Great Mahou Daisakusen (Japan 000121)
Game Information
manufacturer | Eighting / Raizing (Capcom license) |
year | 2000 |
clone of | dimahoo |
other clones | dimahoou dimahoud gmahou |
genre | Shoot-'Em-Up |
downloads | 2 |
Screenshots




Download Details
split set | gmahou.zip 289.30k |
parent set | dimahoo.zip 13.95m ↗ |
bios/device | qsound_hle.zip 2.61k |
standalone set | gmahou.7z 10.93m |
Game Details
Capcom CPS-II cart. published 25 years ago:
グレート魔法大作戦 (c) 2000 Capcom Company, Limited.
(Great Mahou Daisakusen)
In this impressive blend of an overhead shoot'em up with RPG characteristics, you must help a group of mystic bounty hunters save the earth against the evil Gobligan Underground Empire. Features excellent 2-D graphics and sound, awesome character & enemy artwork designs, a level-up and elemental-based weapon system and LOTS of hidden items!
- TECHNICAL -
Runs on the "CP System II" hardware.
Green Board [Japan]
Players: Up to 2
Control: 8-way joystick per player.
Buttons: 3 per player.
- TRIVIA -
Great Mahou Daisakusen was released in January 2000 by Capcom. Developed by Eighting/Raizing. It was known as the 31th CPS-II game.
Known Export release: "Dimahoo [Blue Board]"
The title of this game translates from Japanese as 'Magic Great Military Operation'. The 'Dai' prefix in 'Daisakusen' means 'great', so to get technical the translation of this came could be 'Great Magic Great Military Operation'.
Miyamoto the Dragon has appeared in previous Eighting games such as "Mahou Daisakusen", "Shippu Mahou Daisakusen" as a selectable character and as a secret character in "Armed Police Batrider".
- TIPS AND TRICKS -
* To show up a menu of your collected treasures, press (ingame) Start for 2-3 sec. and press (while holding Start) Button 1.
* Secret Characters : Insert a coin and press Up(x2), Left, Down(x2), Right, A, B, A, B, A, Start. Four new planes are now selectable.
- SERIES -
1. Mahou Daisakusen (1993)
2. Shippuu Mahou Daisakusen - Kingdom-Grandprix (1994)
3. Great Mahou Daisakusen [Green Board] (2000)
- STAFF -
Main programmer: Yuichi Toyama
Planner & Designer: Ken-Ichi Yokoh
Progress control: Susumu Hibi
Producers: Masato Toyoshima, Tatsuya Minami
Sound: Manabu Namiki
Staff: Kazuyuki Nakashima, Yasunari Watanabe, Yoshitaka Ikeda, Hiroshi Satoh, Kenji Kawakita, Yukiko Sugiyama, Toshikazu Sahoda, Atsuhiro Motoyama, Ken-ichi Koyano, Nobuyuki Irie, Hiroshi Tahara, Tatsuya Uemura, Masahiro Yuge, Haruhisa Udagawa
Support from Capcom: Tomoshi Sadamoto
- CONTRIBUTE -
Edit this entry: https://www.arcade-history.com/?&page=detail&id=1009&o=2
グレート魔法大作戦 (c) 2000 Capcom Company, Limited.
(Great Mahou Daisakusen)
In this impressive blend of an overhead shoot'em up with RPG characteristics, you must help a group of mystic bounty hunters save the earth against the evil Gobligan Underground Empire. Features excellent 2-D graphics and sound, awesome character & enemy artwork designs, a level-up and elemental-based weapon system and LOTS of hidden items!
- TECHNICAL -
Runs on the "CP System II" hardware.
Green Board [Japan]
Players: Up to 2
Control: 8-way joystick per player.
Buttons: 3 per player.
- TRIVIA -
Great Mahou Daisakusen was released in January 2000 by Capcom. Developed by Eighting/Raizing. It was known as the 31th CPS-II game.
Known Export release: "Dimahoo [Blue Board]"
The title of this game translates from Japanese as 'Magic Great Military Operation'. The 'Dai' prefix in 'Daisakusen' means 'great', so to get technical the translation of this came could be 'Great Magic Great Military Operation'.
Miyamoto the Dragon has appeared in previous Eighting games such as "Mahou Daisakusen", "Shippu Mahou Daisakusen" as a selectable character and as a secret character in "Armed Police Batrider".
- TIPS AND TRICKS -
* To show up a menu of your collected treasures, press (ingame) Start for 2-3 sec. and press (while holding Start) Button 1.
* Secret Characters : Insert a coin and press Up(x2), Left, Down(x2), Right, A, B, A, B, A, Start. Four new planes are now selectable.
- SERIES -
1. Mahou Daisakusen (1993)
2. Shippuu Mahou Daisakusen - Kingdom-Grandprix (1994)
3. Great Mahou Daisakusen [Green Board] (2000)
- STAFF -
Main programmer: Yuichi Toyama
Planner & Designer: Ken-Ichi Yokoh
Progress control: Susumu Hibi
Producers: Masato Toyoshima, Tatsuya Minami
Sound: Manabu Namiki
Staff: Kazuyuki Nakashima, Yasunari Watanabe, Yoshitaka Ikeda, Hiroshi Satoh, Kenji Kawakita, Yukiko Sugiyama, Toshikazu Sahoda, Atsuhiro Motoyama, Ken-ichi Koyano, Nobuyuki Irie, Hiroshi Tahara, Tatsuya Uemura, Masahiro Yuge, Haruhisa Udagawa
Support from Capcom: Tomoshi Sadamoto
- CONTRIBUTE -
Edit this entry: https://www.arcade-history.com/?&page=detail&id=1009&o=2
Driver Details
source | capcom/cps2.cpp |
status | good |
emulation | good |
savestate | supported |
Screen Details
display | screen |
type | raster |
orientation | horizontal |
width | 384px |
height | 224px |
refresh | 59.64mhz |
Input Details
player | 1 |
type | joy |
buttons | 3 |
directions | 8 |
player | 2 |
type | joy |
buttons | 3 |
directions | 8 |
Chipset Details
name | Motorola MC68000 |
clock | 15.26mhz |
name | Zilog Z80 |
clock | 7.63mhz |
name | Speaker |
clock | N/A |
name | Speaker |
clock | N/A |
name | QSound (HLE) |
clock | 57.22mhz |
ROM Details
name | size | crc |
---|---|---|
gmdj.03 | 512.00k | cd6979e3 |
gmd.04 | 512.00k | 37485567 |
gmd.05 | 512.00k | da269ffb |
gmd.06 | 512.00k | 55b483c9 |
gmd.13m | 4.00m | 80dd19f0 |
gmd.15m | 4.00m | dfd93a78 |
gmd.17m | 4.00m | 16356520 |
gmd.19m | 4.00m | dfc33031 |
gmd.01 | 128.00k | 3f9bc985 |
gmd.02 | 128.00k | 3fd39dde |
gmd.11m | 4.00m | 06a65542 |
gmd.12m | 4.00m | 50bc7a31 |
gmahou.key | 20.00b | 76a5e659 |