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Joyman

Game Information
manufacturer hack
year 1982
clone of puckman
other clones abscam baracuda bucaner bucanera crazym crockman crockmnf ctrpllrp ghostmun hangly hangly2 hangly3 joyman komemokos mspacmab3 newpuc2 newpuc2b newpuckx pac90 pacheart pacman pacmanbl pacmanbla pacmanblb pacmanblc pacmanblci pacmanblv pacmanblva pacmanf pacmanfm pacmanjpm pacmanmr pacmanpe pacmanso pacmansp pacmanug pacmanvg pacmod pacuman piranha piranhah piranhao popeyeman puckmana puckmanb puckmanb3 puckmanf puckmanh puckmod titanpac
genre Maze
downloads 0
Screenshots
joyman title
joyman title
Download Details
split set joyman.zip 12.58k
parent set puckman.zip 14.60k
standalone set joyman.7z 11.40k
Game Details
Arcade Video game published 43 years ago:

Joyman (c) 1982 Monster.

- TRIVIA -

This hack of "PuckMan" drastically changes the artwork of both Pac-Man and the ghosts, to some more abstract yellow character, and various colored cyclopes respectively (the eyes have naturally been turned into one single eye).

Joyman also contains a very altered maze, changing the colors, and the arrangment of the allies. The allies are arranged more like columns than before.

There are dots that straddle several of the allies. While the dots are present, and as long as Joyman does not lose a life, Joyman can continue to pass through the gaps in allies. However, if Joyman loses a life, some of the gaps close upon his return in the next life.

The bonus prizes and the music have also changed.

- SCORING -

Dot : 20 points.
Power Pill : 80 points.
Cyclopes : 200, 400, 800, 1600 points.
Horse : 100 points.
Xmas Tree : 300 points.
2 Headed Bird : 500 points.
Rabbit : 700 points.
Sailboat : 1000 points.
Car : 2000 points.
Yellow Face : 3000 points.
Shield : 5000 points.

- TIPS AND TRICKS -

Losing a life can cause the maze to change. There are places in the maze where the walls are broken and dots are placed. As long as you have not lost a life, you can go through the walls and eat the dots. However, once you do lose a life, the walls fill in the spaces where you've already eaten the dots, making the rack that much harder to fill.

- CONTRIBUTE -

Edit this entry: https://www.arcade-history.com/?&page=detail&id=1231&o=2
Driver Details
source pacman/pacman.cpp
status good
emulation good
savestate supported
Screen Details
display screen
type raster
orientation horizontal
width 288px
height 224px
refresh 60.61mhz
Input Details
player 1
type joy
buttons N/A
directions 4
player 2
type joy
buttons N/A
directions 4
Chipset Details
name Zilog Z80
clock 2.93mhz
name Speaker
clock N/A
name Namco
clock 93.75khz
ROM Details
name size crc
joy1.6e 2.00k d844b679
joy5.6k 2.00k ab9c8f29
joy2.6f 2.00k 7d177853
joy6.6m 2.00k b3c8d32e
joy3.6h 2.00k 9045a44c
joy7.6n 2.00k 888f3c3e
joy4.6j 2.00k 00b553f8
joy8.6p 2.00k 5d5ce992
joy9.5e 2.00k 39b557bc
joy11.5h 2.00k 33e0289e
joy10.5f 2.00k 338771a6
joy12.5j 2.00k f4f0add5
82s123.7f 32.00b 2fc650bd
82s126.4a 256.00b 3eb3a8e4
82s126.1m 256.00b a9cc86bf
82s126.3m 256.00b 77245b66