Shock Troopers - 2nd Squad
Game Information
manufacturer | Saurus |
year | 1998 |
cloned by | lans2004 |
genre | Shoot-'Em-Up |
downloads | 1 |
Screenshots






Download Details
split set | shocktr2.zip 27.38m |
bios/device | neogeo.zip 1.77m ↗ |
merged set | shocktr2.7z 47.99m |
standalone set | shocktr2.7z 23.78m |
artwork | shocktr2.zip 731.49k |
Game Details
SNK Neo-Geo MVS cart. published 27 years ago:
Shock Troopers - 2nd Squad (c) 1998 SNK.
More of an update than a full-blown sequel, Shock Troopers - 2nd Squad picks up where the first game - released a year earlier - left off. Once again, one or two players face the might of a terrorist army who are threatening to destroy the world by launching a newly developed weapon-of-mass-destruction if their wishes - to be given absolute control of the newly-founded nation of Billberk - aren't granted.
Like many Neo Geo sequels, 2nd Squad doesn't particularly do anything the original didn't do. There are some improvements, however; graphics have been given a brush up and level design is a little more imaginative than that of the already impressive original.
- TECHNICAL -
Runs on the SNK "Neo-Geo MVS" hardware.
Game ID: NGM-246
Players: 2
Control: 8-way joystick
Buttons: 3 => [A] Shot attack/Close range attack, [B] Bomb attack, [C] Jump/Get in a vehicle/Get out a vehicle
=> Leon > [A] Spread shot/Combat knife, [B] Power napalm
=> Angel > [A] Front shot/Tear gus, [B] Wide napalm
=> Lulu > [A] Wide shot/Revolver, [B] Normal bomb
=> Toy > [A] Laser shot/Stan gun, [B] Sonic bomb
- TRIVIA -
Released in October 1998.
Pony Canyon / Scitron released a limited-edition soundtrack album for this game (Shock Troopers Second Squad, Shock Troopers - PCCB-00355) on 01/1999.
- TIPS AND TRICKS -
Here are the 4 characters with their codenames and statistics :
* Leon (aka Lion Heart) : Speed 1 - Attack 4 - Defense 4 - Evasion 1
* Angel (aka Ceramic Arms) : Speed 2 - Attack 3 - Defense 2 - Evasion 3
* Lulu (aka Lightning Eyes) : Speed 4 - Attack 1 - Defense 1 - Evasion 3
* Toy (aka Ice Brain) : Speed 3 - Attack 2 - Defense 3 - Evasion 2
- SERIES -
1. Shock Troopers [Model NGM-238] (1997)
2. Shock Troopers - 2nd Squad [Model NGM-246] (1998)
- STAFF -
Developed by Saurus.
Exective producer : Nobuyuki Tanaka
Producer : Yasushi Okahara
Exective director : Kenji Ishimoto
Main planner : Mitsuki Pkc Saito
Sub planner : Hotlips
Chief programmer : Jo.
Programmers : Levin Takasaki, Dis, Buttaku H. K
Tool programmer : Hiroaki Torii
Technical adviser : Yuki
Chief front designer : Kurara Kiri
Front designers : Masato Miyoshi, Tsuru-Chang, Michitaka Ishida, Satoshi Ishiguro, Naruhiro Kishimoto
Chief back designer : Miwako Kojima
Back designers : Yuko Hara, Matsumoto Kiyoshi, Kaori Nishioka, Takazumi Hirokawa
Character designer : Aki
Sound producer : Masahiko Hataya
Music composer : Masaki Kase (World Wide Wave)
- PORTS -
* COMPUTERS:
PC Windows [Steam] (September 28, 2016)
PC Windows [GOG] (2017)
- CONTRIBUTE -
Edit this entry: https://www.arcade-history.com/?&page=detail&id=2422&o=2
Shock Troopers - 2nd Squad (c) 1998 SNK.
More of an update than a full-blown sequel, Shock Troopers - 2nd Squad picks up where the first game - released a year earlier - left off. Once again, one or two players face the might of a terrorist army who are threatening to destroy the world by launching a newly developed weapon-of-mass-destruction if their wishes - to be given absolute control of the newly-founded nation of Billberk - aren't granted.
Like many Neo Geo sequels, 2nd Squad doesn't particularly do anything the original didn't do. There are some improvements, however; graphics have been given a brush up and level design is a little more imaginative than that of the already impressive original.
- TECHNICAL -
Runs on the SNK "Neo-Geo MVS" hardware.
Game ID: NGM-246
Players: 2
Control: 8-way joystick
Buttons: 3 => [A] Shot attack/Close range attack, [B] Bomb attack, [C] Jump/Get in a vehicle/Get out a vehicle
=> Leon > [A] Spread shot/Combat knife, [B] Power napalm
=> Angel > [A] Front shot/Tear gus, [B] Wide napalm
=> Lulu > [A] Wide shot/Revolver, [B] Normal bomb
=> Toy > [A] Laser shot/Stan gun, [B] Sonic bomb
- TRIVIA -
Released in October 1998.
Pony Canyon / Scitron released a limited-edition soundtrack album for this game (Shock Troopers Second Squad, Shock Troopers - PCCB-00355) on 01/1999.
- TIPS AND TRICKS -
Here are the 4 characters with their codenames and statistics :
* Leon (aka Lion Heart) : Speed 1 - Attack 4 - Defense 4 - Evasion 1
* Angel (aka Ceramic Arms) : Speed 2 - Attack 3 - Defense 2 - Evasion 3
* Lulu (aka Lightning Eyes) : Speed 4 - Attack 1 - Defense 1 - Evasion 3
* Toy (aka Ice Brain) : Speed 3 - Attack 2 - Defense 3 - Evasion 2
- SERIES -
1. Shock Troopers [Model NGM-238] (1997)
2. Shock Troopers - 2nd Squad [Model NGM-246] (1998)
- STAFF -
Developed by Saurus.
Exective producer : Nobuyuki Tanaka
Producer : Yasushi Okahara
Exective director : Kenji Ishimoto
Main planner : Mitsuki Pkc Saito
Sub planner : Hotlips
Chief programmer : Jo.
Programmers : Levin Takasaki, Dis, Buttaku H. K
Tool programmer : Hiroaki Torii
Technical adviser : Yuki
Chief front designer : Kurara Kiri
Front designers : Masato Miyoshi, Tsuru-Chang, Michitaka Ishida, Satoshi Ishiguro, Naruhiro Kishimoto
Chief back designer : Miwako Kojima
Back designers : Yuko Hara, Matsumoto Kiyoshi, Kaori Nishioka, Takazumi Hirokawa
Character designer : Aki
Sound producer : Masahiko Hataya
Music composer : Masaki Kase (World Wide Wave)
- PORTS -
* COMPUTERS:
PC Windows [Steam] (September 28, 2016)
PC Windows [GOG] (2017)
- CONTRIBUTE -
Edit this entry: https://www.arcade-history.com/?&page=detail&id=2422&o=2
Driver Details
source | neogeo/neogeo.cpp |
status | good |
emulation | good |
savestate | supported |
Screen Details
display | screen |
type | raster |
orientation | horizontal |
width | 320px |
height | 224px |
refresh | 59.19mhz |
Input Details
player | 1 |
type | joy |
buttons | 4 |
directions | 8 |
player | 2 |
type | joy |
buttons | 4 |
directions | 8 |
Chipset Details
name | Motorola MC68000 |
clock | 11.44mhz |
name | Zilog Z80 |
clock | 3.81mhz |
name | YM2610 OPNB |
clock | 7.63mhz |
name | Speaker |
clock | N/A |
name | Speaker |
clock | N/A |
ROM Details
name | size | crc |
---|---|---|
sp-s2.sp1 | 128.00k | 9036d879 |
sp-s.sp1 | 128.00k | c7f2fa45 |
sp-45.sp1 | 512.00k | 03cc9f6a |
sp-s3.sp1 | 128.00k | 91b64be3 |
sp-u2.sp1 | 128.00k | e72943de |
sp-e.sp1 | 128.00k | 2723a5b5 |
sp1-u2 | 128.00k | 62f021f4 |
sp1-u4.bin | 128.00k | 1179a30f |
sp1-u3.bin | 128.00k | 2025b7a2 |
vs-bios.rom | 128.00k | f0e8f27d |
sp-j2.sp1 | 128.00k | acede59c |
sp1.jipan.1024 | 128.00k | 9fb0abe4 |
japan-j3.bin | 128.00k | dff6d41f |
sp1-j3.bin | 128.00k | fbc6d469 |
sp-j3.sp1 | 512.00k | 486cb450 |
sp-1v1_3db8c.bin | 128.00k | 162f0ebe |
uni-bios_4_0.rom | 128.00k | a7aab458 |
uni-bios_3_3.rom | 128.00k | 24858466 |
uni-bios_3_2.rom | 128.00k | a4e8b9b3 |
uni-bios_3_1.rom | 128.00k | 0c58093f |
uni-bios_3_0.rom | 128.00k | a97c89a9 |
uni-bios_2_3.rom | 128.00k | 27664eb5 |
uni-bios_2_3o.rom | 128.00k | 601720ae |
uni-bios_2_2.rom | 128.00k | 2d50996a |
uni-bios_2_1.rom | 128.00k | 8dabf76b |
uni-bios_2_0.rom | 128.00k | 0c12c2ad |
uni-bios_1_3.rom | 128.00k | b24b44a0 |
uni-bios_1_2.rom | 128.00k | 4fa698e9 |
uni-bios_1_2o.rom | 128.00k | e19d3ce9 |
uni-bios_1_1.rom | 128.00k | 5dda0d84 |
uni-bios_1_0.rom | 128.00k | 0ce453a0 |
246-p1.p1 | 1.00m | 6d4b7781 |
246-p2.sp2 | 4.00m | 72ea04c3 |
246-s1.s1 | 128.00k | 2a360637 |
sfix.sfix | 128.00k | c2ea0cfd |
000-lo.lo | 128.00k | 5a86cff2 |
sm1.sm1 | 128.00k | 94416d67 |
246-m1.m1 | 128.00k | d0604ad1 |
246-v1.v1 | 4.00m | 16986fc6 |
246-v2.v2 | 4.00m | ada41e83 |
246-v3.v3 | 2.00m | a05ba5db |
246-c1.c1 | 8.00m | 47ac9ec5 |
246-c2.c2 | 8.00m | 7bcab64f |
246-c3.c3 | 8.00m | db2f73e8 |
246-c4.c4 | 8.00m | 5503854e |
246-c5.c5 | 8.00m | 055b3701 |
246-c6.c6 | 8.00m | 7e2caae1 |