The Champion Pub (1.5)
Screenshots
Download Details
split set | cp_15.zip 257.35KiB |
parent set | cp_16.zip 5.59MiB ↗ |
merged set | cp_16.7z 5.57MiB |
standalone set | cp_15.7z 5.56MiB |
Game Details
Pinball published 26 years ago:
The Champion Pub (c) 1998 Midway Mfg. Co.
- TECHNICAL -
Midway WPC-95
Model Number : 50063
Main CPU : Motorola M6809 (@ 2 MHz)
Sound CPU : ADSP2105 (@ 10 MHz)
Sound chip : DMA-driven DAC
- TRIVIA -
Released in February 1998. 1,369 units were produced.
The 14th collected jackpot is a 'Cow of a jackpot!'.
Sometimes when the Barfly gets swatted, it will be a Cowfly and a 'moo' is heard.
The boxing man assembly was modeled after programmer Duncan Brown.
- UPDATES -
Version 1.0 (changes from version 0.10)
Date : February 3, 1998
- This is the first production release
- Added Speed bag test
- Improved LED test - User can now move between left, right, or both.
- Fixed LED test - they no longer blink during the test.
- Fixed ROPE or SPEED BAG disabled. The corresponding lamp will no longer light after the player has completed all training.
- Fixed Boxer disabled. It is no longer possible to enter an infinite loop after hitting the heavy bag when the boxer is disabled.
- The ball will always return to the player if it drains while the flippers are off.
- Added difficulties. The various difficulties will now modify the adjustments to make the game harder or easier.
- Fixed double purse value bug - doubling a large purse will no longer rap around.
- Added Ordered lamp test
- Hurry up awards are now instantaneous instead of a short delay.
- Arrange Display effect priorities so that an increase purse awards are displayed during jumps rope
- Added Rope error detection.
- The rope magnet will not turn on if the rope motor is broke or disabled.
- Added Total page to Ultimate challenge.
- Added Translations.
- Added Error message for the boxer mech.
Version 1.1
Date : February 10, 1998
- Fixed ball search during game over problem. The Scoops will no longer stay down.
- The slings now turn of for short periods of time when the ball is on its way down a lane or out of a lock up device.
- All training lamps re-light after all are complete allowing the player to complete all training again and again.
- Fixed post third fight with full bar of life. There will no longer be a new fight and Raid mixed together.
Version 1.2
Date : February 20, 1998
- Fixed training bug from v1.1. You can now complete all training as many times as you please.
- Cash fights now risk percents of the players score instead of flat scores.
- The Rope magnet will no longer energize during game over or tilt.
- The ball will no longer reserve after a tilt.
- The Power Shot feature was enhanced.
- Fisticuffs multiball used the wrong adjustment to set it-self to HARD. It now works correctly.
Version 1.3
Date : April 8, 1998
- Added improved missing ball compensation.
- Fixed Cash fight so it percentages the players millions correctly.
- Fixed Ultimate challenge so multiple hits at the end of each fight do not create extra wins.
- Added Poker night awards so they will not be as redundant.
- Changed Spittn gallery so the extra ball could come from any spatter.
- Fixed speed bag test so neither speed flipper stays on.
- Fixed the poker night hand calculator; hands will not falsely be flushes.
- Fisticuffs Multiball was added to the end of ultimate challenge if the player was still in Multiball
- Victory laps were added to the end of ultimate challenge if the player beats all five boxers.
Version 1.4
Date : May 22, 1998
- Fixed German Pricing, 6 for 5 DM.
- Improved corner eject coil strength.
- Improved playfield test.
Version 1.5
Date : July 2, 1998
- Trough Jam switch will no longer kick out extra balls.
- The lock pin properly releases a ball during ball search.
- Improvements to game software performance.
- Speed Bags are not allowed during multiballs.
- Extra Ball alarm sound fixed.
- Eliminated delay after third ball bonus.
- Ball saves are preserved if no scoring has taken place.
- Broken shooter switch compensation improved, including multiple balls kicked out at the start of a new ball.
- 'Fight is Lit' lamp fixed to work during ball start.
Version 1.6
Date : September 14, 1998
- Fixed bug after Ultimate Challenge, training lamps are now set correctly.
- Fixed Cash Fight scores when the player has over 200 million.
- TIPS AND TRICKS -
If you hear an insect buzzing when the heavy bag is hit, quickly hit the launch button. This will give you a Barfly, Cowfly or Bobfly. 100k and a Smart Punch is also awarded.
- STAFF -
Concept by : Pete Piotrowski
Art by : Paul Barker, Linda Deal (aka Doane)
Mechanics by : Brad Cornell
Music & Sound by : Rich Carle
Driver Details
source | pinball/wpc_95.cpp |
driver status | preliminary |
emulation status | preliminary |
save states | unsupported |
sound | unemulated |
channels | 1 |
Screen Details
display | dmd:screen |
type | lcd |
orientation | horizontal |
width | 512 |
height | 128 |
refresh rate | 60.00hz |
Input Details
player: | 1 |
type | keypad |
directions | N/A |
buttons | 60way |
Chipset Details
Motorola MC6809E | 2.00mhz |
Analog Devices ADSP-2105 | 10.00mhz |
Speaker | present |
DCS Audio WPC | present |
DMA-driven DAC | present |
ROM Details
name | size | crc |
---|---|---|
cp_g11.1_5 | 512.00KiB | 4255bfcb |
cp_s2.bin | 512.00KiB | e0b67f6f |
cp_s3.bin | 1.00MiB | 68accf24 |
cp_s4.bin | 1.00MiB | 50d1c920 |
cp_s5.bin | 1.00MiB | 69af347a |
cp_s6.bin | 1.00MiB | 76ca4fed |
cp_s7.bin | 1.00MiB | be619157 |