Mighty! Pang (Japan 001011)
Game Information
manufacturer | Mitchell (Capcom license) |
year | 2000 |
Clone of | mpang |
genre | Shooter |
downloads | 40 |
Screenshots
Download Details
split set | mpangj.zip 299.79KiB |
parent set | mpang.zip 5.31MiB ↗ |
merged set | mpang.7z 7.81MiB |
standalone set | mpangj.7z 4.12MiB |
device | qsound_hle.zip 2.61K ↗ |
Game Details
Capcom CPS-II cart. published 24 years ago:
Mighty! Pang (c) 2000 Mitchell.
Mighty! Pang is the fourth game in the superb Pang series. While the artistic design has been drastically changed, Mighty! Pang retains the same gameplay of its predecessors. The game features three modes of play: panic, tour and expert modes.
Tour mode is the standard mode of play featuring 57 stages. The player goes on a tour of the world, popping balloons and picking up power-ups. Each location on the tour features a number of stages which feature a new background of a famous tourist attraction. Each stage is cleared by popping all of the balloons within that stage.
Expert mode is a mode for advanced players. Play is broken up into stages like in tour mode but the stages are much more difficult.
Panic mode is a basic one-stage mode of play where new balloons continuously fall from the sky. The single stage is a basic one with no platforms or barriers. Some of the smallest balloons will flash and shooting these balloons will pause all of the balloons in place for a short duration of time.
- TECHNICAL -
Runs on the "CP System II" hardware.
Green Board [Japan]
Players: Up to 2.
Control: 8-way joystick per player.
Buttons: 6 per player.
- TRIVIA -
Mighty Pang was released in October 2000 in the Japanese arcades. It was known as the 34th video game released on the CPS-II. It was also the first Mitchell game for this hardware.
Released outside Japan as "Mighty! Pang [Blue Board]".
The game forbids the initials 'SEX' on the high score table. If you try, it gets changed to 'MIT'.
- SERIES -
1. Pang (1989)
2. Super Pang (1990)
3. Pang! 3 [B-Board 94916-10] (1995)
4. Mighty! Pang [Green Board] (2000)
5. Pang - Magical Michael (2010, Nintendo DS)
- STAFF -
Planners : Futoshi Kuwahara, Taiji Miyajima
Lead programmers : Shigeru Komiya
Lead artist : Eiko Kato
Character designer : Satoshi Ida
Art supervisor : Tetuhiro Kuroda
Assistants : Kazue Matunaga, Makoto Kobayashi, Hiroki Narisawa, Daigo Ota
Music composer : Takafumi Wada
SE designer : Yoko Mizumoto
Executive producer : Roy Ozaki
Driver Details
source | capcom/cps2.cpp |
driver status | good |
emulation status | good |
save states | supported |
channels | 2 |
Screen Details
display | screen |
type | raster |
orientation | horizontal |
width | 384 |
height | 224 |
refresh rate | 59.64hz |
Input Details
player: | 1 |
type | joy |
directions | 8way |
buttons | 1way |
player: | 2 |
type | joy |
directions | 8way |
buttons | 1way |
Chipset Details
Motorola MC68000 | 16.00mhz |
Zilog Z80 | 8.00mhz |
Speaker | present |
Speaker | present |
QSound (HLE) | 60.00mhz |
ROM Details
name | size | crc |
---|---|---|
mpnj.03a | 512.00KiB | bf597b1c |
mpnj.04a | 512.00KiB | f4a3ab0f |
mpn-simm.01c | 2.00MiB | 388db66b |
mpn-simm.01d | 2.00MiB | aff1b494 |
mpn-simm.01a | 2.00MiB | a9c4857b |
mpn-simm.01b | 2.00MiB | f759df22 |
mpn-simm.03c | 2.00MiB | dec6b720 |
mpn-simm.03d | 2.00MiB | f8774c18 |
mpn-simm.03a | 2.00MiB | c2aea4ec |
mpn-simm.03b | 2.00MiB | 84d6dc33 |
mpn.01 | 128.00KiB | 90c7adb6 |
mpn-simm.05a | 2.00MiB | 318a2e21 |
mpn-simm.05b | 2.00MiB | 5462f4e8 |
mpang.key | 20.00B | 95354b0f |