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DoDonPachi Dai-Ou-Jou Tamashii (V201, China)

Game Information
manufacturer IGS / Cave (Tong Li Animation license)
year 2010
genre Shoot-'Em-Up
downloads 322
Screenshots
ddpdojt title
ddpdojt snap
ddpdojt gameover
ddpdojt scores
ddpdojt warning
Download Details
split set ddpdojt.zip 31.06MiB
merged set ddpdojt.7z 24.37MiB
standalone set ddpdojt.7z 24.40MiB
Game Details

IGS PGM cart. published 22 years ago:

DoDonPachi Dai-Ou-Jou (c) 2002 Cave.

This is a fight between the human race and the machines. To defeat the machines the humans sent 'Elemental Dolls' piloting ships to aid them in their fight.

- TECHNICAL -

IGS PGM hardware

Main CPU : Motorola 68000 (@ 20 Mhz), Zilog Z80 (@ 8.468 Mhz)
Sound Chips : ICS2115 (@ 8.468 Mhz)

Players : 2
Control : 8-way Joystick
Buttons : 3
=> [A] Shoot, [B] Bomb, [C] Full Auto

- TRIVIA -

Developed/Produced by Cave and Sales by AMI (Amusement Marketing International).

Released in April 2002.

The title of this game translates from Japanese as 'Angry Chief Hornet : Peaceful Death'.

The game is known outside Japan as "DoDonPachi 3" (Literally :Angry Chief Hornet 3).

It is rumored that only 5 players have cleared both loops of the game, 12 months after it's arcade release.

Shortly after DoDonPachi Dai-Ou-Jou, Cave released a special fan-edition of the same game. It is called "DoDonPachi Dai-Ou-Jou [Black Label]".

Cave released a limited-edition soundtrack album for this game (DoDonPachi Dai-Ou-Jou / Ketsui - Kizuna Jigoku Tachi - Original Sound Track - CVST-0000) on 06/06/2003.

- TIPS AND TRICKS -

* Hits : When an enemy is killed, if the player kills another one in a short, specified time, the kill count will increase by one.

* Hyper item : When collected, it gives your ship an added burst of fire-power which can be used when shooting a beam, and will last as long as your ship does, but it doesn't absorb bullets, meaning you remain vulnerable. Technically, it does let you absorb bullets for a few seconds by holding down the bomb button. This can only be done once during a hyper and allows you to escape from a tight corner if there are too many projectiles coming your way.

- SERIES -

1. DonPachi (1995)
2. DoDonPachi (1997)
3. Bee Storm - DoDonPachi II (2001)
4. DoDonPachi Dai-Ou-Jou (2002)
5. DoDonPachi Dai-Fukkatsu (2008)
6. DoDonPachi Saidaioujou (2012)
7. DoDonPachi Maximum (2012) [Apple App Store]

- STAFF -

Producer: Kenichi Takano
Director: Tsuneki Ikeda
Programmer: Takashi Ichimura
Chief Designer: Akira Wakabayashi
Character Designer: Shohei Satoh
Mechanic Designer: Akira Wakabayashi, Kengo Arai, Hiroyuki Tanaka
Background Designer: Hiroyuki Tanaka, Shohei Satoh
Music Producer: Shohei Satoh
Music Composer: Manabu Namiki (Santaruru)
King of Debugger: Satoshi Kouyama
Super Adviser: Junya Inoue
Special Assist: Toshiaki Tomizawa, Yasushi Imai

- PORTS -

* CONSOLES:
Driver Details
source igs/pgm2.cpp
driver status good
emulation status good
save states supported
channels 2
Screen Details
display screen
type raster
orientation vertical
width 448
height 224
refresh rate 59.08hz
Input Details
player: 1
type joy
directions 8way
buttons 4way
player: 2
type joy
directions 8way
buttons 4way
player: 3
type joy
directions 8way
buttons 4way
player: 4
type joy
directions 8way
buttons 4way
Chipset Details
IGS036 100.00mhz
Speaker present
Speaker present
Yamaha YMZ774 AMMS2C 16.38mhz
ROM Details
name size crc
ddpdoj_igs036_china.rom 16.00KiB 5db91464
ddpdoj_v201cn.u4 2.00MiB 89e4b760
ddpdoj_text.u1 2.00MiB f18141d1
ddpdoj_bgl.u23 16.00MiB ff65fdab
ddpdoj_bgh.u24 16.00MiB bb84d2a6
ddpdoj_mapl0.u13 8.00MiB bcfbb0fc
ddpdoj_maph0.u15 8.00MiB 0cc75d4e
ddpdoj_spa0.u9 16.00MiB 1232c1b4
ddpdoj_spb0.u18 16.00MiB 6a9e2cbf
ddpdoj_wave0.u12 16.00MiB 2b71a324
ddpdojt_sram 64.00KiB af99e304