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Shinnyuushain Tooru-kun

Game Information
manufacturer Konami
year 1984
clone of mikie
other clones mikiehs mikiej mikiek
genre N/A
downloads 0
Screenshots
mikiej title
mikiej title
mikiej title
mikiej title
Download Details
split set mikiej.zip 43.11k
parent set mikie.zip 76.63k
standalone set mikiej.7z 67.62k
Game Details
Arcade Video game published 41 years ago:

Shinnyuushain Tooru-Kun (c) 1984 Konami.

- TECHNICAL -

Game ID : GX469

Main CPU : Motorola M6809 (@ 1.25 Mhz)
Sound CPU : Zilog Z80 (@ 3.579545 Mhz)
Sound Chips : SN76496 (@ 1.789772 Mhz), SN76496 (@ 3.579545 Mhz)

Players : 2
Control : 4-way joystick
Buttons : 2

- TRIVIA -

Shinnyuushain Tooru-Kun was released in October 1984. The title of this game translates from Japanese as 'New Employee Tooru-kun'. It is known outside Japan as "Mikie".

The classroom level plays the song 'A Hard Day's Night' by The Beatles. The Gym Level plays 'Twist and Shout', the Medley/Russell song made famous by the Fab Four.

- SCORING -

Collecting a heart : 200 points
Collecting a flashing heart : 1000 points

Hitting an enemy with an object (basketball or roast) : 400 points
Being hit by a dancer : 100 points
Bumping a student out of their desk (back row) : 400 points
Bumping a student out of their desk (middle row) : 600 points
Bumping a student out of their desk (front row) : 800 points
Stunning an enemy horizontally : 400 points
Stunning an enemy vertically : 800 points
Stunning two enemies horizontally : 2000 points
Stunning two enemies vertically : 3000 points
Stunning three enemies : 5000 points

Smacking an enemy with the door : 600 points
Picking up a lunchbox : 1000 points
Picking up the hamburger : 1000 points
Picking up the Coke : 1000 points
Finding the scantily - clad woman in the closet : 5000 points

Entering the Hallway after finishing any Room : 2000 points
Perfect Room Completion bonus : 5000 points

(Skill Bonus for Locker and Restaurant Rooms - awarded upon exiting the respective room)
Do not throw any objects : 5000 points
Throw one object : 3000 points
Throw two objects : 2000 points
Throw three to four objects : 1000 points
Throw five to eight objects : 200 points
Throw all nine objects : No Bonus

- TIPS AND TRICKS -

* Test mode : hold START1+START2 during boot. Then press START1 to cycle through the different tests.

* Secret message : In game instruction scene between title screen and demonstration play, input the following code when player character sits on a chair : hold 1P Up + 2P Down then press 1P Start 4 times. "THIS SOFTWARE IS AN ORIGINAL PRODUCT OF KONAMI" should appears.

* You can exit out either of the two Room doors when a room is complete (you can also come back in if need be), but only one door (the one that flashes out) will allow you to continue down towards the garden (the other is where you came in). Still, useful if you're panicking and need a quick exit.

* You can bump the non-heart guarding students out of their desk for points inside the Classroom, but you're only given the points once and this only matters for Step 1 anyways.

* You can headbutt the teacher in the classroom for extra points many, many times, if your timing is good. (Read: Leech)

* Headbutting an enemy vertically in the hallway is extremely difficult, and should only be attempted as a last resort. There just isn't enough room.

* Stun an enemy in the hallway in front of a door, and then smack him with the door for an easy extra 600 points.

* When enemies are moving a little too fast to be comfortable headbutting them, make sure to get them on the horizontal and not the vertical, as it's easier to time your strike.

* If you die after entering a room for the first time (or re-enter a room), the classroom teacher will only delay for about 1 second instead of 3 seconds before entering the room. Be forewarned. You may want to turn around right away and headbutt him as he stands in the doorway.

* The red bucket in the hallway can only hit you on the same horizontal line. Move either up or down (as necessary) to dodge it.

* Controlling and grouping enemies for points is possible on the Garden, but is not easy and cannot be done for very long before they become too fast. Still, it has the most open space of any of the Rooms.

- PORTS -

* CONSOLES:
[JP] Sega SG-1000 (1985)
Sega Master System [JP] (1985) "Shinnyushain Tooru Kun"

- CONTRIBUTE -

Edit this entry: https://www.arcade-history.com/?&page=detail&id=2415&o=2
Driver Details
source konami/mikie.cpp
status good
emulation good
savestate supported
Screen Details
display screen
type raster
orientation horizontal
width 256px
height 224px
refresh 60.59mhz
Input Details
player 1
type joy
buttons 2
directions 4
player 2
type joy
buttons 2
directions 4
Chipset Details
name Motorola MC6809E
clock 1.46mhz
name Zilog Z80
clock 3.41mhz
name Speaker
clock N/A
name SN76489A
clock 1.71mhz
name SN76489A
clock 3.41mhz
ROM Details
name size crc
n14.11c 8.00k f698e6dd
o13.12a 16.00k 826e7035
o17.12d 16.00k 161c25c8
n10.6e 8.00k 2cf9d670
q11.8i 16.00k c48b269b
q01.f1 16.00k 31551987
q03.f3 16.00k 34414df0
q05.h1 16.00k f9e1ebb1
q07.h3 16.00k 15dc093b
d19.1i 256.00b 8b83e7cf
d21.3i 256.00b 3556304a
d20.2i 256.00b 676a0669
d22.12h 256.00b 872be05c
d18.f9 256.00b 7396b374