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M.I.A. - Missing in Action (version R) (Japan)

Game Information
manufacturer Konami
year 1989
Clone of mia
genre Platform
downloads 27
Screenshots
miaj title
miaj snap
miaj gameover
miaj scores
miaj bosses
Download Details
split set miaj.zip 142.79KiB
parent set mia.zip 522.94KiB
merged set mia.7z 429.62KiB
standalone set miaj.7z 422.14KiB
Game Details

Arcade Video game published 35 years ago:

M.I.A. - Missing in Action (c) 1989 Konami.

M.I.A. Missing in Action is a horizontally-scrolling run 'n' gun platform game for one or two players in which Special Forces soldiers must penetrate enemy-packed combat zones to reach a POW compound and rescue captured prisoners. The rescued POWs must then be escorted safely through a final enemy-packed stage to the helicopter that awaits at the end.

Players begin each stage armed with only a combat knife to protect them, but other weapons can be picked up from fallen enemy troops. The weapons are always carried by soldiers in red uniforms and range from an assault rifle, grenades, a flame-thrower and a bazooka. Players can carry more than one weapon and can cycle through them as needed. Each collected weapon has only a limited supply of shots.

The game's first four stages are presented in random order and may also be "mirrored", switching the action from from right-to-left instead of left-to-right, increasing the game's variety and adding replay value. The 'POW' and 'Helicopter' stages are always the last two stages, however.

At the end of each stage players must fight off a wave of enemy troops as well as destroy gun emplacements and watch towers. Certain sections of each stage offer players a different route, with both platforms and underground tunnels that can be utilized and explored. At least one POW must be safely escorted to the rescue Chopper to complete the final mission, after which the game starts over with an increased level of difficulty.

The game consists of six stages:
* War-torn battlefield
* Airstrip
* Jungle
* Rail Yard
* POW Base
* Escort the POWs to the Helicopter

M.I.A. Missing in Action is the direct sequel to 1985's "Green Beret" but unlike its prequel, two-player games now have both players fighting side-by-side, rather than the alternating approach of the original game.

- TECHNICAL -

Game ID : GX808

Main CPU : (2x) Motorola 68000 (@ 10 Mhz)
Sound CPU : Zilog Z80 (@ 3.579545 Mhz)
Sound Chips : Yamaha YM2151 (@ 3.57958 Mhz), Konami K007232 (@ 3.579545 Mhz), UPD7759 (@ 640 Khz)

Screen orientation : Horizontal
Video resolution : 304 x 224 pixels
Screen refresh : 60.00 Hz
Palette colors : 1024

Players : 2
Control : 8-way joystick
Buttons : 3

- TRIVIA -

Released in January 1989 in Japan.

- TIPS AND TRICKS -

At the enemy installation at the end of War-torn battlefield level is a three story building with six doors, out of which pour hordes of enemy troops. Position your Commando in the far bottom corner of the building and lay down. Providing you time your attacks correctly, you should be able to kill all of the attacking troops with no risk to yourself.

- SERIES -

1. Green Beret [Model GX577] (1985)
Driver Details
source konami/twin16.cpp
driver status good
emulation status good
save states supported
channels 2
Screen Details
display screen
type raster
orientation horizontal
width 304
height 224
refresh rate 60.61hz
Input Details
player: 1
type joy
directions 8way
buttons 3way
player: 2
type joy
directions 8way
buttons 3way
Chipset Details
Motorola MC68000 9.22mhz
Motorola MC68000 9.22mhz
Zilog Z80 3.58mhz
Speaker present
Speaker present
YM2151 OPM 3.58mhz
K007232 PCM Controller 3.58mhz
NEC uPD7759 640.00khz
ROM Details
name size crc
808_r05.6n 64.00KiB 91fd83f4
808_r04.4n 64.00KiB f1c8c597
808_r09.6r 64.00KiB f74d4467
808_r08.4r 64.00KiB 26f21704
808_e07.10n 64.00KiB 297bdcea
808_e06.8n 64.00KiB 8f576b33
808_e13.10s 64.00KiB 1fa708f4
808_e12.8s 64.00KiB d62f1fde
808_e03.10a 32.00KiB 3d93a7cd
808_e14.d8 16.00KiB b9d36525
808d15.p13 512.00KiB 2b22a6b6
808d17.p16 512.00KiB d1299082
808_d01.5a 128.00KiB fd4d37c0