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Mahjong Gakuen

Game Information
manufacturer Yuga
year 1988
cloned by 7toitsu
genre Mature
downloads 0
Screenshots
mgakuen title
mgakuen title
mgakuen title
mgakuen title
Download Details
split set mgakuen.zip 920.77k
bios/device ym2413.zip 313.00b
merged set mgakuen.7z 812.54k
standalone set mgakuen.7z 789.93k
Game Details
Arcade Video game published 37 years ago:

Mahjong Gakuen - Sotsugyohen (c) 1988 Yuga.

You are a student at the mahjong Academy. See if you can balance tiles in between your fingers, too!

- TECHNICAL -

Main CPU : Zilog Z80 (@ 6 Mhz)
Sound Chips : OKI6295 (@ 7.5 Khz), YM2413 (@ 4 Mhz)

Player : 2
Control : mahjong keyboard

- TRIVIA -

Released in February 1988 in Japan. Also released the same month as "Chi-Toitsu - Ichiman Satte Mata Ichiman".

The title of this game translates from Japanese as 'Mahjong Academy - Graduation Episode'.

This game was developed by no other than... Capcom! They could not publish it with their real name because of the 'dirty' nature of the game. Not that sexy mahjongs are considered THAT dirty in Japanese culture, but Mahjong Gakuen was different. Graphics were astounding, thanks to the artistic talents of young Akira Yasuda (aka Akiman, who soon became one of the most beloved Capcom artists). But the real plus brought by Mahjong Gakuen to its genre is the 'interaction' button (the 'H' one), which allowed the player to do kinky 'things' to the naked girls once they were beaten. By tapping faster the button, the animation sequence makes itself more and more explicit. Way too explicit for common Japanese arcades, which immediately banned the game or hid it in their darkest corners... but it was too late: Mahjong Gakuen sold in Japan like a regular Capcom coin-op, not like a product in the 'hentai mahjong' niche. This huge success was the natural result of the great effort developers put in their work (Akiman was so hooked to the project that he also lent his voice to the main character!). All this effort could not be wasted for a Japanese release only, and that's why Capcom recycled the graphics of Mahjong Gakuen for another coin-op, meant entirely for Western arcades: "Poker Ladies". They left behind the mahjong theme, opting for a more international video-poker one, and they licensed it to Mitchell, who in turn would license it to Leprechaun for the US.

The 'interaction' feature would be used to better and more explicit effect in "Lady Killer", as well as in the bonus rounds in "Gals Panic S" and "Gals Panic S2".

- TIPS AND TRICKS -

* Take A Good Hand : If you press I+K+N simultaneously before tile dealing, you'll have a very good starting hand.

- SERIES -

1. Mahjong Gakuen - Sotsugyohen (1988)
2. Mahjong Gakuen 2 - Gakuen-chou no Fukushuu (1989)

- STAFF -

Produced and designed by : Yoshiki Okamoto
Graphics and character design by : Akira Yasuda
Music by : Tamayo Kawamoto

- CONTRIBUTE -

Edit this entry: https://www.arcade-history.com/?&page=detail&id=1477&o=2
Driver Details
source capcom/mitchell.cpp
status good
emulation good
savestate supported
Screen Details
display screen
type raster
orientation horizontal
width 384px
height 240px
refresh 60mhz
Input Details
player 1
type mahjong
buttons 20
directions N/A
player 2
type mahjong
buttons 20
directions N/A
Chipset Details
name Zilog Z80
clock 7.63mhz
name Speaker
clock N/A
name OKI MSM6295 ADPCM
clock 0.95mhz
name YM2413 OPLL
clock 3.81mhz
ROM Details
name size crc
mg-1.1j 32.00k bf02ea6b
mg-2.1l 128.00k 64141b0c
mg-1.13h 512.00k fd6a0805
mg-2.14h 512.00k e26e871e
mg-3.16h 512.00k dd781d9a
mg-4.17h 512.00k 97afcc79
mg-6.4l 128.00k 34594e62
mg-7.6l 128.00k f304c806
mg-5.1c 512.00k 170332f1