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Columns (World)

Game Information
manufacturer Sega
year 1990
Cloned by columnsj columnsu
genre Puzzle
downloads 104
Screenshots
columns title
columns snap
columns howto
columns select
columns gameover
columns scores
Download Details
split set columns.zip 61.36KiB
merged set columns.7z 98.05KiB
standalone set columns.7z 57.88KiB
Game Details

Arcade Video game published 34 years ago:

Columns (c) 1990 Sega Enterprises, Limited.

Sega's answer to the legendary "Tetris", the rules of Columns are simple : a column of 3 square pieces - stacked one on top of the other - drops from the top of the screen into the play area. As with Tetris, the column puzzle pieces can be moved left and right as they fall, but unlike Tetris, they cannot be rotated. Instead, pressing a button will cause the order of the colored blocks in a column to shift by one position.

The object of the game is to place columns at the bottom of the pit in such a way that lines of 3 or more like-colored blocks are created (either horizontally, vertically or diagonally). When this happens, these blocks disappear, and any blocks resting upon them immediately fall onto the recently vacated space. This will often cause additional lines to be arranged, producing a 'cascade' effect. The key to a long game (and, ultimately, a high score) is to set up these cascades wherever possible.

While not achieving the same legendary status as the mighty "Tetris" (something that no puzzle game can realistically hope to achieve), the 'Columns' series has managed to garner a dedicated following of its own and is a respected example of the genre.

- TECHNICAL -

Runs Sega "System C-2" hardware.

Players: 2
Control: 4-Way Joystick
Buttons: 1 (Rotate)

- TRIVIA -

Columns was released in March 1990.

April Simmonds of Winnipeg, Manitoba, Canada holds the official record for this game with 267,360 points on November 13, 2006.

- UPDATES -

The US version is slightly different :
* 'Winners Don't Use Drugs' screen added.
* Sega logo screen during the attract mode added.
* Cocktail mode dip-switch.
* Different music.

- SERIES -

1. Columns (1990, Arcade)
2. Columns II - The Voyage Through Time (1990, Arcade)
3. Columns III - Revenge of Columns (1993, Arcade)
4. Stack Columns (1994, Arcade)
5. Super Columns [Model G-3226] (1995, Game Gear)
6. Columns '97 [Model 610-0373-20] (1997, Arcade)
7. Hanagumi Taisen Columns - Sakura Taisen (1998, Arcade)
8. Hanagumi Taisen Columns 2 (2000, Dreamcast)
9. Columns Crown (2002, GBA)

- STAFF -

BY: TAKOSUKEZOU

- PORTS -

* CONSOLES:
[EU] Sega Mega Drive (1990) "Columns [Model 1701-50]"
Sega Mega Drive [AU] (1990)
[US] Sega Genesis (june.29, 1990) "Columns [Model 1701]"
[JP] Sega Mega Drive (june.30, 1990) "Columns [Model G-4035]"
Sega Master System [US] [EU] (1990) "Columns [Model 5120]"
[JP] NEC PC-Engine (mar.29, 1991) "Columns [Model TJ03002]"
Sega Mega Drive [BR] (1994) "Shapes and Columns" by Tec Toy
[JP] Sega Saturn (oct.30, 1997) "Columns Arcade Collection [Model GS-9161]"
[JP] Nintendo Super Famicom (aug.1, 1999) "Columns [Model SHVC-BCLJ]"
[JP] Sony PS2 (dec.18, 2003) "Columns [Sega Ages 2500 Series Vol.7] [Model SLPM-62425]"

* HANDHELDS:
[EU] Sega Game Gear (1990) "Columns [Model 2201]"
Sega Game Gear [US] (1991)
[JP] Sega Game Gear (oct.6, 1990) "Columns [Model G-3101]"

* COMPUTERS:
Apple Macintosh [US] (1989)
FM Towns PC [JP] (1990)
MSX2 [JP] (dec.1990) "Columns"
[JP] Sharp X68000 (oct.16, 1991) "Columns"
FM-7 [JP] (june.1991)

* OTHERS:
Driver Details
source sega/segac2.cpp
driver status good
emulation status good
save states unsupported
channels 1
Screen Details
display screen
type raster
orientation horizontal
width 256
height 224
refresh rate 59.92hz
Input Details
player: 1
type joy
directions 8way
buttons 1way
player: 2
type joy
directions 8way
buttons 1way
Chipset Details
Motorola MC68000 8.95mhz
Sega 315-5313 Megadrive VDP 53.69mhz
Sega VDP PSG 3.58mhz
Speaker present
YM3438 OPN2C 7.67mhz
ROM Details
name size crc
epr-13114.ic32 128.00KiB ff78f740
epr-13113.ic31 128.00KiB 9a426d9b