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G-Darius (Ver 2.02O)

Game Information
manufacturer Taito
year 1997
Clone of gdarius2
genre Shoot-'Em-Up
downloads 126
Screenshots
gdarius title
gdarius snap
gdarius howto
gdarius gameover
gdarius scores
gdarius warning
gdarius ending
Download Details
split set gdarius.zip 1.43MiB
parent set gdarius2.zip 17.17MiB
merged set gdarius2.7z 19.90MiB
standalone set gdarius.7z 16.82MiB
Game Details

Arcade Video game published 27 years ago:

G-Darius (c) 1997 Taito Corp.

G-Darius literally added a new dimension to the highly regarded 'Darius' series, with the introduction of fully 3D rendered backgrounds and enemies. Namco had already done the same with their Xevious series for "Xevious 3D/G", released the year earlier, but G-Darius is generally regarded as the most accomplished of the two titles.

G-Darius' game-play was also enhanced, with the 'Capture Ball' system; this allowed the player to capture almost any enemy craft and use it against the game's other enemies. Captured enemies can either be detonated like a ''bomb'', damaging all enemies nearby; or used to fire a special 'Alpha Beam', which cuts through everything but gold-colored objects and enemy bosses. Each boss is capable of firing its own version of this beam at the player; when both beams meet, they will interrupt each other's path. Depending on how rapidly the player presses the Fire button, one beam will grow and eventually overpower the others. The Capture ball was actually introduced in "Darius Gaiden" but was only used to a minimal extent.

- TECHNICAL -

Taito FX-1B hardware
Prom Stickers : E39

Main CPU : PSX (@ 16.9344 Mhz)
Sound Chips : SPU (@ 16.9344 Mhz)

Players : 2
Control : 8-way joystick
Buttons : 6

- TRIVIA -

G-Darius was released in July 1997.

The game got an update a couple of months later, known as "G-Darius ver.2".

The game forbids the initials 'SEX' on the high score table. If you try, it gets changed to 'AAA'.

Zuntata Records first released the soundtrack album for this game (Catalog No. ZTTL-0014) on August 21, 1997.

- TIPS AND TRICKS -

* Zone Select :
1. Hold Service Switch button during boot count.
2. Wait until machine displays 'Service Switch Error' on screen.
3. Push buttons in the following sequence 'Start(x3), Service Switch, Start'.
4. Insert credit then go to Zone Select screen.

- SERIES -

1. Darius (1987, Arcade)
2. Darius II (1989, Arcade)
3. Darius Twin [Model SHVC-DT] (1991, Super Famicom)
4. Darius Force [Model SHVC-DH] (1993, Super Famicom)
5. Darius Gaiden - Silver Hawk (1994, Arcade)
6. G-Darius (1997, Arcade)
7. G-Darius ver.2 (1997, Arcade)
8. Darius Burst (2009, Sony PSP)
9. Darius Burst - Another Chronicle (2010, Arcade)
10. Darius Burst - Another Chronicle EX (2011, Arcade)

- STAFF -

Producer : Naomitsu Abe
Director : Naomitsu Abe, Makoto Ohsaka, Akira Ohtsuki, Makoto Fujita
Character graphics : Makoto Fujita, Tohru Kawaishi, Kenichi Morita, Hiroshi Hasegawa, Toshihiro Fukui, Ryosuke Hayase, Atsushi Horimizu, Yatta Ushiroda, Baw Baw
Program : Akira Ohtsuki, Nobuyuki Hayashi, Katsuyuki Fujita, Takafumi Fujimoto, Hirohisa Matsumura, Hiroyuki Maruyama, Hikaru Taniguchi, Yasutaka Hayashi, Shunsuke Ono, Masakazu Takeda, Harumi.K, Hirotaka Fukakawa, Koji Kato, Hitoshi Kozuka
Music : Hisayoshi Ogura (Zuntata)
Sound effects : Yukiharu Urita (Zuntata)
Hardware : Katsumi Kaneoka
Design works : Naoto Hashizume
Quality warranty : Nobuhiro Koyama, Eiji Kawabata, Makoto Obonai

- PORTS -

* CONSOLES:
[US] Sony PlayStation (mar.31, 1998) "G.Darius [Model SLUS-00690]"
[JP] Sony PlayStation (apr.9, 1998) "G-Darius [Model SLPS-01348]"
[EU] Sony PlayStation (1998) "G.Darius [Model SLES-01314]"
[JP] Sony PS2 (aug.25, 2005) "Taito Memories Gekan [Model SLPM-66092]"
[AU] Sony PlayStation 2 (mar.30, 2006) "Taito Legends 2 [Model SLES-53852]"
[EU] Sony PS2 (mar.31, 2006) "Taito Legends 2 [Model SLES-53852]"
[US] Sony PS2 (may.16, 2007) "Taito Legends 2 [Model SLUS-21349]"

* COMPUTERS:
Driver Details
source sony/zn.cpp
driver status imperfect
emulation status good
save states unsupported
graphics imperfect
sound imperfect
channels 2
Screen Details
display screen
type raster
orientation horizontal
width 640
height 480
refresh rate 60.00hz
Input Details
player: 1
type joy
directions 8way
buttons 3way
player: 2
type joy
directions 8way
buttons 3way
player: 3
type joy
directions 8way
buttons 3way
player: 4
type joy
directions 8way
buttons 3way
Chipset Details
Sony CXD8530CQ 67.74mhz
Panasonic MN1020012A 12.50mhz
Texas Instruments TMS57002 "DASP" 12.50mhz
Speaker present
Speaker present
PlayStation SPU 33.87mhz
Taito Zoom Sound System present
Texas Instruments TMS57002 "DASP" 12.50mhz
ZOOM ZSG-2 25.00mhz
ROM Details
name size crc
m534002c-14.ic353 512.00KiB e3f23b6e
tt01.ic652 8.00B daac13e7
78081g503.ic655 8.00KiB nodump
e39-09.ic4 1.00MiB f457794d
e39-10.ic3 1.00MiB 6ba4d941
e39-01.1 4.00MiB bdaaa251
e39-02.2 4.00MiB a47aab5d
e39-03.12 4.00MiB a883b6a5
e39-07.14 512.00KiB 2252c7c1
e39-04.27 4.00MiB 6ee35e68
tt07 8.00B ccf2f332