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Guttang Gottong (bootleg on Galaxian hardware)

Game Information
manufacturer bootleg (Recreativos Franco?)
year 1982
Clone of locomotn
genre Puzzle
downloads 23
Screenshots
guttangt title
guttangt snap
guttangt howto
guttangt gameover
guttangt scores
Download Details
split set guttangt.zip 16.60KiB
parent set locomotn.zip 20.18KiB
merged set locomotn.7z 70.73KiB
standalone set guttangt.7z 14.00KiB
Game Details

Arcade Video game published 42 years ago:

Guttang Gottong (c) 1982 Sega.

A puzzle game where players control a train on railroad tracks.

- TECHNICAL -

Main CPU : Zilog Z80 (@ 3.072 Mhz)
Sound CPU : Zilog Z80 (@ 1.789772 Mhz)
Sound Chips : (2x) General Instrument AY8910 (@ 1.789772 Mhz), (6x) RC (@ 1.789772 Mhz)

Players: 2
Control: 4-way joystick
Buttons: 1

- TRIVIA -

Manufactured by Sega under license from Konami.

This game is also known as "Loco-Motion".

A bootleg of this game is known as "Cotocoto Cottong".

- SCORING -

Countdown bonus : time remaining on counter.
Clearing a station : 100 points.
Random Exit Track : 150 points per crossing.
Clearing a level : 1,000 points.
Clearing a level by getting all passengers : 5,000 points.

- TIPS AND TRICKS -

* On early stages always go for the bonus stations, as they yield the biggest points score during normal gameplay.

* If a bonus station timer is getting low, don't go for it unless you are 100% sure you will make it. It's not worth risking a life for a 20 point bonus!

* Learn to move the track quickly, as this is the key to getting your train to its desired target. You should be able to move a piece of track 3 or 4 times while your train is still on it, moving at normal speed.

* If you have a long route opened up in front of you, run it at full speed, but remember it takes a couple of seconds at the end for your train to slow to its normal speed.

* When your train is moving along a long route try to plan where it will go next by moving pieces your train has already passed over and maybe even swapping some of those around ahead of you to change your route.

- PORTS -

* HANDHELDS:
[JP] Nintendo Game Boy (dec.11, 1997) "Konami GB Collection Vol.2 [Model DMG-AJJJ-JPN]"
Nintendo Game Boy Color [EU] (may.2000) "Konami GB Collection Vol.3 [Model DMG-AF7P-EUR]"

* COMPUTERS:
Driver Details
source galaxian/galaxian.cpp
driver status imperfect
emulation status good
save states supported
palette imperfect
channels 1
Screen Details
display screen
type raster
orientation vertical
width 768
height 224
refresh rate 60.61hz
Input Details
player: 1
type joy
directions 8way
buttons N/A
player: 2
type joy
directions 8way
buttons N/A
Chipset Details
Zilog Z80 3.07mhz
Speaker present
Discrete Sound present
ROM Details
name size crc
gg1-2716.rom 2.00KiB 7f338d91
gg2-2758.rom 2.00KiB ecdbb62b
gg3-2716.rom 2.00KiB 38d71df3
gg4-2716.rom 2.00KiB 7623125a
gg5-2732.rom 4.00KiB 1fe33f92
gg6-2716.rom 2.00KiB 60606cd5
gg7-2516.rom 2.00KiB ce0d0a93
gg8-2716.rom 2.00KiB b8716081
gg9-2732.rom 4.00KiB be6bf522
gg10-2732.rom 4.00KiB b04c34c5
mmi6331.6l 32.00B 6a0c7d87