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M.I.A. - Missing in Action (version S)

Game Information
manufacturer Konami
year 1989
Clone of mia
genre Platform
downloads 22
Screenshots
mia2 title
mia2 snap
mia2 gameover
mia2 scores
mia2 bosses
Download Details
split set mia2.zip 73.51KiB
parent set mia.zip 522.94KiB
merged set mia.7z 429.62KiB
standalone set mia2.7z 419.65KiB
Game Details

Arcade Video game published 35 years ago:

M.I.A. - Missing in Action (c) 1989 Konami.

M.I.A. Missing in Action is a horizontally-scrolling run 'n' gun platform game for one or two players in which Special Forces soldiers must penetrate enemy-packed combat zones to reach a POW compound and rescue captured prisoners. The rescued POWs must then be escorted safely through a final enemy-packed stage to the helicopter that awaits at the end.

Players begin each stage armed with only a combat knife to protect them, but other weapons can be picked up from fallen enemy troops. The weapons are always carried by soldiers in red uniforms and range from an assault rifle, grenades, a flame-thrower and a bazooka. Players can carry more than one weapon and can cycle through them as needed. Each collected weapon has only a limited supply of shots.

The game's first four stages are presented in random order and may also be "mirrored", switching the action from from right-to-left instead of left-to-right, increasing the game's variety and adding replay value. The 'POW' and 'Helicopter' stages are always the last two stages, however.

At the end of each stage players must fight off a wave of enemy troops as well as destroy gun emplacements and watch towers. Certain sections of each stage offer players a different route, with both platforms and underground tunnels that can be utilized and explored. At least one POW must be safely escorted to the rescue Chopper to complete the final mission, after which the game starts over with an increased level of difficulty.

The game consists of six stages:
* War-torn battlefield
* Airstrip
* Jungle
* Rail Yard
* POW Base
* Escort the POWs to the Helicopter

M.I.A. Missing in Action is the direct sequel to 1985's "Green Beret" but unlike its prequel, two-player games now have both players fighting side-by-side, rather than the alternating approach of the original game.

- TECHNICAL -

Game ID : GX808

Main CPU : (2x) Motorola 68000 (@ 10 Mhz)
Sound CPU : Zilog Z80 (@ 3.579545 Mhz)
Sound Chips : Yamaha YM2151 (@ 3.57958 Mhz), Konami K007232 (@ 3.579545 Mhz), UPD7759 (@ 640 Khz)

Screen orientation : Horizontal
Video resolution : 304 x 224 pixels
Screen refresh : 60.00 Hz
Palette colors : 1024

Players : 2
Control : 8-way joystick
Buttons : 3

- TRIVIA -

Released in January 1989 in Japan.

- TIPS AND TRICKS -

At the enemy installation at the end of War-torn battlefield level is a three story building with six doors, out of which pour hordes of enemy troops. Position your Commando in the far bottom corner of the building and lay down. Providing you time your attacks correctly, you should be able to kill all of the attacking troops with no risk to yourself.

- SERIES -

1. Green Beret [Model GX577] (1985)
Driver Details
source konami/tmnt.cpp
driver status good
emulation status good
save states supported
channels 1
Screen Details
display screen
type raster
orientation horizontal
width 304
height 224
refresh rate 60.00hz
Input Details
player: 1
type joy
directions 8way
buttons 3way
player: 2
type joy
directions 8way
buttons 3way
Chipset Details
Motorola MC68000 8.00mhz
Zilog Z80 3.58mhz
Speaker present
YM2151 OPM 3.58mhz
K007232 PCM Controller 3.58mhz
ROM Details
name size crc
808s20.h17 128.00KiB caa2897f
808s21.j17 128.00KiB 3d892ffb
808e03.f4 32.00KiB 3d93a7cd
808e12.f28 64.00KiB d62f1fde
808e13.h28 64.00KiB 1fa708f4
808e22.i28 64.00KiB 73d758f6
808e23.k28 64.00KiB 8ff08b21
808d17.j4 512.00KiB d1299082
808d15.h4 512.00KiB 2b22a6b6
808a18.f16 256.00B eb95aede
808d01.d4 128.00KiB fd4d37c0