset Details
name Zilog Z80
clock 2.93mhz
name Zilog Z80
clock 1.71mhz
name Speaker
clock N/A
name AY-3-8910A PSG
clock 1.71mhz
name AY-3-8910A PSG
clock 1.71mhz
ROM Details
name size crc
rb15acpu.bin 4.00k d7e654ba
rb15bcpu.bin 4.00k a93ea158
rb15ccpu.bin 4.00k 058cd3d0
rb15dcpu.bin 4.00k d6505742
rb15ecpu.bin 4.00k 604df3a4
rb15csnd.bin 2.00k 8b24bf17
rb15dsnd.bin 2.00k d96e4fb3
rb15fcpu.bin 2.00k 4489d20c
rb15hcpu.bin 2.00k 5512c547
rescue.clr 32.00b 40c6bcbd