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Great Mahou Daisakusen (Japan 000121)

Game Information
manufacturer Eighting / Raizing (Capcom license)
year 2000
clone of dimahoo
other clones dimahoou dimahoud gmahou
genre Shoot-'Em-Up
downloads 2
Screenshots
gmahou title
gmahou title
gmahou title
gmahou title
Download Details
split set gmahou.zip 289.30k
parent set dimahoo.zip 13.95m
bios/device qsound_hle.zip 2.61k
standalone set gmahou.7z 10.93m
Game Details
Capcom CPS-II cart. published 25 years ago:

グレート魔法大作戦 (c) 2000 Capcom Company, Limited.
(Great Mahou Daisakusen)

In this impressive blend of an overhead shoot'em up with RPG characteristics, you must help a group of mystic bounty hunters save the earth against the evil Gobligan Underground Empire. Features excellent 2-D graphics and sound, awesome character & enemy artwork designs, a level-up and elemental-based weapon system and LOTS of hidden items!

- TECHNICAL -

Runs on the "CP System II" hardware.
Green Board [Japan]

Players: Up to 2
Control: 8-way joystick per player.
Buttons: 3 per player.

- TRIVIA -

Great Mahou Daisakusen was released in January 2000 by Capcom. Developed by Eighting/Raizing. It was known as the 31th CPS-II game.

Known Export release: "Dimahoo [Blue Board]"

The title of this game translates from Japanese as 'Magic Great Military Operation'. The 'Dai' prefix in 'Daisakusen' means 'great', so to get technical the translation of this came could be 'Great Magic Great Military Operation'.

Miyamoto the Dragon has appeared in previous Eighting games such as "Mahou Daisakusen", "Shippu Mahou Daisakusen" as a selectable character and as a secret character in "Armed Police Batrider".

- TIPS AND TRICKS -

* To show up a menu of your collected treasures, press (ingame) Start for 2-3 sec. and press (while holding Start) Button 1.

* Secret Characters : Insert a coin and press Up(x2), Left, Down(x2), Right, A, B, A, B, A, Start. Four new planes are now selectable.

- SERIES -

1. Mahou Daisakusen (1993)
2. Shippuu Mahou Daisakusen - Kingdom-Grandprix (1994)
3. Great Mahou Daisakusen [Green Board] (2000)

- STAFF -

Main programmer: Yuichi Toyama
Planner & Designer: Ken-Ichi Yokoh
Progress control: Susumu Hibi
Producers: Masato Toyoshima, Tatsuya Minami
Sound: Manabu Namiki
Staff: Kazuyuki Nakashima, Yasunari Watanabe, Yoshitaka Ikeda, Hiroshi Satoh, Kenji Kawakita, Yukiko Sugiyama, Toshikazu Sahoda, Atsuhiro Motoyama, Ken-ichi Koyano, Nobuyuki Irie, Hiroshi Tahara, Tatsuya Uemura, Masahiro Yuge, Haruhisa Udagawa
Support from Capcom: Tomoshi Sadamoto

- CONTRIBUTE -

Edit this entry: https://www.arcade-history.com/?&page=detail&id=1009&o=2
Driver Details
source capcom/cps2.cpp
status good
emulation good
savestate supported
Screen Details
display screen
type raster
orientation horizontal
width 384px
height 224px
refresh 59.64mhz
Input Details
player 1
type joy
buttons 3
directions 8
player 2
type joy
buttons 3
directions 8
Chipset Details
name Motorola MC68000
clock 15.26mhz
name Zilog Z80
clock 7.63mhz
name Speaker
clock N/A
name Speaker
clock N/A
name QSound (HLE)
clock 57.22mhz
ROM Details
name size crc
gmdj.03 512.00k cd6979e3
gmd.04 512.00k 37485567
gmd.05 512.00k da269ffb
gmd.06 512.00k 55b483c9
gmd.13m 4.00m 80dd19f0
gmd.15m 4.00m dfd93a78
gmd.17m 4.00m 16356520
gmd.19m 4.00m dfc33031
gmd.01 128.00k 3f9bc985
gmd.02 128.00k 3fd39dde
gmd.11m 4.00m 06a65542
gmd.12m 4.00m 50bc7a31
gmahou.key 20.00b 76a5e659