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Galaxy Force 2

Game Information
manufacturer Sega
year 1988
Cloned by gforce2j gforce2ja gforce2sd
genre Flying
downloads 118
Screenshots
gforce2 title
gforce2 snap
gforce2 select
gforce2 gameover
gforce2 scores
gforce2 ending
Download Details
split set gforce2.zip 3.04MiB
merged set gforce2.7z 2.58MiB
standalone set gforce2.7z 2.47MiB
Game Details

Arcade Video game published 36 years ago:

Galaxy Force II (c) 1988 Sega Enterprises, Limited.

A superb sprite-scaling shoot-em-up from Sega, in which a single player must battle their way through a number of superbly rendered, space-themed levels. Action switches between open space battles and planet-based levels; with tight, enemy packed tunnel sections (enemy bases) seperating each level.

Galaxy Force II took the space-based shooting action of 1985's "Space Harrier" and, to a lesser degree, "After Burner" and improved upon both in every conceivable way. The game's pace is much slower paced than either "Space Harrier" or "After Burner", making game progression more a result of actual skill than the blind luck often associated with those earlier titles.

Elements of Galaxy Force II were also influenced by several NON-shooting Sega games; in particular the branching roads of 1986's "Out Run". At the end of each of Galaxy Force II's stages, after the player has fought through the end-of-level 'enemy fortress'; are tunnel sections offering a choice of left or right. Again, the choice made dictates which level the player tackles next.

Galaxy Force II also demonstrated just how far Sega could push its then legendary sprite scaling technonolgy, with the visual rendition of some levels - such as when the player is flying above the surface of a volcanic planet, complete with solar flares and volcanic eruptions - being nothing short of spectacular.

- TECHNICAL -

[Deluxe model]
Sega Y Board hardware

- TRIVIA -

Released in July 1988 in Japan.

Also released a Galaxy Force II [Super Deluxe model]

Pony Canyon / Scitron released a limited-edition soundtrack album for this game (G.S.M. SEGA 1 - D28B0002) on 07/07/1988.

A Galaxy Force II unit appears in the music video for "Kid Candy" by the grunge rock group Seaweed.

- SERIES -

1. Galaxy Force (1988)
2. Galaxy Force II [Deluxe model] (1988)
2. Galaxy Force II [Super Deluxe model] (1988)

- STAFF -

Designer : Kondo Masaki
Main programmer : Katsumi Sachiko
Support programmers : Eishi Kawatake, Maki Yokata
Music composers : Koichi Namiki (Micky/Pritty K.N.), Katsuhiro Hayashi (Funky K.H.)

- PORTS -

* CONSOLES:
Sega Master System (1989)
[JP] Sega Mega Drive (Sep. 13, 1991) "Galaxy Force II [Model T-68013]"
[JP] Sega Saturn (jul.02, 1998) "Galaxy Force II [Sega Ages] [Model GS-9197]"
[JP] Sony PS2 (Jul. 26, 2007) "Galaxy Force II Special Extended Edition [Sega Ages 2500 Vol.30] [Model SLPM 62766]"
Nintendo 3DS [eShop] (2013) "3D Galaxy Force II"

* HANDHELDS:
[JP] Nintendo 3DS [eShop] (jul.24, 2013) "3D Galaxy Force [Model CTR-JGFJ-JPN]"
[US] Nintendo 3DS [eShop] (dec.12, 2013) "3D Galaxy Force [Model CTR-JGFE-USA]"
[EU] Nintendo 3DS [eShop] (dec.12, 2013) "3D Galaxy Force [Model CTR-JGFP-EUR]"
[AU] Nintendo 3DS [eShop] (dec.12, 2013) "3D Galaxy Force [Model CTR-JGFP-AUS]"

* COMPUTERS:
[US] Commodore C64 (1989)
[EU] Commodore Amiga (1990)
[EU] Atari ST (jan.1990)
[EU] Amstrad CPC (jan.1990)
[EU] Commodore C64 (jan.1990)
[EU] Sinclair ZX Spectrum (jan.1990)
Driver Details
source sega/segaybd.cpp
driver status good
emulation status good
save states supported
channels 2
Screen Details
display screen
type raster
orientation horizontal
width 320
height 224
refresh rate 60.00hz
Input Details
player: 1
type stick
directions N/A
buttons 2way
Chipset Details
Motorola MC68000 (Musashi) 12.50mhz
Motorola MC68000 (Musashi) 12.50mhz
Motorola MC68000 (Musashi) 12.50mhz
Zilog Z80 4.03mhz
Speaker present
Speaker present
YM2151 OPM 4.03mhz
Sega PCM 4.03mhz
ROM Details
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