MDK [news] [browse] [changed] [links]

Donkey Kong Junior (P kit, bootleg)

Game Information
manufacturer bootleg
year 1982
Clone of dkongjr
genre Platform
downloads 35
Screenshots
dkongjrpb title
dkongjrpb snap
dkongjrpb gameover
dkongjrpb scores
Download Details
split set dkongjrpb.zip 12.62KiB
parent set dkongjr.zip 29.93KiB
merged set dkongjr.7z 112.13KiB
standalone set dkongjrpb.7z 26.22KiB
Game Details

Arcade Video game published 42 years ago:

Donkey Kong Junior (c) 1982 Nintendo of America.

Export release for North America. Game developed in Japan. For more information about the game itself, please see the "Donkey Kong Jr." (Japanese version) entry.

- TECHNICAL -

Upright model
Model # DJR1-UP

- TRIVIA -

Donkey Kong Junior was released in September 1982 in the USA.

The Japanese version, as well as some bootleg versions, have the suffix abbreviated in the printed title rather than fully spelled out ("Donkey Kong Jr.").

Donkey Kong Junior spawned a cartoon series of the same name : Ruby-Spears Productions. Produced By Joe Ruby, Ken Spears. Originally aired September 17, 1983 as part of 'Saturday Supercade' on CBS.

- UPDATES -

In these versions featuring the suffix fully spelled out in the title screen ('Junior.') :
1. You are only allowed to enter a name up to three letters long in the High Score list (instead of twelve).
2. In the Vines and Chains stages, Red Snapjaws regenerate at Mario's feet after being killed by fruit starting in L4 (instead of L5).

The Japanese boards have all four screens displayed in their original, logical order 1-2-3-4. For the US board, it was changed to somewhat match the original Donkey Kong's 'How High Can You Try/Get?' theme with the screen order as follows :
L1 : 1-4 (Springboard and Mario's Hideout stages both omitted)
L2 : 1-2-4 (Mario's Hideout stage omitted)
L3 : 1-3-4 (Springboard stage omitted)
From L4 onward, all four stages are displayed in order, as in the Japanese version.

- SERIES -

1. Donkey Kong (1981)
2. Donkey Kong Junior (1982)
3. Donkey Kong 3 (1983)

- PORTS -

NOTE : Only ports released in North America are listed here. For ports released in other regions, please see the Japanese version's entry.

* CONSOLES:
[US] Colecovision (1982) "Donkey Kong Junior [Model 2601]"
[US] Mattel Intellivision (1983) "Donkey Kong Jr [Model 2671]"
[US] Atari 2600 (1983) "Donkey Kong Junior [Model 2653]"
Atari XEGS
[US] Nintendo NES (june.1986) "Donkey Kong Jr. [Model NES-JR-USA]"
[US] Atari 7800 (1988) "Donkey Kong Jr. [Model CX7849]"

* COMPUTERS:
[US] Atari 800 (june.1, 1984) "Donkey Kong Junior [Model RX8040]"
[US] Tandy Color Computer (1983) "Junior's Revenge"
[US] Tandy Color Computer 3 (1986) "Return of Junior's Revenge"

* OTHERS:
[US] LCD tabletop game (1983) "Donkey Kong Junior [Model 2398]"
[US] LCD Game & Watch (1983) "Donkey Kong Jr. [Model CJ-93]"
Driver Details
source nintendo/dkong.cpp
driver status good
emulation status good
save states supported
channels 1
Screen Details
display screen
type raster
orientation vertical
width 256
height 224
refresh rate 60.61hz
Input Details
player: 1
type joy
directions 4way
buttons 1way
player: 2
type joy
directions 4way
buttons 1way
Chipset Details
Zilog Z80 3.07mhz
Intel 8257 DMA Controller 3.07mhz
Fujitsu MB8884 6.00mhz
Speaker present
Discrete Sound present
ROM Details
name size crc
dkjr1-c.5b-p 8.00KiB 8d99b3e0
dkjr1-c.5c-p 8.00KiB b92d258c
dkjr1-c.5e 8.00KiB d042b6a8
c_3h.bin 4.00KiB 715da5f8
dkj.3n 4.00KiB 8d51aca9
dkj.3p 4.00KiB 4ef64ba5
v_7c.bin 2.00KiB dc7f4164
v_7d.bin 2.00KiB 0ce7dcf6
v_7e.bin 2.00KiB 24d1ff17
v_7f.bin 2.00KiB 0f8c083f
c-2e.bpr 256.00B 463dc7ad
c-2f.bpr 256.00B 47ba0042
v-2n.bpr 256.00B dbf185bf