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Ikaruga (GDL-0010)

Game Information
manufacturer Treasure
year 2001
genre Shoot-'Em-Up
downloads 30
Screenshots
ikaruga title
ikaruga title
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ikaruga title
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Download Details
split set ikaruga.zip 1.17k
bios/device mie.zip 725.00b
bios/device jvs13551.zip 14.73k
bios/device segadimm.zip 5.37m
bios/device naomigd.zip 3.22m
merged set ikaruga.7z 1.09k
standalone set ikaruga.7z 1.26m
chd gdl-0010.chd 32.58m
Game Details
Sega NAOMI GD-ROM published 24 years ago:

斑鳩 (c) 2001 Treasure.
(Ikaruga)

A shoot-em-up arcade game which brings a perfect blend of classic arcade shooting and original gameplay. The player's ship can switch between two different 'polarities' : White and Dark. The Dark polarity can absorb dark colored enemy bullets while the White polarity can absorb white-colored enemy bullets. If the player kills 3 enemies of the same color in a row, a combo is built up that adds to the score.

- TECHNICAL -

GAME ID: GDL-0010
Runs on the Sega "NAOMI GD-ROM System" hardware.

Players : 2
Control : 8-way joystick
Buttons : 3
=> [A] Shoot, [B] Polarity, [C] Laser

- TRIVIA -

Ikaruga was released in December 2001.

Ikaruga's prototype title was "Project RS-2", referring to Treasure's previous shooter, "Radiant Silvergun". This game is NOT a true sequel, but a spiritual sequel, to Radiant Silvergun.

- UPDATES -

Prototype version has :
* No changes to the fighter's specifications concerning polarity.
* Number of shots your fighter can fire is limited.
* To replenish your supply of bullets have to absorb enemy bullets.
* Can unleash successive Energy Releases.
* When reserves run out, can only fire short-range blank shots, only effective at close quarter.

- SERIES -

1. Radiant Silvergun (1998)
2. Ikaruga (2001)

- STAFF -

Director : HIROSHI IUCHI
Co-Director : ATSUTOMO NAKAGAWA
Character/Object design : E. SUZUKI
BG graphic design : HIROSHI IUCHI
Music by : Hiroshi Iuchi
Sound effect/GM data edit : SATOSHI MURATA

--G-Rev Staff--
Management : HIROYUKI MARUYAMA
Sub program : KATYUYUKI FUJITA
BG graphic design : HIDEYUKI KATOH
Art works : YASUSHI SUZUKI
PC edition prototype/Tutorial game program : SHIROTG
Receptionist : HARUKO HOSAKA
Executive Producer : MASATO MAEGAWA

- PORTS -

* CONSOLES:
Sega Dreamcast (2002)
Nintendo GameCube (2003)
Microsoft XBOX 360 [XBLA] (2008)
Windows PC (Steam) (February 2014)

- CONTRIBUTE -

Edit this entry: https://www.arcade-history.com/?&page=detail&id=1179&o=2
Driver Details
source sega/naomi.cpp
status preliminary
emulation preliminary
savestate unsupported
graphics imperfect
sound imperfect
Series Details
Screen Details
display screen
type raster
orientation horizontal
width 640px
height 480px
refresh 61.7mhz
Input Details
player 1
type joy
buttons 6
directions 8
player 2
type joy
buttons 6
directions 8
Chipset Details
name Hitachi SH7091
clock 190.73mhz
name ARM7 (little)
clock 2.69mhz
name Zilog Z80
clock 15.26mhz
name Toshiba TMP90PH44
clock 9.54mhz
name Motorola MC68000
clock 9.54mhz
name Hitachi SH7091
clock 190.73mhz
name Microchip PIC16C622
clock 19.07mhz
name Speaker
clock N/A
name Yamaha AICA
clock 21.53mhz
name CD/DA
clock 43.07khz
ROM Details
name size crc
epr-21576e.ic27 2.00m 08c0add7
epr-21576g.ic27 2.00m d2a1c6bf
epr-21576h.ic27 2.00m d4895685
epr-21578h.ic27 2.00m 7b452946
epr-21578g.ic27 2.00m 55413214
epr-21578e.ic27 2.00m 087f09a3
epr-21577h.ic27 2.00m fdf17452
epr-21577g.ic27 2.00m 25f64af7
epr-21577e.ic27 2.00m cf36e97b
main_eeprom.bin 128.00b fea29cbb
x76f100_eeprom.bin 132.00b 3ea24b6a
317-5081-jpn.pic 16.00k 72ca4579