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Repulse

Game Information
manufacturer Crux / Sega
year 1985
cloned by 99lstwar 99lstwara 99lstwarb 99lstwark sonofphx
genre N/A
downloads 0
Screenshots
repulse title
repulse title
repulse title
Download Details
split set repulse.zip 81.37k
merged set repulse.7z 92.84k
standalone set repulse.7z 67.78k
Game Details
Arcade Video game published 40 years ago:

Repulse (c) 1985 Sega.

Repulse is a 1985 arcade game by Sega. It was renamed '99: The Last War when licensed to Kyugo (who developed the hardware) and Proma. There's also a bootleg version of it named Son of Phoenix.

With a spaceship, the player shoots several kind of robotic enemies and spaceships. At the end of every stage (except for the first one), the player meets a huge enemy spaceship as the stage's boss. Player's spaceship is equipped with a limited force shield which allows it to resist any kind of attack, though energy drains both while it is active and whenever the ship gets hit during use. Power-ups come in the form of ally helicopters (except scene I, where a space shuttle drops the power-up), that bring to the player a new shot (much faster than the normal one) and refills the ship's force field meter.

Scenes in this game are:
I. Encounter,
II. Invasion,
III. Crisis,
IV. Counterattack,
V. Advance,
VI. The last war.

- TECHNICAL -

Main CPU : (2x) Zilog Z80 (@ 4.608 Mhz)
Sound Chips : (2x) General Instrument AY8910 (@ 1.5 Mhz)

Players : up to 2 (alternating turns)
Control : 8-way joystick
Buttons : 2
=> [A] Shoot, [B] Shield

- TRIVIA -

Repulse was released by Sega in June 1985. Produced by Crux.

Default high scores (rank, score and name):
1 50000 (Ichiban)
2 50000 (Niban)
3 50000 (Sanban)
4 50000 (Yonban)
5 50000 (Goban)

Licensed products:
'99 The Last War (Proma)
'99 The Last War (Kyugo)

Known Bootlegs/Hacks:
Son of Phoenix (Associated Overseas)

Stages in this game are known as "scenes" and are numbered in Roman numerals, although IV and VI are poorly written; they look more or less like N and mirrored N respectively.

High score allows to enter up to 10 characters.

Extra life can be earned every 50000 or 70000 points, depending on the dip switch set by operator.

- UPDATES -

One version has different stage 1, played during daytime. Other versions have all the stages played after dark.

Son of Phoenix (bootleg) has a different ending: [You have saved the world. You were simply, "marvelous". The end?]. No staff roll appears after this message.
The beginning is also different (and longer): [In 1980 the Phoenix empire was defeated and returned to their native Centuri solar system. Now after many years of planning, the son of Phoenix will lead the alien army to destroy earth and avenge the death of his father. You must stand alone to protect everything we believe in, yuppies, hamburgers, and mom. Good luck, we know you will be marvelous.].

- TIPS AND TRICKS -

* Power-up:
After the middle of each stage there's a helicopter (a shuttle on 1st stage) that drops a power-up item. So, don't destroy it until it releases the power-up. Be careful with the helicopter scrap after destroying it, it can kill you.

* Bonus life:
At the 2nd and 4th stage there is a chance to pick up a 1up item: a group of blocks appears floating on the upper part of the screen, you have to shoot the blue one. You have to hit it with one shot, if you don't, the blue block will turn red.

* Moai Statues:
Be careful with the Moai Statues at the 6th (last) stage. Always check if its eyes turn red; if it starts flashing, it will shoot.

* Energy meter:
Don't use the energy all the time, it doesn't replenish after a scene. So if you ended a scene without any (or with very low) energy, you have to wait for a helicopter to drop the energy parachute, or (if you have more than 1 life) enforce a life loss.

- STAFF -

Director : Shunkoh Miki
Programmers : Shunkoh Miki, Tatsuya Uemura
Character designers : Atsushi Kawaguchi, Minoru Harada, Hiroyasu Kobayashi
Music & sound effects : Tatsuya Uemura

- CONTRIBUTE -

Edit this entry: https://www.arcade-history.com/?&page=detail&id=2206&o=2
Driver Details
source orca/kyugo.cpp
status good
emulation good
savestate supported
Screen Details
display screen
type raster
orientation horizontal
width 288px
height 224px
refresh 59.67mhz
Input Details
player 1
type joy
buttons 2
directions 8
player 2
type joy
buttons 2
directions 8
Chipset Details
name Zilog Z80
clock 2.93mhz
name Zilog Z80
clock 2.93mhz
name Speaker
clock N/A
name AY-3-8910A PSG
clock 1.46mhz
name AY-3-8910A PSG
clock 1.46mhz
ROM Details
name size crc
repulse.b5 8.00k fb2b7c9d
repulse.b6 8.00k 99129918
7.j4 8.00k 57a8e900
1.f2 8.00k c485c621
2.h2 8.00k b3c6a886
3.j2 8.00k 197e314c
repulse.b4 8.00k 86b267f3
repulse.a11 4.00k 8e1de90a
15.9h 8.00k c9213469
16.10h 8.00k 7de5d39e
17.11h 8.00k 0ba5f72c
8.6a 16.00k 0e9f757e
9.7a 16.00k f7d2e650
10.8a 16.00k e717baf4
11.9a 16.00k 04b2250b
12.10a 16.00k d110e140
13.11a 16.00k 8fdc713c
b.1j 256.00b 3ea35431
g.1h 256.00b acd7a69e
r.1f 256.00b b7f48b41
m1.2c 32.00b 83a39201