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Street Fighter II' Turbo: Hyper Fighting (Japan 921209)

Game Information
manufacturer Capcom
year 1992
clone of sf2hf
other clones sf2hfj sf2hfu
genre Fighter
downloads 0
Screenshots
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Download Details
split set sf2hfj.zip 1.12m
parent set sf2hf.zip 3.47m
standalone set sf2hfj.7z 2.97m
Game Details
Arcade Video game published 33 years ago:

Street Fighter II' Turbo - Hyper Fighting (c) 1992 Capcom.

This is the second SFII follow-up. Here's what's new:
* Gameplay is SIGNIFICANTLY sped up to intensify the pace of the game.
* More special moves (ie. Chun Li's fireball, Dhalsim's Yoga Teleport) are added for each character except for M. Bison.
* New color schemes are added for each character (but the color schemes for the stage backgrounds are still the same as they were for Champion Edition).
* The addition of mid-air special moves for Chun Li, Ryu and Ken are introduced.
* Platform graphics (resembling the medal ceremonies in the Olympics) are added to each character's ending, featuring the character you completed the game with at the first-place platform, M. Bison at the second-place platform, and Sagat at the third-place platform. The musical setting for this display is the music from the home stage of the character standing on the 1st-place platform (If you completed the game with Sagat or M. Bison, the one you used stands on the 1st-place platform, the other one on the 2nd-place platform, and Vega occupies the 3rd-place platform).

- TECHNICAL -

Runs on the "CP System" hardware.
B-Board #: 91634B-2

Players: Up to 2 simultaneously.
Control per player: 8-way joystick
Buttons per player: 6
= > [1] LP (Jab), [2] MP (Strong), [3] HP (Fierce)
= > [4] LK (Short), [5] MK (Forward), [6] HK (Roundhouse)

- TRIVIA -

Street Fighter II' Turbo - Hyper Fighting was released in December 1992 in the Japanese arcades. It was known there as the 24th video game made for this system.

Exported as "Street Fighter II' - Hyper Fighting [B-Board 91635B-2]".

This ROM upgrade to "Street Fighter II' - Champion Edition" was an idea by Capcom USA employee James Goddard in response to the rampant unauthorized hacks that arcade operators were installing in their SFII'CE machine to make the game play faster, have mid-air special moves, change characters on-the-fly, and all sorts of other strange things. The hacks made the game interesting again to those who wanted something new in the game, but destroyed the balance of the game.

The 'Hyper Fighting' upgrade was an attempt to incorporate many of the ideas present in the hacks while maintaining game balance. The way those ideas were implemented were taken from "Super Street Fighter II - The New Challengers", which was still being developed at the time and was planned to be the direct successor to SFII'CE before all the unauthorized hacks forced this upgrade to be made. Ironically, this unforeseen upgrade is considered the best and most balanced game in the SFII series.

- TIPS AND TRICKS -

Special Ending : finish the game on one quarter to see additional credit sequence.

- SERIES -

ORIGINAL
1. Street Fighter (1987)
2. Street Fighter II - The World Warrior [B-Board 90629B] (1991)
3. Street Fighter II' - Champion Edition [B-Board 91634B-2] (1992)
4. Street Fighter II' Turbo - Hyper Fighting [B-Board 91634B-2] (1992)
5. Super Street Fighter II - The New Challengers [Green Board] (1993)
6. Super Street Fighter II X - Grand Master Challenge [Green Board] (1994)
7. Street Fighter III - New Generation (1997)
8. Street Fighter III - 2nd Impact: Giant Attack (1997)
9. Street Fighter III - 3rd Strike: Fight For The Future (1999)
10. Hyper Street Fighter II - The Anniversary Edition [Green Board] (2003)
11. Street Fighter IV (2008)
12. Super Street Fighter IV - Arcade Edition (2010)
13. Ultra Street Fighter IV (2014)
14. Street Fighter V - Type Arcade (2016)
15. Ultra Street Fighter II - The Final Challengers (2017, Switch)
16. Street Fighter VI - Type Arcade (2023)

ZERO
1. Street Fighter Zero [Green Board] (1995)
2. Street Fighter Zero 2 [Green Board] (1996)
3. Street Fighter Zero 2 Alpha (1996)
4. Street Fighter Zero 3 [Green Board] (1998)
5. Street Fighter Zero 3 Upper [Model GDL-0002] (2001)

EX
1. Street Fighter EX (1996, ARC)
2. Street Fighter EX Plus (1997, ARC)
3. Street Fighter EX2 (1998, ARC)
4. Street Fighter EX2 Plus (1999, ARC)
5. Street Fighter EX3 [Model SLPS-20003] (2000, PS2)

- STAFF -

Planners : Akira Nishitani (Nin), Akira Yasuda (Akiman)
Character Designers : S.Y, Ikusan Z, Sho, Erichan, Pigmon, Katuragi, Mak!!, Manbou, Ball Boy (Ballboy), Kurisan, Q (Q Kyoku), Mikiman, Tanuki, Yamachan, S-Taing, Nissui, Buppo, Ziggy, Zummy, Nakamura, M. Okazaki
Programmers : Shin., Marina, Macchan, Ecchro!!
Sound : Yoko Shimomura (Shimo-P.), Isao Abe (Oyaji-Oyaji)
Design Support : James Goddard (DJames.)
Special Thanks : CBX, And, Noritaka Funamizu (Poo), Kiyomi Kaneko (Kanekon), Shono, Hirakin, Nac Kai, Erlingr Ogachy, Zenji, Super Joe (Super Cheap Joe)

- PORTS -

Here is a list of ports released in Japan only. To see non-Japanese ports, please see the Export version entry; "Street Fighter II' - Hyper Fighting [B-Board 91635B-2]".

* CONSOLES:
[JP] Nintendo Super Famicom (jul.11, 1993) "Street Fighter II Turbo - Hyper Fighting [Model SHVC-TI]"
[JP] Sega Mega Drive (Sep.28, 1993) "Street Fighter II' Plus - Champion Edition [Model T-12033]"
[JP] Sega Saturn (Dec.3, 1998) "Capcom Generation Dai 5 Shou Kakkutouka Tachi [Model T-1236G]"
[JP] Sony PlayStation (Dec.3, 1998) "Capcom Generation Dai 5 Shou Kakkutouka Tachi [Model SLPS-01725]"
[JP] Sony PS2 (Mar.2, 2006) "Capcom Classics Collection [Model SLPM-66317]"

* HANDHELDS:
[JP] Sony PSP (Sep.7, 2006) "Capcom Classics Collection [Model ULJM-05104]"

* OTHERS:
[JP] CPS Changer (1994)

- CONTRIBUTE -

Edit this entry: https://www.arcade-history.com/?&page=detail&id=2665&o=2
Driver Details
source capcom/cps1.cpp
status good
emulation good
savestate supported
Screen Details
display screen
type raster
orientation horizontal
width 384px
height 224px
refresh 59.64mhz
Input Details
player 1
type joy
buttons 6
directions 8
player 2
type joy
buttons 6
directions 8
Chipset Details
name Motorola MC68000
clock 11.44mhz
name Zilog Z80
clock 3.41mhz
name Speaker
clock N/A
name YM2151 OPM
clock 3.41mhz
name OKI MSM6295 ADPCM
clock 0.95mhz
ROM Details
name size crc
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s92_03.5a 512.00k cdb5f027
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s92_05.7a 512.00k ba8a2761
s92_06.8a 512.00k e584bfb5
s92_07.9a 512.00k 21e3f87d
s92_08.10a 512.00k befc47df
s2t_10.3c 512.00k 3c042686
s2t_11.4c 512.00k 8b7e7183
s2t_12.5c 512.00k 293c888c
s2t_13.6c 512.00k 842b35a4
s92_09.12a 64.00k 08f6b60e
s92_18.11c 128.00k 7f162009
s92_19.12c 128.00k beade53f
buf1 279.00b eb122de7
ioa1 279.00b 59c7ee3b
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rom1 279.00b 41dc73b9
sou1 279.00b 84f4b2fe
s9263b.1a 279.00b 0a7ecfe0
iob1.12d 279.00b 3abc0700
bprg1.11d 279.00b 31793da7
ioc1.ic7 260.00b a399772d
c632.ic1 279.00b 0fbd9270