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Shikigami no Shiro II / The Castle of Shikigami II (GDL-0021)

Game Information
manufacturer Alfa System
year 2003
genre Shoot-'Em-Up
downloads 0
Screenshots
shikgam2 title
shikgam2 title
shikgam2 title
shikgam2 title
shikgam2 title
Download Details
split set shikgam2.zip 1.35k
bios/device mie.zip 725.00b
bios/device jvs13551.zip 14.73k
bios/device segadimm.zip 5.37m
bios/device naomigd.zip 3.22m
merged set shikgam2.7z 1.19k
standalone set shikgam2.7z 1.26m
chd gdl-0021.chd 103.21m
Game Details
Sega NAOMI GD-ROM published 22 years ago:

式神の城II (c) 2003 Alfa System.
(Shikigami no Shiro II)

A shoot'em up featuring 7 selectable characters. There are five levels of two stages each.

- TECHNICAL -

GAME ID: GDL-0021
Runs on the Sega "NAOMI GD-ROM System" hardware.

Players : 2
Control : 8-way joystick
Buttons : 2
=> [A] Shoot, [B] Bomb

- TRIVIA -

Shikigami no Shiro II was released in April 2003.

- TIPS AND TRICKS -

* Secret Modes : After inserted a credit, input the following code...
- SII Mix Mode : AB + Start
- Extreme Mode : Up, A, Down, Down, Left, A, Right, Down, B, B, A, AB + Start

* Secret Character : In game Test Mode, input the following code WITHIN 10 seconds : Up, Down, Right, Right, 2P Start, 1P Start, Right, Right, 2P Start.

* Shikigami no Shiro weapons :
1) Shot : normal shot, depends on the character you selected.
2) Shikigami Attack : activated by holding down the A button. Also depends on the character you selected.
3) Bomb : depends on the character you selected

* Coins : it is released when an enemy is destroyed. It?s value starts with 10pts and reach the maximum of 10.000pts, this values does not decrease if you miss any coin or get hit. If you use the Shikigami Attack the coins will move towards you, also the enemies release more coins if you have a higher power up level. Unlike "Shikigami no Shiro", there's no power up system in "Shikigami no Shiro II".

* Tension system : it is activated when you move close to the enemies, bullets ans scenery. When the tension system is active an aura appears around the player. Also it activates a bonus multiplier - from 2x to 8x - that affects the points of the enemies destroyed and coins collected. When you get the 8x multiplier a rapid and more powerful fire is activated and the aura turns red.

* Timing : unlike "Shikigami no Shiro", at "Shikigami no Shiro II" only the bosses battles are timed.

- SERIES -

1. Shikigami no Shiro (2001)
2. Shikigami no Shiro Evolution (2002, Microsoft XBOX)
3. Shikigami no Shiro II (2003)
4. Shikigami no Shiro III (2005)

- PORTS -

* CONSOLES:
Sega Dreamcast (2004)
Sony PlayStation 2 (2004)
Microsoft XBOX (2004)
Nintendo GameCube (2004)

* COMPUTERS:
PC [MS Windows] (2004)

* OTHERS:
PSN (2012): Sony PlayStation 2 version.

- CONTRIBUTE -

Edit this entry: https://www.arcade-history.com/?&page=detail&id=3949&o=2
Driver Details
source sega/naomi.cpp
status preliminary
emulation preliminary
savestate unsupported
graphics imperfect
sound imperfect
Screen Details
display screen
type raster
orientation horizontal
width 640px
height 480px
refresh 61.7mhz
Input Details
player 1
type joy
buttons 6
directions 8
player 2
type joy
buttons 6
directions 8
Chipset Details
name Hitachi SH7091
clock 190.73mhz
name ARM7 (little)
clock 2.69mhz
name Zilog Z80
clock 15.26mhz
name Toshiba TMP90PH44
clock 9.54mhz
name Motorola MC68000
clock 9.54mhz
name Hitachi SH7091
clock 190.73mhz
name Microchip PIC16C622
clock 19.07mhz
name Speaker
clock N/A
name Speaker
clock N/A
name Yamaha AICA
clock 21.53mhz
name CD/DA
clock 43.07khz
ROM Details
name size crc
epr-21576e.ic27 2.00m 08c0add7
epr-21576g.ic27 2.00m d2a1c6bf
epr-21576h.ic27 2.00m d4895685
epr-21578h.ic27 2.00m 7b452946
epr-21578g.ic27 2.00m 55413214
epr-21578e.ic27 2.00m 087f09a3
epr-21577h.ic27 2.00m fdf17452
epr-21577g.ic27 2.00m 25f64af7
epr-21577e.ic27 2.00m cf36e97b
main_eeprom.bin 128.00b fea29cbb
x76f100_eeprom.bin 132.00b 3ea24b6a
shikgam2-default-eeprom.bin 128.00b 5fb60e27
317-5095-jpn.pic 16.00k 7c25cb5c