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G.I. Joe (Japan, JAA)

Game Information
manufacturer Konami
year 1992
Clone of gijoe
genre Shooter
downloads 27
Screenshots
gijoej title
gijoej snap
gijoej select
gijoej gameover
gijoej scores
gijoej bosses
Download Details
split set gijoej.zip 203.04KiB
parent set gijoe.zip 3.88MiB
merged set gijoe.7z 3.74MiB
standalone set gijoej.7z 3.22MiB
Game Details

Arcade Video game published 32 years ago:

G.I. Joe - A Real American Hero (c) 1992 Konami.

Soldiers fight in a futuristic war against the army of an evil emperor. Unlike most army themed games, even trees and buildings can be destroyed if enough bullets are pumped into them.

- TECHNICAL -

Game ID: GX069

Main CPU: Motorola 68000 (@ 16 Mhz)
Sound CPU: Zilog Z80 (@ 8 Mhz)
Sound Chips: Yamaha YM2151 (@ 3.579545 Mhz), K054539 (@ 48 Khz)

Players: Up to 4 simultaneously.
Control per player: 8-way joystick
Buttons per player: 3

- TRIVIA -

G.I. Joe was released in May 1992 in Japan.

This game is mainly based in the 1980's comic books and animation series by Marvel which were based on the ever popular G.I. Joe toy line created for Hasbro Toys by Stan Weston in 1964. The G.I. Joe line were the first Action Figure toys, a term created to avoid the use of the term 'Dolls for boys'.

Players can choose from four G.I. Joe characters: Duke, Scarlett, Snake-Eyes and Roadblock. Enemies include Viper soldiers and various Cobra vehicles such as FANG II, HISS II, Razorback and Hurricane. The bosses consist of Tomax and Xamot, Metal-Head, The Baroness, Major Bludd and Destro. The final battle takes place between the G.I. Joe team and Cobra Commander.

Soundtrack Releases:
Konami All-Stars 1993 ~ Music Station of Dreams (KICA-9016~8) (December 24, 1992)

- STAFF -

Director: Formula Jun
Game programmers: K. Tsutsui (Q16.Tsutsui), T. Yoshinobu, Masae Nakashima
Graphic designers: Sakura 28, M. Yamada, M. Yamashita
Sound designers: Tsutomu Ogura, Kenichiro Fukui
Hardware: Hashima, Y. Wajiki
Product designer: T. Nishimura
Driver Details
source konami/gijoe.cpp
driver status imperfect
emulation status good
save states supported
sound imperfect
channels 2
Screen Details
display screen
type raster
orientation horizontal
width 288
height 224
refresh rate 60.00hz
Input Details
player: 1
type joy
directions 8way
buttons 3way
player: 2
type joy
directions 8way
buttons 3way
player: 3
type joy
directions 8way
buttons 3way
player: 4
type joy
directions 8way
buttons 3way
Chipset Details
Motorola MC68000 16.00mhz
Zilog Z80 8.00mhz
Speaker present
Speaker present
K054539 ADPCM 18.43mhz
ROM Details
name size crc
069jaa03.14e 256.00KiB 4b398901
069jaa02.18e 256.00KiB 8bb22392
069a12.13e 256.00KiB 75a7585c
069a11.16e 256.00KiB 3153e788
069a01.7c 64.00KiB 74172b99
069a10.18j 1.00MiB 4c6743ee
069a09.16j 1.00MiB e6e36b05
069a08.6h 1.00MiB 325477d4
069a05.1h 1.00MiB c4ab07ed
069a07.4h 1.00MiB ccaa3971
069a06.2h 1.00MiB 63eba8e1
069a04.1e 2.00MiB 11d6dcd6
er5911.7d 128.00B c914fcf2