Sparkz (prototype)
Game Information
manufacturer | Atari Games |
year | 1992 |
genre | N/A |
downloads | 0 |
Screenshots




Download Details
split set | sparkz.zip 814.06k |
merged set | sparkz.7z 614.04k |
standalone set | sparkz.7z 614.04k |
Game Details
Arcade Video game published 33 years ago:
Dr Sparkz Lab (c) 1992 Atari Games Corporation.
This game is a combination of Tetris and Pipe Dream, and is very similar to Cachat/Tube It, another prototype. The player has to make connections, or "sparkz" from the red side to the blue side (or vice versa) so that the monster that the scientist is making could be built. The monster is made piece by piece, and the first piece made is the head after connecting 2 sparkz.
- TECHNICAL -
Board Number : A051420
Main CPU : Motorola 68000 (@ 14.31818 Mhz)
Sound Chips : OKI6295 (@ 7.231 Khz)
Players : 2
Control : 8-way joystick
Buttons : 3
- TRIVIA -
It's a very rare prototype, there are only 2 or 3 in existence. The concept was just a little too hard for a mass market. It would make a great game, but Atari never decided to do anything with it. Its earnings in an arcade test just weren't high enough to justify production.
- STAFF -
Project Leader : Kelly Turner
Programmers : Matt Setzer, Kelly Turner, Norm Avellar
Graphics : Mark Stephen Pierce
Engineer : Brian T. McKee
Additional Designers : Kelly Turner, Mark Stephen Pierce
Technician : Glen McNamara
Audio : Brad Fuller
Product Manager : Linda Adam
Team Leader : John Ray
- CONTRIBUTE -
Edit this entry: https://www.arcade-history.com/?&page=detail&id=684&o=2
Dr Sparkz Lab (c) 1992 Atari Games Corporation.
This game is a combination of Tetris and Pipe Dream, and is very similar to Cachat/Tube It, another prototype. The player has to make connections, or "sparkz" from the red side to the blue side (or vice versa) so that the monster that the scientist is making could be built. The monster is made piece by piece, and the first piece made is the head after connecting 2 sparkz.
- TECHNICAL -
Board Number : A051420
Main CPU : Motorola 68000 (@ 14.31818 Mhz)
Sound Chips : OKI6295 (@ 7.231 Khz)
Players : 2
Control : 8-way joystick
Buttons : 3
- TRIVIA -
It's a very rare prototype, there are only 2 or 3 in existence. The concept was just a little too hard for a mass market. It would make a great game, but Atari never decided to do anything with it. Its earnings in an arcade test just weren't high enough to justify production.
- STAFF -
Project Leader : Kelly Turner
Programmers : Matt Setzer, Kelly Turner, Norm Avellar
Graphics : Mark Stephen Pierce
Engineer : Brian T. McKee
Additional Designers : Kelly Turner, Mark Stephen Pierce
Technician : Glen McNamara
Audio : Brad Fuller
Product Manager : Linda Adam
Team Leader : John Ray
- CONTRIBUTE -
Edit this entry: https://www.arcade-history.com/?&page=detail&id=684&o=2
Driver Details
source | atari/arcadecl.cpp |
status | good |
emulation | good |
savestate | supported |
Screen Details
display | screen |
type | raster |
orientation | horizontal |
width | 336px |
height | 240px |
refresh | 59.92mhz |
Input Details
player | 1 |
type | joy |
buttons | 3 |
directions | 8 |
player | 2 |
type | joy |
buttons | 3 |
directions | 8 |
Chipset Details
name | Motorola MC68000 |
clock | 13.65mhz |
name | Speaker |
clock | N/A |
name | OKI MSM6295 ADPCM |
clock | 1.14mhz |
ROM Details
name | size | crc |
---|---|---|
sparkzpg.0 | 512.00k | a75c331c |
sparkzpg.1 | 512.00k | 1af1fc04 |
sparkzsn | 512.00k | 87097ce2 |