Halley's Comet (Japan, prototype)
Game Information
manufacturer | Taito Corporation |
year | 1985 |
Clone of | halleysc |
genre | Shoot-'Em-Up |
downloads | 36 |
Screenshots
Download Details
split set | halleyscjp.zip 56.07KiB |
parent set | halleysc.zip 110.31KiB ↗ |
merged set | halleysc.7z 194.39KiB |
standalone set | halleyscjp.7z 98.46KiB |
Game Details
Arcade Video game published 38 years ago:
Halley's Comet (c) 1986 Taito.
A space-shooter. Protect the earth from falling comets and asteroids.
- TECHNICAL -
Prom Stickers : A62
Main CPU : Motorola M6809
Sound CPU : Zilog Z80
Sound Chips : (4x) General Instrument AY8910
Players : 2
Control : 8-way joystick
Buttons : 2
- TRIVIA -
Halley's Comet was released in January 1986.
This game was inspired by the actual 'Halley's Comet' ('Halley' is pronounced HAL-lee). It was named after Edmund Halley, who calculated its 76-year orbital period. Halley's Comet was visible in 1910 and 76 years after, in 1986 (February 9, to be exact), just the year when this game was released by Taito :). Its next perihelion passage will be in 2061.
- TIPS AND TRICKS -
* Space Humour?:
When you start a new game and after the RESCUE THE EARTH FROM THE COMETS ! message appears, you can move your ship over it. The text will get erased, and the following message will appear over it : DO NOT ERASE.
* Level Boss Trick:
Shoot all but one of these squares and then press the hyperspace button (the smart-bomb) when the final square is lit. You should now receive 1,000,000 points! (this works for all level bosses).
* Another Tip:
When the game is in Game Over mode, you can actually control the ship at one point. This is rather useless, but fun!
* For Invincibility and Infinite Lives DIP Switches to work you must enable Debug Mode by pressing START1 during boot sequence.
- STAFF -
From highscore table: Kouju Miki (K.M), (NIG), (LSI), Hisayoshi Ogura (OGR), (E.T)
- PORTS -
* CONSOLES:
[JP] Nintendo Famicom Disk System (1989) "Halley Wars [Model TFS-HAL]"
Driver Details
source | taito/halleys.cpp |
driver status | imperfect |
emulation status | good |
save states | unsupported |
graphics | imperfect |
channels | 1 |
Screen Details
display | screen |
type | raster |
orientation | vertical |
width | 256 |
height | 240 |
refresh rate | 59.50hz |
Input Details
player: | 1 |
type | joy |
directions | 8way |
buttons | 2way |
player: | 2 |
type | joy |
directions | 8way |
buttons | 2way |
Chipset Details
Motorola MC6809E | 1.66mhz |
Zilog Z80 | 3.00mhz |
Speaker | present |
YM2149 SSG | 1.50mhz |
YM2149 SSG | 1.50mhz |
YM2149 SSG | 1.50mhz |
YM2149 SSG | 1.50mhz |
ROM Details
name | size | crc |
---|---|---|
p_0_19f8.30 | 16.00KiB | 10acefe8 |
p_1_87b4.31 | 16.00KiB | 1fe05cff |
p_2_aaaa.52 | 16.00KiB | de4a14f0 |
p_3_0341.50 | 16.00KiB | b4b2b4f1 |
s1_3d02.5 | 8.00KiB | 7ce290db |
s2_213d.4 | 8.00KiB | ea74b1a2 |
ic-78_3441.78 | 16.00KiB | c5834a7a |
ic-77_a097.77 | 16.00KiB | 3ae7231e |
ic-80_7f98.80 | 16.00KiB | b9210dbe |
ic-79_9383.79 | 16.00KiB | 600be9ca |
ic-89_ef2b.89 | 16.00KiB | d0e9974e |
ic-88_a03d.88 | 16.00KiB | e93ef281 |
ic-91_8b4c.91 | 16.00KiB | 64c95e8b |
ic-90_057c.90 | 16.00KiB | c3c877ef |
a26-13.109 | 32.00B | ec449aee |
a26-13.110 | 32.00B | ec449aee |
a26-13.111 | 32.00B | ec449aee |