MDK [news] [browse] [changed] [links]

Oni - The Ninja Master (Japan)

Game Information
manufacturer Banpresto / Pandorabox
year 1995
clone of metmqstr
other clones nmaster
genre N/A
downloads 0
Screenshots
nmaster title
nmaster title
nmaster title
nmaster title
Download Details
split set nmaster.zip 116.46k
parent set metmqstr.zip 7.76m
standalone set nmaster.7z 3.55m
Game Details
Arcade Video game published 30 years ago:

In'nin - The Ninja Master (c) 1995 Banpresto.

3 selectable characters cooperatively battle huge, innovative monsters, Dadandarn/Monster Maulers style.

- TECHNICAL -

Game ID : BP947A

Cave 1st Generation Hardware

Main CPU : MC68000 (@ 16 Mhz)
Sound CPU : Zilog Z80 [Optional]
Sound Chips : Yamaha YMZ280B (@ 16.9344 Mhz) or OKIM6295 x (1 or 2) + YM2203 / YM2151 [Optional]
Other : 93C46 EEPROM

Players : 2
Control : 8-way joystick
Buttons : 4
=> [A] Weak Attack, [B] Medium Attack, [C] Strong Attack, [D] Shoot/Throw Weapon

- TRIVIA -

Developed by Pandorabox. In'nin The Ninja Master was Released in December 1995 in Japan by Banpresto. It is known outside Japan as "Metamoqester".

The game is an off shoot of the, then popular, In'nin series of RPGs by Pandora Box, stretching across the Game Boy, Super Famicom and PlayStation.

The symbols that appear on floating balls in the attract mode are Siddham, a writing system used in Japan for writing Buddhist mantras and sutras in Sanskrit.

- STAFF -

Planners : Takehiko Hoashi, Kenji Tanii, Kaim Labo
Designers : Motakazu Tokoro (Player), Takehiko Hoashi (Monster and stage)
CG Designers : Masahiko Takai, Toshinobu Komazawa and MOSScorop staff
Sound designer : Satoshi Akamatsu
Programmers : Kenji Tanii, Satoshi Akamatsu
Hardware : Kazuhisa Takasu, Masahito Aizawa
Voices : Misato Suzuki, Yukimasa Kishino, Kenji Tanii, Satoshi Akamatsu, Takehiko Hoashi
Mouhitu Designer : Tomoyo Sekiguchi with Pen
Cell Animation : Motokazu Tokoro, Arcadia
Special Thanks : Pepe, Mayumi Ohno, Action Castaff, Aoni Production, Osamu Saitoh, Masato Nakashima

- CONTRIBUTE -

Edit this entry: https://www.arcade-history.com/?&page=detail&id=1882&o=2
Driver Details
source atlus/cave.cpp
status good
emulation good
savestate supported
Screen Details
display screen.0
type raster
orientation horizontal
width 384px
height 240px
refresh 57.55mhz
Input Details
player 1
type joy
buttons 4
directions 8
player 2
type joy
buttons 4
directions 8
Chipset Details
name Motorola MC68000
clock 15.26mhz
name Zilog Z80
clock 7.63mhz
name Speaker
clock N/A
name YM2151 OPM
clock 3.81mhz
name OKI MSM6295 ADPCM
clock 1.91mhz
name OKI MSM6295 ADPCM
clock 1.91mhz
ROM Details
name size crc
bp947a_n.u25 512.00k 748cc514
bp947a.u28 512.00k 8c55decf
bp947a.u29 512.00k cf0f3f3b
bp947a.u20 256.00k a4a36170
bp947a.u49 2.00m 09749531
bp947a.u50 2.00m 19cea8b2
bp947a.u51 2.00m c19bed67
bp947a.u52 2.00m 70c64875
bp947a.u48 2.00m 04ff6a3d
bp947a.u47 2.00m 0de42827
bp947a.u46 2.00m 0f9c906e
bp947a.u42 2.00m 2ce8ff2a
bp947a.u37 2.00m c3077c8f