Slam Dunk 2 (ver JAA)
Game Information
manufacturer | Konami |
year | 1996 |
clone of | rungun2 |
other clones | slamdnk2 |
genre | Basketball |
downloads | 1 |
Screenshots










Download Details
split set | slamdnk2.zip 243.83k |
parent set | rungun2.zip 17.61m ↗ |
standalone set | slamdnk2.7z 14.55m |
Game Details
Arcade Video game published 29 years ago:
Slam Dunk 2 (c) 1996 Konami.
4-player basketball game.
- TECHNICAL -
Konami GX hardware
Game ID: GX505
Main CPU: Motorola 68EC020 (@ 24 Mhz)
Sound CPU: Motorola 68000 (@ 9.2 Mhz)
Sound Chips: (2x) K054539 (@ 48 Khz)
Players: 4 (two per screen).
Control: 8-way joystick.
Buttons: 3 per player.
- TRIVIA -
Slam Dunk 2 was released in March 1996 in Japan.
This game is known outside Japan as "Run and Gun 2 [Model GX505]".
- SERIES -
1. Slam Dunk - B-Ball Show Time [Model GX247] (1993)
2. Slam Dunk 2 [Model GX505] (1996)
- STAFF -
Producer: Masahiro Inoue
Art Director: Strawberry
Motion Designer: Taka Acky-6, Osamu-Chan Z
Graphic Designer: Nickboss
Visual Designer: Masatake K., Kato, Matsuoka, Yutaka Sakaue
Main Programmer: Cha-Cha-Ki
Music Composer: Izumi
Sound Editor: Sakagon
Hardware Designer: Yohikazu
Product Designer: Miyoko Kokado
Director: Dr. Lee
- CONTRIBUTE -
Edit this entry: https://www.arcade-history.com/?&page=detail&id=2469&o=2
Slam Dunk 2 (c) 1996 Konami.
4-player basketball game.
- TECHNICAL -
Konami GX hardware
Game ID: GX505
Main CPU: Motorola 68EC020 (@ 24 Mhz)
Sound CPU: Motorola 68000 (@ 9.2 Mhz)
Sound Chips: (2x) K054539 (@ 48 Khz)
Players: 4 (two per screen).
Control: 8-way joystick.
Buttons: 3 per player.
- TRIVIA -
Slam Dunk 2 was released in March 1996 in Japan.
This game is known outside Japan as "Run and Gun 2 [Model GX505]".
- SERIES -
1. Slam Dunk - B-Ball Show Time [Model GX247] (1993)
2. Slam Dunk 2 [Model GX505] (1996)
- STAFF -
Producer: Masahiro Inoue
Art Director: Strawberry
Motion Designer: Taka Acky-6, Osamu-Chan Z
Graphic Designer: Nickboss
Visual Designer: Masatake K., Kato, Matsuoka, Yutaka Sakaue
Main Programmer: Cha-Cha-Ki
Music Composer: Izumi
Sound Editor: Sakagon
Hardware Designer: Yohikazu
Product Designer: Miyoko Kokado
Director: Dr. Lee
- CONTRIBUTE -
Edit this entry: https://www.arcade-history.com/?&page=detail&id=2469&o=2
Driver Details
source | konami/konamigx.cpp |
status | imperfect |
emulation | good |
savestate | unsupported |
graphics | imperfect |
sound | imperfect |
Series Details
Screen Details
display | screen |
type | raster |
orientation | horizontal |
width | 288px |
height | 224px |
refresh | 59.19mhz |
display | screen2 |
type | raster |
orientation | horizontal |
width | 384px |
height | 224px |
refresh | 59.19mhz |
Input Details
player | 1 |
type | joy |
buttons | 3 |
directions | 8 |
player | 2 |
type | joy |
buttons | 3 |
directions | 8 |
player | 3 |
type | joy |
buttons | 3 |
directions | 8 |
player | 4 |
type | joy |
buttons | 3 |
directions | 8 |
Chipset Details
name | Motorola MC68EC020 |
clock | 22.89mhz |
name | Motorola MC68000 |
clock | 7.63mhz |
name | Texas Instruments TMS57002 "DASP" |
clock | 11.44mhz |
name | Texas Instruments TMS57002 "DASP" |
clock | 11.44mhz |
name | Speaker |
clock | N/A |
name | K054539 ADPCM |
clock | 17.58mhz |
name | K054539 ADPCM |
clock | 17.58mhz |
ROM Details
name | size | crc |
---|---|---|
300a01.34k | 128.00k | d5fa95f5 |
505jaa03.29m | 512.00k | 52513794 |
505jaa02.31m | 512.00k | 9f72d48e |
505a05.29r | 1.00m | 5da5d695 |
505a04.31r | 1.00m | 11a73f01 |
505a06.9m | 128.00k | 920013f1 |
505a07.7m | 128.00k | 5641c603 |
505a21.11r | 1.00m | 03fda175 |
505a20.11m | 1.00m | a6a300fb |
505a19.14r | 2.00m | ffde4f17 |
505a15.18r | 2.00m | d9ab1e6c |
505a11.23r | 2.00m | 75c13df0 |
505a17.16r | 2.00m | 8176f2f5 |
505a13.21r | 2.00m | e60c5191 |
505a09.25r | 2.00m | 3e1d5a15 |
505a18.18m | 2.00m | c12bacfe |
505a14.14m | 2.00m | 356a75b0 |
505a10.23m | 2.00m | fc315ee0 |
505a16.16m | 2.00m | ca9c2193 |
505a12.21m | 2.00m | 421d5034 |
505a08.25m | 2.00m | 442ed3ec |
505a24.22h | 2.00m | 70e906da |
505a23.7r | 2.00m | 67f03445 |
505a22.9r | 2.00m | c2b67a9d |